﻿<?xml version="1.0" encoding="utf-8"?><Type Name="AvoidCodeDuplicatedInSiblingClassesRule" FullName="Gendarme.Rules.Smells.AvoidCodeDuplicatedInSiblingClassesRule"><TypeSignature Language="C#" Value="public class AvoidCodeDuplicatedInSiblingClassesRule : Gendarme.Framework.Rule, Gendarme.Framework.ITypeRule" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit AvoidCodeDuplicatedInSiblingClassesRule extends Gendarme.Framework.Rule implements class Gendarme.Framework.IRule, class Gendarme.Framework.ITypeRule" /><AssemblyInfo><AssemblyName>Gendarme.Rules.Smells</AssemblyName><AssemblyVersion>3.10.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>Gendarme.Framework.Rule</BaseTypeName></Base><Interfaces><Interface><InterfaceName>Gendarme.Framework.ITypeRule</InterfaceName></Interface></Interfaces><Attributes><Attribute><AttributeName>Gendarme.Framework.Problem("There is similar code in various methods in sibling classes.  Your code will be better if you can unify them.")</AttributeName></Attribute><Attribute><AttributeName>Gendarme.Framework.Solution("You can apply the Pull Up Method refactoring.")</AttributeName></Attribute></Attributes><Docs><summary>
            This rule looks for code duplicated in sibling subclasses.
            </summary><remarks>To be added.</remarks><example>
            Bad example:
            <code>
            public class BaseClassWithCodeDuplicated {
            	protected IList list;
            }
            public class OverriderClassWithCodeDuplicated : BaseClassWithCodeDuplicated {
            	public void CodeDuplicated ()
            	{
            		foreach (int i in list) {
            			Console.WriteLine (i);
            		}
            		list.Add (1);
            	}
            }
            public class OtherOverriderWithCodeDuplicated : BaseClassWithCodeDuplicated {
            	public void OtherMethod ()
            	{
            		foreach (int i in list) {
            			Console.WriteLine (i);
            		}
            		list.Remove (1);
            	}
            }
            </code></example><example>
            Good example:
            <code>
            public class BaseClassWithoutCodeDuplicated {
            	protected IList list;
            	protected void PrintValuesInList ()
            	{
            		foreach (int i in list) {
            			Console.WriteLine (i);
            		}
            	}
            }
            public class OverriderClassWithoutCodeDuplicated : BaseClassWithoutCodeDuplicated {
            	public void SomeCode ()
            	{
            		PrintValuesInList ();
            		list.Add (1);
            	}
            }
            public class OtherOverriderWithoutCodeDuplicated : BaseClassWithoutCodeDuplicated {
            	public void MoreCode ()
            	{
            		PrintValuesInList ();
            		list.Remove (1);
            	}
            }
            </code></example></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public AvoidCodeDuplicatedInSiblingClassesRule ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>3.10.0.0</AssemblyVersion></AssemblyInfo><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="CheckType"><MemberSignature Language="C#" Value="public Gendarme.Framework.RuleResult CheckType (Mono.Cecil.TypeDefinition type);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype Gendarme.Framework.RuleResult CheckType(class Mono.Cecil.TypeDefinition type) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>3.10.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Gendarme.Framework.RuleResult</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="Mono.Cecil.TypeDefinition" /></Parameters><Docs><param name="type">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member></Members></Type>