﻿<?xml version="1.0" encoding="utf-8"?><Type Name="FlagsShouldNotDefineAZeroValueRule" FullName="Gendarme.Rules.Design.FlagsShouldNotDefineAZeroValueRule"><TypeSignature Language="C#" Value="public class FlagsShouldNotDefineAZeroValueRule : Gendarme.Rules.Design.DefineAZeroValueRule, Gendarme.Framework.ITypeRule" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit FlagsShouldNotDefineAZeroValueRule extends Gendarme.Rules.Design.DefineAZeroValueRule implements class Gendarme.Framework.IRule, class Gendarme.Framework.ITypeRule" /><AssemblyInfo><AssemblyName>Gendarme.Rules.Design</AssemblyName><AssemblyVersion>3.10.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>Gendarme.Rules.Design.DefineAZeroValueRule</BaseTypeName></Base><Interfaces><Interface><InterfaceName>Gendarme.Framework.ITypeRule</InterfaceName></Interface></Interfaces><Attributes><Attribute><AttributeName>Gendarme.Framework.FxCopCompatibility("Microsoft.Design", "CA1008:EnumsShouldHaveZeroValue")</AttributeName></Attribute><Attribute><AttributeName>Gendarme.Framework.Problem("This enumeration flag defines a value of 0, which cannot be used in boolean operations.")</AttributeName></Attribute><Attribute><AttributeName>Gendarme.Framework.Solution("Remove the 0 value(s) from the flag.")</AttributeName></Attribute></Attributes><Docs><summary>
            This rule ensures that enumerations decorated with the [System.Flags]
            attribute do not contain a 0 value. This value would not be usable
            with bitwise operators.
            </summary><remarks>To be added.</remarks><example>
            Bad example (using 0 for a normal value):
            <code>
            [Flags]
            [Serializable]
            enum Access {
            	Read = 0,
            	Write = 1
            }
            </code></example><example>
            Bad example (using None):
            <code>
            [Flags]
            [Serializable]
            enum Access {
            	// this is less severe since the name of the 0 value helps
            	None = 0,
            	Read = 1,
            	Write = 2
            }
            </code></example><example>
            Good example:
            <code>
            [Flags]
            [Serializable]
            enum Access {
            	Read = 1,
            	Write = 2
            }
            </code></example></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public FlagsShouldNotDefineAZeroValueRule ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>3.10.0.0</AssemblyVersion></AssemblyInfo><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="CheckType"><MemberSignature Language="C#" Value="public Gendarme.Framework.RuleResult CheckType (Mono.Cecil.TypeDefinition type);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype Gendarme.Framework.RuleResult CheckType(class Mono.Cecil.TypeDefinition type) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>3.10.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Gendarme.Framework.RuleResult</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="Mono.Cecil.TypeDefinition" /></Parameters><Docs><param name="type">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member></Members></Type>