QShaderData Class
(Qt3DRender::QShaderData)Provides a way of specifying values of a Uniform Block or a shader structure. More...
| Header: | #include <QShaderData> |
| qmake: | QT += 3drender |
| Since: | Qt 5.5 |
| Inherits: | Qt3DCore::QComponent |
| Inherited By: |
Public Types
| enum | TransformType { ModelToEye, ModelToWorld } |
Public Functions
| QShaderData(Qt3DCore::QNode *parent = 0) | |
| ~QShaderData() | |
| PropertyReaderInterfacePtr | propertyReader() const |
- 2 public functions inherited from Qt3DCore::QComponent
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Protected Functions
| QShaderData(QShaderDataPrivate &dd, Qt3DCore::QNode *parent = 0) | |
| void | copy(const Qt3DCore::QNode *ref) |
- 1 protected function inherited from Qt3DCore::QComponent
- 3 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Additional Inherited Members
- 1 property inherited from Qt3DCore::QComponent
- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
- 1 public slot inherited from Qt3DCore::QComponent
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
- 2 signals inherited from Qt3DCore::QComponent
- 2 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 2 protected variables inherited from QObject
- 1 static protected member inherited from Qt3DCore::QNode
Detailed Description
Provides a way of specifying values of a Uniform Block or a shader structure.
Note: When subclassing and adding properties to QShaderData, note that if you need to nest an inner Qt3DRender::QShaderData, the data type of the property should be Qt3DRender::QShaderData* instead of the name of your subclass.