QBackendScenePropertyChange Class
(Qt3DCore::QBackendScenePropertyChange)| Header: | #include <QBackendScenePropertyChange> |
| qmake: | QT += 3dcore |
| Inherits: | QScenePropertyChange |
Public Functions
| QBackendScenePropertyChange(ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard) | |
| virtual | ~QBackendScenePropertyChange() |
| void | setTargetNode(const QNodeId &id) |
| QNodeId | targetNode() const |
- 4 public functions inherited from Qt3DCore::QScenePropertyChange
- 5 public functions inherited from Qt3DCore::QSceneChange
Protected Functions
| QBackendScenePropertyChange(QBackendScenePropertyChangePrivate &dd, ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard) |
Related Non-Members
| typedef | QBackendScenePropertyChangePtr |
Additional Inherited Members
- 2 static public members inherited from Qt3DCore::QScenePropertyChange
Detailed Description
Member Function Documentation
QBackendScenePropertyChange::QBackendScenePropertyChange(ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard)
[protected] QBackendScenePropertyChange::QBackendScenePropertyChange(QBackendScenePropertyChangePrivate &dd, ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard)
[virtual] QBackendScenePropertyChange::~QBackendScenePropertyChange()
void QBackendScenePropertyChange::setTargetNode(const QNodeId &id)
See also targetNode().
QNodeId QBackendScenePropertyChange::targetNode() const
See also setTargetNode().
Related Non-Members
typedef Qt3DCore::QBackendScenePropertyChangePtr
A shared pointer for QBackendScenePropertyChange.