text { ttf "cyrvetic.ttf", "POV-Ray", 100, 0.12 // thickness, offset
       texture{ pigment{ color rgb<1,0.75,0>} 
                normal { bumps 0.5 scale 0.01}
                finish { specular 1 reflection 0.25}
              } // end of texture
       scale<1,1.5,1> 
       translate<-2.3,0.1,0.3>
      } // end of text object ---------------------------------------------
