sphere { <0,0,0>, 1.25  
         scale<1,0.25,1>
         
         texture { pigment{ color rgb< 1.0, 0.0, 0.2>}
                   normal { ripples 2.5 scale 0.07}
                   finish { phong 1 reflection 0.3}
                 } // end of texture
         rotate<0,0,0>  translate<0,0.4,0>  
       }  // end of sphere -------------------------------------------------- 
