Enumerations
GstGLTextureTarget
The OpenGL texture target that an OpenGL texture can be bound to. The gst_gl_value_set_texture_target_from_mask, gst_gl_value_get_texture_target_mask, and gst_gl_value_set_texture_target functions can be used for handling texture targets with GValue's when e.g. dealing with GstCaps.
Members
GST_GL_TEXTURE_TARGET_NONE
		(0)
		–
	no texture target
GST_GL_TEXTURE_TARGET_2D
		(1)
		–
	2D texture target (GL_TEXTURE_2D)
GST_GL_TEXTURE_TARGET_RECTANGLE
		(2)
		–
	rectangle texture target
(GL_TEXTURE_RECTANGLE)
GST_GL_TEXTURE_TARGET_EXTERNAL_OES
		(3)
		–
	external oes texture target
(GL_TEXTURE_EXTERNAL_OES)
GstGL.GLTextureTarget
The OpenGL texture target that an OpenGL texture can be bound to. The GstGL.prototype.gl_value_set_texture_target_from_mask, GstGL.prototype.gl_value_get_texture_target_mask, and GstGL.prototype.gl_value_set_texture_target functions can be used for handling texture targets with GObject.Value's when e.g. dealing with Gst.Caps.
Members
GstGL.GLTextureTarget.NONE
		(0)
		–
	no texture target
GstGL.GLTextureTarget.2D
		(1)
		–
	2D texture target (GL_TEXTURE_2D)
GstGL.GLTextureTarget.RECTANGLE
		(2)
		–
	rectangle texture target
(GL_TEXTURE_RECTANGLE)
GstGL.GLTextureTarget.EXTERNAL_OES
		(3)
		–
	external oes texture target
(GL_TEXTURE_EXTERNAL_OES)
GstGL.GLTextureTarget
The OpenGL texture target that an OpenGL texture can be bound to. The GstGL.gl_value_set_texture_target_from_mask, GstGL.gl_value_get_texture_target_mask, and GstGL.gl_value_set_texture_target functions can be used for handling texture targets with GObject.Value's when e.g. dealing with Gst.Caps.
Members
GstGL.GLTextureTarget.NONE
		(0)
		–
	no texture target
GstGL.GLTextureTarget.2D
		(1)
		–
	2D texture target (GL_TEXTURE_2D)
GstGL.GLTextureTarget.RECTANGLE
		(2)
		–
	rectangle texture target
(GL_TEXTURE_RECTANGLE)
GstGL.GLTextureTarget.EXTERNAL_OES
		(3)
		–
	external oes texture target
(GL_TEXTURE_EXTERNAL_OES)
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