19 #ifndef B2_MOUSE_JOINT_H 
   20 #define B2_MOUSE_JOINT_H 
   22 #include <Box2D/Dynamics/Joints/b2Joint.h> 
   78     const b2Vec2& GetTarget() 
const;
 
   82     float32 GetMaxForce() 
const;
 
   86     float32 GetFrequency() 
const;
 
   90     float32 GetDampingRatio() 
const;
 
   93     void Dump() { 
b2Log(
"Mouse joint dumping is not supported.\n"); }
 
  104     void SolveVelocityConstraints(
const b2SolverData& data);
 
  105     bool SolvePositionConstraints(
const b2SolverData& data);
 
  109     float32 m_frequencyHz;
 
  110     float32 m_dampingRatio;
 
void b2Log(const char *string,...)
Logging function. 
Definition: b2Settings.cpp:38
float32 maxForce
Definition: b2MouseJoint.h:44
float32 GetReactionTorque(float32 inv_dt) const 
Implements b2Joint. 
Definition: b2MouseJoint.cpp:214
float32 dampingRatio
The damping ratio. 0 = no damping, 1 = critical damping. 
Definition: b2MouseJoint.h:50
void SetDampingRatio(float32 ratio)
Set/get the damping ratio (dimensionless). 
Definition: b2MouseJoint.cpp:86
b2Vec2 target
Definition: b2MouseJoint.h:39
Definition: b2Joint.h:103
void Dump()
The mouse joint does not support dumping. 
Definition: b2MouseJoint.h:93
Definition: b2MouseJoint.h:60
void Set(float32 x_, float32 y_)
Set this vector to some specified coordinates. 
Definition: b2Math.h:65
void ShiftOrigin(const b2Vec2 &newOrigin)
Implement b2Joint::ShiftOrigin. 
Definition: b2MouseJoint.cpp:219
b2Vec2 GetAnchorB() const 
Implements b2Joint. 
Definition: b2MouseJoint.cpp:204
b2Vec2 GetReactionForce(float32 inv_dt) const 
Implements b2Joint. 
Definition: b2MouseJoint.cpp:209
b2Vec2 GetAnchorA() const 
Implements b2Joint. 
Definition: b2MouseJoint.cpp:199
b2JointType type
The joint type is set automatically for concrete joint types. 
Definition: b2Joint.h:86
Solver Data. 
Definition: b2TimeStep.h:63
void SetMaxForce(float32 force)
Set/get the maximum force in Newtons. 
Definition: b2MouseJoint.cpp:66
A 2-by-2 matrix. Stored in column-major order. 
Definition: b2Math.h:183
void SetFrequency(float32 hz)
Set/get the frequency in Hertz. 
Definition: b2MouseJoint.cpp:76
Joint definitions are used to construct joints. 
Definition: b2Joint.h:74
float32 frequencyHz
The response speed. 
Definition: b2MouseJoint.h:47
Definition: b2MouseJoint.h:26
A 2D column vector. 
Definition: b2Math.h:53
void SetTarget(const b2Vec2 &target)
Use this to update the target point. 
Definition: b2MouseJoint.cpp:52