38     for ( _k=0;_k<point_count;_k++)
    47                 point_indices[0] = _k;
    60         m_points[_k] = points[point_indices[_k]];
    75     if (dis0>0.0f&&dis1>0.0f&&dis2>0.0f) 
return false;
    84     if (dis0>0.0f&&dis1>0.0f&&dis2>0.0f) 
return false;
    98     get_edge_plane(0,edgeplane);
   104     if (clipped_count == 0) 
return 0;
   110     get_edge_plane(1,edgeplane);
   115     if (clipped_count == 0) 
return 0;
   118     get_edge_plane(2,edgeplane);
   121                         edgeplane,temp_points1,clipped_count,clipped_points);
   123     return clipped_count;
   140     clipped_count = clip_triangle(other,clipped_points);
   142     if (clipped_count == 0 )
   160     if (clipped_count == 0 )
   193     buildTriPlane(plane0);
   204     if (dis0>0.0f&&dis1>0.0f&&dis2>0.0f) 
return false;
   213     if (dis0>0.0f&&dis1>0.0f&&dis2>0.0f) 
return false;
 bool overlap_test_conservative(const btTriangleShapeEx &other)
class btTriangleShapeEx: public btTriangleShape 
bool overlap_test_conservative(const btPrimitiveTriangle &other)
Test if triangles could collide. 
Helper class for colliding Bullet Triangle Shapes. 
void buildTriPlane(btVector4 &plane) const 
int bt_plane_clip_triangle(const btVector4 &plane, const btVector3 &point0, const btVector3 &point1, const btVector3 &point2, btVector3 *clipped)
Clips a polygon by a plane. 
virtual btScalar getMargin() const 
btScalar bt_distance_point_plane(const btVector4 &plane, const btVector3 &point)
int bt_plane_clip_polygon(const btVector4 &plane, const btVector3 *polygon_points, int polygon_point_count, btVector3 *clipped)
Clips a polygon by a plane. 
int clip_triangle(btPrimitiveTriangle &other, btVector3 *clipped_points)
Clips the triangle against this. 
btVector3 can be used to represent 3D points and vectors. 
bool find_triangle_collision_clip_method(btPrimitiveTriangle &other, GIM_TRIANGLE_CONTACT &contacts)
Find collision using the clipping method. 
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...