Bullet Collision Detection & Physics Library: btManifoldPoint.h File Reference

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btManifoldPoint.h File Reference
`#include "LinearMath/btVector3.h"`
`#include "LinearMath/btTransformUtil.h"`
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## Classes
struct | btConstraintRow
class | btManifoldPoint
| ManifoldContactPoint collects and maintains persistent contactpoints. More...

## Typedefs
typedef btConstraintRow | PfxConstraintRow

## Typedef Documentation

typedef btConstraintRow PfxConstraintRow

Definition at line 35 of file btManifoldPoint.h.