<?xml version="1.0" encoding="utf-8"?>
<page xmlns="http://projectmallard.org/1.0/" type="topic" id="playing" xml:lang="en-GB">
	<info>
		<link type="guide" xref="index#play"/>
		<include xmlns="http://www.w3.org/2001/XInclude" href="legal.xml"/>
		<desc>Using <app>Hitori</app> to play a game.</desc>
	</info>
	<title>Playing a Game</title>

	<p>To start a new game, choose <guiseq><gui style="menu">Game</gui><gui style="menuitem">New Game</gui></guiseq>. If you are already playing a game, <app>Hitori</app> will ask if you want to stop the current game.</p>
	<p>To paint a cell, click on it; to unpaint it again, click on it again. When cells are painted such that none of the three rules are broken, the game will end and the board may no longer be manipulated.</p>
	<p><app>Hitori</app> also allows you to highlight cells for your own reference when solving a board. This can be achieved by holding <key>Ctrl</key> or <key>Shift</key> and clicking on a cell. They both highlight cells differently, and cells can be highlighted in both manners at the same time. Highlighted cells can be de-highlighted by clicking on them again while holding either <key>Ctrl</key> or <key>Shift</key> again.</p>
	<p>To undo or redo a move, choose <guiseq><gui style="menu">Game</gui><gui style="menuitem">Undo</gui></guiseq> or <guiseq><gui style="menu">Game</gui><gui style="menuitem">Redo</gui></guiseq>. You may undo or redo as many moves as you like without restriction.</p>
	<p>To get a hint on which cells to paint out, choose <guiseq><gui style="menu">Game</gui><gui style="menuitem">Hint</gui></guiseq>. A cell will be highlighted with a flashing red outline. This shows that the current status of the cell (painted or unpainted) is incorrect, and should be changed for the game to be won.</p>
</page>
