11 #ifndef BT_WHEEL_INFO_H
12 #define BT_WHEEL_INFO_H
118 #endif //BT_WHEEL_INFO_H
btTransform m_worldTransform
btVector3 m_wheelDirectionWS
btScalar getSuspensionRestLength() const
btScalar m_suspensionRelativeVelocity
btScalar m_wheelsSuspensionForce
btVector3 m_chassisConnectionPointCS
btScalar m_maxSuspensionTravelCm
btScalar m_suspensionRestLength
btScalar m_suspensionStiffness
btWheelInfo contains information per wheel about friction and suspension.
btScalar m_suspensionStiffness
btVector3 m_wheelDirectionCS
btScalar m_wheelsDampingCompression
btScalar m_maxSuspensionForce
The btRigidBody is the main class for rigid body objects.
btScalar m_wheelsDampingCompression
btScalar m_wheelsDampingRelaxation
btVector3 can be used to represent 3D points and vectors.
btScalar m_maxSuspensionTravelCm
btScalar m_wheelsDampingRelaxation
RaycastInfo m_raycastInfo
btScalar m_clippedInvContactDotSuspension
btVector3 m_wheelDirectionCS
void updateWheel(const btRigidBody &chassis, RaycastInfo &raycastInfo)
btScalar m_suspensionRestLength1
btVector3 m_contactNormalWS
btScalar m_maxSuspensionForce
btVector3 m_contactPointWS
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
btWheelInfo(btWheelInfoConstructionInfo &ci)
btScalar m_suspensionLength
btVector3 m_chassisConnectionCS