VKDRAWINDEXEDINDIREC(3)

NAME
VkDrawIndexedIndirectCommand - Stub page (not yet written)

C SPECIFICATION

    typedef struct VkDrawIndexedIndirectCommand {
        uint32_t    indexCount;
        uint32_t    instanceCount;
        uint32_t    firstIndex;
        int32_t     vertexOffset;
        uint32_t    firstInstance;
    } VkDrawIndexedIndirectCommand;

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FIELDS

DESCRIPTION

VALID USAGE

    • For a given vertex buffer binding, any attribute data fetched must be entirely contained within the corresponding vertex buffer binding, as described in ???

    • (indexSize * (firstIndex + indexCount) + offset) must be less than or equal to the size of the currently bound index buffer, with indexSize being based on the type specified by indexType, where the index buffer, indexType, and offset are specified via vkCmdBindIndexBuffer

    • If the drawIndirectFirstInstance feature is not enabled, firstInstance must be 0

SEE ALSO

COPYRIGHT

Copyright © 2014-2016 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

AUTHOR

Khronos Group
    Author.