| Bullet Collision Detection & Physics Library
    | 
#include "btBoxShape.h"#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"#include "LinearMath/btVector3.h"

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| Classes | |
| class | btCylinderShape | 
| The btCylinderShape class implements a cylinder shape primitive, centered around the origin. Its central axis aligned with the Y axis. btCylinderShapeX is aligned with the X axis and btCylinderShapeZ around the Z axis.  More... | |
| class | btCylinderShapeX | 
| class | btCylinderShapeZ | 
| struct | btCylinderShapeData | 
| do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64  More... | |
 1.8.11
 1.8.11