| FLTK 1.3.3
    | 
Mac OS X-specific symbols declared in <FL/x.H> or <FL/gl.h> More...
| Classes | |
| class | Fl_Mac_App_Menu | 
| Mac OS-specific class allowing to localize the application menu.  More... | |
| Functions | |
| void | fl_mac_set_about (Fl_Callback *cb, void *user_data, int shortcut=0) | 
| Attaches a callback to the "About myprog" item of the system application menu.  More... | |
| void | fl_open_callback (void(*cb)(const char *)) | 
| Register a function called for each file dropped onto an application icon.  More... | |
| int | gl_texture_pile_height (void) | 
| Returns the current height of the pile of pre-computed string textures.  More... | |
| void | gl_texture_pile_height (int max) | 
| Changes the height of the pile of pre-computed string textures.  More... | |
| Variables | |
| int | fl_mac_os_version | 
| The version number of the running Mac OS X (e.g., 100604 for 10.6.4) | |
| class Fl_Sys_Menu_Bar * | fl_sys_menu_bar | 
| The system menu bar. | |
Mac OS X-specific symbols declared in <FL/x.H> or <FL/gl.h>
| void fl_mac_set_about | ( | Fl_Callback * | cb, | 
| void * | user_data, | ||
| int | shortcut = 0 | ||
| ) | 
Attaches a callback to the "About myprog" item of the system application menu.
| cb | a callback that will be called by "About myprog" menu item with NULL 1st argument. | 
| user_data | a pointer transmitted as 2nd argument to the callback. | 
| shortcut | optional shortcut to attach to the "About myprog" menu item (e.g., FL_META+'a') | 
| void fl_open_callback | ( | void(*)(const char *) | cb | ) | 
Register a function called for each file dropped onto an application icon.
cb will be called with a single Unix-style file name and path. If multiple files were dropped, cb will be called multiple times.
| int gl_texture_pile_height | ( | void | ) | 
Returns the current height of the pile of pre-computed string textures.
The default value is 100
| void gl_texture_pile_height | ( | int | max | ) | 
Changes the height of the pile of pre-computed string textures.
Strings that are often re-displayed can be processed much faster if this pile is set high enough to hold all of them.
| max | Height of the texture pile | 
