| activate(bool forceActivation=false) const | btCollisionObject | |
| addOverlappingObjectInternal(btBroadphaseProxy *otherProxy, btBroadphaseProxy *thisProxy=0) | btPairCachingGhostObject | virtual |
| AnisotropicFrictionFlags enum name | btCollisionObject | |
| BT_DECLARE_ALIGNED_ALLOCATOR() | btCollisionObject | |
| btCollisionObject() | btCollisionObject | |
| btGhostObject() | btGhostObject | |
| btPairCachingGhostObject() | btPairCachingGhostObject | |
| calculateSerializeBufferSize() const | btCollisionObject | inlinevirtual |
| CF_ANISOTROPIC_FRICTION enum value | btCollisionObject | |
| CF_ANISOTROPIC_FRICTION_DISABLED enum value | btCollisionObject | |
| CF_ANISOTROPIC_ROLLING_FRICTION enum value | btCollisionObject | |
| CF_CHARACTER_OBJECT enum value | btCollisionObject | |
| CF_CUSTOM_MATERIAL_CALLBACK enum value | btCollisionObject | |
| CF_DISABLE_SPU_COLLISION_PROCESSING enum value | btCollisionObject | |
| CF_DISABLE_VISUALIZE_OBJECT enum value | btCollisionObject | |
| CF_KINEMATIC_OBJECT enum value | btCollisionObject | |
| CF_NO_CONTACT_RESPONSE enum value | btCollisionObject | |
| CF_STATIC_OBJECT enum value | btCollisionObject | |
| checkCollideWith(const btCollisionObject *co) const | btCollisionObject | inline |
| checkCollideWithOverride(const btCollisionObject *co) const | btCollisionObject | inlinevirtual |
| CO_COLLISION_OBJECT enum value | btCollisionObject | |
| CO_FEATHERSTONE_LINK enum value | btCollisionObject | |
| CO_GHOST_OBJECT enum value | btCollisionObject | |
| CO_HF_FLUID enum value | btCollisionObject | |
| CO_RIGID_BODY enum value | btCollisionObject | |
| CO_SOFT_BODY enum value | btCollisionObject | |
| CO_USER_TYPE enum value | btCollisionObject | |
| CollisionFlags enum name | btCollisionObject | |
| CollisionObjectTypes enum name | btCollisionObject | |
| convexSweepTest(const class btConvexShape *castShape, const btTransform &convexFromWorld, const btTransform &convexToWorld, btCollisionWorld::ConvexResultCallback &resultCallback, btScalar allowedCcdPenetration=0.f) const | btGhostObject | |
| forceActivationState(int newState) const | btCollisionObject | |
| getActivationState() const | btCollisionObject | inline |
| getAnisotropicFriction() const | btCollisionObject | inline |
| getBroadphaseHandle() | btCollisionObject | inline |
| getBroadphaseHandle() const | btCollisionObject | inline |
| getCcdMotionThreshold() const | btCollisionObject | inline |
| getCcdSquareMotionThreshold() const | btCollisionObject | inline |
| getCcdSweptSphereRadius() const | btCollisionObject | inline |
| getCollisionFlags() const | btCollisionObject | inline |
| getCollisionShape() const | btCollisionObject | inline |
| getCollisionShape() | btCollisionObject | inline |
| getCompanionId() const | btCollisionObject | inline |
| getContactProcessingThreshold() const | btCollisionObject | inline |
| getDeactivationTime() const | btCollisionObject | inline |
| getFriction() const | btCollisionObject | inline |
| getHitFraction() const | btCollisionObject | inline |
| getInternalType() const | btCollisionObject | inline |
| getInterpolationAngularVelocity() const | btCollisionObject | inline |
| getInterpolationLinearVelocity() const | btCollisionObject | inline |
| getInterpolationWorldTransform() const | btCollisionObject | inline |
| getInterpolationWorldTransform() | btCollisionObject | inline |
| getIslandTag() const | btCollisionObject | inline |
| getNumOverlappingObjects() const | btGhostObject | inline |
| getOverlappingObject(int index) | btGhostObject | inline |
| getOverlappingObject(int index) const | btGhostObject | inline |
| getOverlappingPairCache() | btPairCachingGhostObject | inline |
| getOverlappingPairs() | btGhostObject | inline |
| getOverlappingPairs() const | btGhostObject | inline |
| getRestitution() const | btCollisionObject | inline |
| getRollingFriction() const | btCollisionObject | inline |
| getUpdateRevisionInternal() const | btCollisionObject | inline |
| getUserIndex() const | btCollisionObject | inline |
| getUserPointer() const | btCollisionObject | inline |
| getWorldTransform() | btCollisionObject | inline |
| getWorldTransform() const | btCollisionObject | inline |
| hasAnisotropicFriction(int frictionMode=CF_ANISOTROPIC_FRICTION) const | btCollisionObject | inline |
| hasContactResponse() const | btCollisionObject | inline |
| internalGetExtensionPointer() const | btCollisionObject | inline |
| internalSetExtensionPointer(void *pointer) | btCollisionObject | inline |
| isActive() const | btCollisionObject | inline |
| isKinematicObject() const | btCollisionObject | inline |
| isStaticObject() const | btCollisionObject | inline |
| isStaticOrKinematicObject() const | btCollisionObject | inline |
| m_activationState1 | btCollisionObject | mutableprotected |
| m_anisotropicFriction | btCollisionObject | protected |
| m_broadphaseHandle | btCollisionObject | protected |
| m_ccdMotionThreshold | btCollisionObject | protected |
| m_ccdSweptSphereRadius | btCollisionObject | protected |
| m_checkCollideWith | btCollisionObject | protected |
| m_collisionFlags | btCollisionObject | protected |
| m_collisionShape | btCollisionObject | protected |
| m_companionId | btCollisionObject | protected |
| m_contactProcessingThreshold | btCollisionObject | protected |
| m_deactivationTime | btCollisionObject | mutableprotected |
| m_extensionPointer | btCollisionObject | protected |
| m_friction | btCollisionObject | protected |
| m_hasAnisotropicFriction | btCollisionObject | protected |
| m_hashPairCache | btPairCachingGhostObject | private |
| m_hitFraction | btCollisionObject | protected |
| m_internalType | btCollisionObject | protected |
| m_interpolationAngularVelocity | btCollisionObject | protected |
| m_interpolationLinearVelocity | btCollisionObject | protected |
| m_interpolationWorldTransform | btCollisionObject | protected |
| m_islandTag1 | btCollisionObject | protected |
| m_objectsWithoutCollisionCheck | btCollisionObject | protected |
| m_overlappingObjects | btGhostObject | protected |
| m_restitution | btCollisionObject | protected |
| m_rollingFriction | btCollisionObject | protected |
| m_rootCollisionShape | btCollisionObject | protected |
| m_updateRevision | btCollisionObject | protected |
| m_userIndex | btCollisionObject | protected |
| m_userObjectPointer | btCollisionObject | protected |
| m_worldTransform | btCollisionObject | protected |
| mergesSimulationIslands() const | btCollisionObject | inline |
| rayTest(const btVector3 &rayFromWorld, const btVector3 &rayToWorld, btCollisionWorld::RayResultCallback &resultCallback) const | btGhostObject | |
| removeOverlappingObjectInternal(btBroadphaseProxy *otherProxy, btDispatcher *dispatcher, btBroadphaseProxy *thisProxy=0) | btPairCachingGhostObject | virtual |
| serialize(void *dataBuffer, class btSerializer *serializer) const | btCollisionObject | virtual |
| serializeSingleObject(class btSerializer *serializer) const | btCollisionObject | virtual |
| setActivationState(int newState) const | btCollisionObject | |
| setAnisotropicFriction(const btVector3 &anisotropicFriction, int frictionMode=CF_ANISOTROPIC_FRICTION) | btCollisionObject | inline |
| setBroadphaseHandle(btBroadphaseProxy *handle) | btCollisionObject | inline |
| setCcdMotionThreshold(btScalar ccdMotionThreshold) | btCollisionObject | inline |
| setCcdSweptSphereRadius(btScalar radius) | btCollisionObject | inline |
| setCollisionFlags(int flags) | btCollisionObject | inline |
| setCollisionShape(btCollisionShape *collisionShape) | btCollisionObject | inlinevirtual |
| setCompanionId(int id) | btCollisionObject | inline |
| setContactProcessingThreshold(btScalar contactProcessingThreshold) | btCollisionObject | inline |
| setDeactivationTime(btScalar time) | btCollisionObject | inline |
| setFriction(btScalar frict) | btCollisionObject | inline |
| setHitFraction(btScalar hitFraction) | btCollisionObject | inline |
| setIgnoreCollisionCheck(const btCollisionObject *co, bool ignoreCollisionCheck) | btCollisionObject | inline |
| setInterpolationAngularVelocity(const btVector3 &angvel) | btCollisionObject | inline |
| setInterpolationLinearVelocity(const btVector3 &linvel) | btCollisionObject | inline |
| setInterpolationWorldTransform(const btTransform &trans) | btCollisionObject | inline |
| setIslandTag(int tag) | btCollisionObject | inline |
| setRestitution(btScalar rest) | btCollisionObject | inline |
| setRollingFriction(btScalar frict) | btCollisionObject | inline |
| setUserIndex(int index) | btCollisionObject | inline |
| setUserPointer(void *userPointer) | btCollisionObject | inline |
| setWorldTransform(const btTransform &worldTrans) | btCollisionObject | inline |
| upcast(const btCollisionObject *colObj) | btGhostObject | inlinestatic |
| upcast(btCollisionObject *colObj) | btGhostObject | inlinestatic |
| ~btCollisionObject() | btCollisionObject | virtual |
| ~btGhostObject() | btGhostObject | virtual |
| ~btPairCachingGhostObject() | btPairCachingGhostObject | virtual |