| Bullet Collision Detection & Physics Library
    | 
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...
#include <btCollisionObject.h>

| Public Attributes | |
| void * | m_broadphaseHandle | 
| void * | m_collisionShape | 
| btCollisionShapeData * | m_rootCollisionShape | 
| char * | m_name | 
| btTransformFloatData | m_worldTransform | 
| btTransformFloatData | m_interpolationWorldTransform | 
| btVector3FloatData | m_interpolationLinearVelocity | 
| btVector3FloatData | m_interpolationAngularVelocity | 
| btVector3FloatData | m_anisotropicFriction | 
| float | m_contactProcessingThreshold | 
| float | m_deactivationTime | 
| float | m_friction | 
| float | m_rollingFriction | 
| float | m_restitution | 
| float | m_hitFraction | 
| float | m_ccdSweptSphereRadius | 
| float | m_ccdMotionThreshold | 
| int | m_hasAnisotropicFriction | 
| int | m_collisionFlags | 
| int | m_islandTag1 | 
| int | m_companionId | 
| int | m_activationState1 | 
| int | m_internalType | 
| int | m_checkCollideWith | 
| char | m_padding [4] | 
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
Definition at line 548 of file btCollisionObject.h.
| int btCollisionObjectFloatData::m_activationState1 | 
Definition at line 574 of file btCollisionObject.h.
| btVector3FloatData btCollisionObjectFloatData::m_anisotropicFriction | 
Definition at line 559 of file btCollisionObject.h.
| void* btCollisionObjectFloatData::m_broadphaseHandle | 
Definition at line 550 of file btCollisionObject.h.
| float btCollisionObjectFloatData::m_ccdMotionThreshold | 
Definition at line 568 of file btCollisionObject.h.
| float btCollisionObjectFloatData::m_ccdSweptSphereRadius | 
Definition at line 567 of file btCollisionObject.h.
| int btCollisionObjectFloatData::m_checkCollideWith | 
Definition at line 576 of file btCollisionObject.h.
| int btCollisionObjectFloatData::m_collisionFlags | 
Definition at line 571 of file btCollisionObject.h.
| void* btCollisionObjectFloatData::m_collisionShape | 
Definition at line 551 of file btCollisionObject.h.
| int btCollisionObjectFloatData::m_companionId | 
Definition at line 573 of file btCollisionObject.h.
| float btCollisionObjectFloatData::m_contactProcessingThreshold | 
Definition at line 560 of file btCollisionObject.h.
| float btCollisionObjectFloatData::m_deactivationTime | 
Definition at line 561 of file btCollisionObject.h.
| float btCollisionObjectFloatData::m_friction | 
Definition at line 562 of file btCollisionObject.h.
| int btCollisionObjectFloatData::m_hasAnisotropicFriction | 
Definition at line 570 of file btCollisionObject.h.
| float btCollisionObjectFloatData::m_hitFraction | 
Definition at line 566 of file btCollisionObject.h.
| int btCollisionObjectFloatData::m_internalType | 
Definition at line 575 of file btCollisionObject.h.
| btVector3FloatData btCollisionObjectFloatData::m_interpolationAngularVelocity | 
Definition at line 558 of file btCollisionObject.h.
| btVector3FloatData btCollisionObjectFloatData::m_interpolationLinearVelocity | 
Definition at line 557 of file btCollisionObject.h.
| btTransformFloatData btCollisionObjectFloatData::m_interpolationWorldTransform | 
Definition at line 556 of file btCollisionObject.h.
| int btCollisionObjectFloatData::m_islandTag1 | 
Definition at line 572 of file btCollisionObject.h.
| char* btCollisionObjectFloatData::m_name | 
Definition at line 553 of file btCollisionObject.h.
| char btCollisionObjectFloatData::m_padding[4] | 
Definition at line 577 of file btCollisionObject.h.
| float btCollisionObjectFloatData::m_restitution | 
Definition at line 565 of file btCollisionObject.h.
| float btCollisionObjectFloatData::m_rollingFriction | 
Definition at line 563 of file btCollisionObject.h.
| btCollisionShapeData* btCollisionObjectFloatData::m_rootCollisionShape | 
Definition at line 552 of file btCollisionObject.h.
| btTransformFloatData btCollisionObjectFloatData::m_worldTransform | 
Definition at line 555 of file btCollisionObject.h.
 1.8.11
 1.8.11