Functions
Video

Functions

Evas_Object * elm_player_add (Evas_Object *parent)
 Add a new Elm_Player object to the given parent Elementary (container) object. More...
 
Evas_Object * elm_video_add (Evas_Object *parent)
 Add a new Elm_Video object to the given parent Elementary (container) object. More...
 
Eina_Bool elm_video_file_set (Eo *obj, const char *filename)
 Define the file or URI that will be the video source. More...
 
void elm_video_file_get (Eo *obj, const char **filename)
 Get the file or URI that is used as the video source. More...
 

Detailed Description

video_inheritance_tree.png
player_inheritance_tree.png

Elementary comes with two object that help design application that need to display video.

The first one, Elm_Video, display a video by using Emotion. It embeds the video inside an Edje object, so you can do some animation depending on the video state change. It also implements a resource management policy to remove this burden from the application.

The second one, Elm_Player is a video player that need to be linked with an Elm_Video. It take care of updating its content according to Emotion event and provide a way to theme itself. It also automatically raises the priority of the linked Elm_Video so it will use the video decoder, if available. It also activates the "remember" function on the linked Elm_Video object.

Both widgets inherit from the Layout one, so that all the functions acting on it also work for video objects.

This widget emits the following signals, besides the ones sent from Layout:

The player widget emits the following signals, besides the ones sent from Layout:

Default content parts of the player widget that you can use for are:

Function Documentation

Evas_Object* elm_player_add ( Evas_Object *  parent)

Add a new Elm_Player object to the given parent Elementary (container) object.

Parameters
parentThe parent object
Returns
a new player widget handle or NULL, on errors.

This function inserts a new player widget on the canvas.

See also
elm_object_part_content_set()
Evas_Object* elm_video_add ( Evas_Object *  parent)

Add a new Elm_Video object to the given parent Elementary (container) object.

Parameters
parentThe parent object
Returns
a new video widget handle or NULL, on errors.

This function inserts a new video widget on the canvas.

See also
elm_video_file_set()
void elm_video_file_get ( Eo *  obj,
const char **  filename 
)

Get the file or URI that is used as the video source.

Parameters
filenameThe file or URI.
Since
1.14
Eina_Bool elm_video_file_set ( Eo *  obj,
const char *  filename 
)

Define the file or URI that will be the video source.

Returns
EINA_TRUE on success, EINA_FALSE otherwise

This function will explicitly define a file or URI as a source for the video of the Elm_Video object.

See also
elm_video_add()
elm_player_add()
Parameters
[in]filenameThe file or URI to target. Local files can be specified using file:// or by using full file paths. URI could be remote source of video, like http:// or local source like WebCam (v4l2://). (You can use Emotion API to request and list the available Webcam on your system).