#include <SFML/Graphics/Export.h>Go to the source code of this file.
| Enumerations | |
| enum | sfPrimitiveType { sfPoints, sfLines, sfLinesStrip, sfTriangles, sfTrianglesStrip, sfTrianglesFan, sfQuads } | 
| Types of primitives that a sf::VertexArray can render.  More... | |
| enum sfPrimitiveType | 
Types of primitives that a sf::VertexArray can render.
Points and lines have no area, therefore their thickness will always be 1 pixel, regardless the current transform and view.
Definition at line 42 of file PrimitiveType.h.