<Type Name="KeyringInfo" FullName="Gnome.Keyring.KeyringInfo">
  <TypeSignature Language="C#" Value="public class KeyringInfo" />
  <AssemblyInfo>
    <AssemblyName>Gnome.Keyring</AssemblyName>
    <AssemblyVersion>0.1.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public KeyringInfo ();" />
      <MemberType>Constructor</MemberType>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public KeyringInfo (bool lockOnIdle);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="lockOnIdle" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="lockOnIdle">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public KeyringInfo (bool lockOnIdle, int lockTimeout);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="lockOnIdle" Type="System.Boolean" />
        <Parameter Name="lockTimeout" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="lockOnIdle">To be added.</param>
        <param name="lockTimeout">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="LockOnIdle">
      <MemberSignature Language="C#" Value="public bool LockOnIdle { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="LockTimeoutSeconds">
      <MemberSignature Language="C#" Value="public int LockTimeoutSeconds { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ModificationTime">
      <MemberSignature Language="C#" Value="public DateTime ModificationTime { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.DateTime</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CreationTime">
      <MemberSignature Language="C#" Value="public DateTime CreationTime { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.DateTime</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Locked">
      <MemberSignature Language="C#" Value="public bool Locked { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
