VKDESTROYFRAMEBUFFER(3)

NAME
vkDestroyFramebuffer - Destroy a framebuffer object

C SPECIFICATION

    void vkDestroyFramebuffer(
        VkDevice                                    device,
        VkFramebuffer                               framebuffer,
        const VkAllocationCallbacks*                pAllocator);

PARAMETERS

device
    Logical device which owns the object.

framebuffer
    The handle of the object to destroy.

DESCRIPTION

vkDestroyFramebuffer destroys the framebuffer object whose handle is specified in framebuffer. framebuffer must be a valid handle to framebuffer object created through a successful call to vkCreateFramebuffer on device. Attempts to destroy VK_NULL_HANDLE are silently ignored. After a framebuffer object has been destroyed, its handle becomes invalid and must not be accessed again.

VALID USAGE

    • device must be a valid VkDevice handle

    • If framebuffer is not VK_NULL_HANDLE, framebuffer must be a valid VkFramebuffer handle

    • If pAllocator is not NULL, pAllocator must be a pointer to a valid VkAllocationCallbacks structure

    • If framebuffer is a valid handle, it must have been created, allocated or retrieved from device

    • Each of device and framebuffer that are valid handles must have been created, allocated or retrieved from the same VkPhysicalDevice

    • All submitted commands that refer to framebuffer must have completed execution

    • If VkAllocationCallbacks were provided when framebuffer was created, a compatible set of callbacks must be provided here

    • If no VkAllocationCallbacks were provided when framebuffer was created, pAllocator must be NULL

HOST SYNCHRONIZATION

    • Host access to framebuffer must be externally synchronized

SEE ALSO

vkCreateFramebuffer

COPYRIGHT

Copyright © 2014-2016 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

AUTHOR

Khronos Group
    Author.