VKRENDERPASSBEGININF(3)

NAME
VkRenderPassBeginInfo - Stub page (not yet written)

C SPECIFICATION

    typedef struct VkRenderPassBeginInfo {
        VkStructureType        sType;
        const void*            pNext;
        VkRenderPass           renderPass;
        VkFramebuffer          framebuffer;
        VkRect2D               renderArea;
        uint32_t               clearValueCount;
        const VkClearValue*    pClearValues;
    } VkRenderPassBeginInfo;

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FIELDS

DESCRIPTION

VALID USAGE

    • sType must be VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO

    • pNext must be NULL

    • renderPass must be a valid VkRenderPass handle

    • framebuffer must be a valid VkFramebuffer handle

    • If clearValueCount is not 0, pClearValues must be a pointer to an array of clearValueCount VkClearValue unions

    • Each of renderPass and framebuffer must have been created, allocated or retrieved from the same VkDevice

    • clearValueCount must be greater than or equal to the number of attachments in renderPass that specify a loadOp of VK_ATTACHMENT_LOAD_OP_CLEAR

SEE ALSO

COPYRIGHT

Copyright © 2014-2016 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

AUTHOR

Khronos Group
    Author.