<Type Name="Signal+InvocationHint" FullName="GLib.Signal+InvocationHint">
  <TypeSignature Language="C#" Value="public struct Signal.InvocationHint" />
  <TypeSignature Language="ILAsm" Value=".class nested public sequential ansi sealed beforefieldinit Signal/InvocationHint extends System.ValueType" />
  <AssemblyInfo>
    <AssemblyName>glib-sharp</AssemblyName>
    <AssemblyVersion>2.12.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="detail">
      <MemberSignature Language="C#" Value="public uint detail;" />
      <MemberSignature Language="ILAsm" Value=".field public unsigned int32 detail" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.12.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="run_type">
      <MemberSignature Language="C#" Value="public GLib.Signal.Flags run_type;" />
      <MemberSignature Language="ILAsm" Value=".field public valuetype GLib.Signal/Flags run_type" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.12.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>GLib.Signal+Flags</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="signal_id">
      <MemberSignature Language="C#" Value="public uint signal_id;" />
      <MemberSignature Language="ILAsm" Value=".field public unsigned int32 signal_id" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.12.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
