<Type Name="CanvasEventArgs" FullName="Gnome.CanvasEventArgs">
  <TypeSignature Language="C#" Value="public class CanvasEventArgs : GLib.SignalArgs" Maintainer="auto" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CanvasEventArgs extends GLib.SignalArgs" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.20.0.0</AssemblyVersion>
    <AssemblyVersion>2.24.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>GLib.SignalArgs</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>Details of  events coming from CanvasItems. See <see cref="T:Gnome.CanvasItem" />.</summary>
    <remarks>Contains mouse button clicks, motion, enter/leave, and key press events from CanvasItems. Use these  to create user interactive items. The x and y coordinates of the event structure have been converted to canvas world coordinates.
<block subset="none" type="note"><para>To signify that an event has been handled, and stop it from being further emitted, set <see cref="P:GLib.SignalArgs.Retval" /> to true.
  </para></block></remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasEventArgs ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Public Constructor.</summary>
        <remarks>Create a new <see cref="T:Gnome.CanvasEventArgs" /> instance with this constructor if you need to invoke a <see cref="T:Gnome.CanvasEventHandler" /> delegate.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Event">
      <MemberSignature Language="C#" Value="public Gdk.Event Event { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Gdk.Event Event" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gdk.Event</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'Gdk.Event'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
