18 #ifndef BT_SHAPE_HULL_H    19 #define BT_SHAPE_HULL_H    47         int numTriangles () 
const;
    48         int numVertices () 
const;
    49         int numIndices () 
const;
    53                 return &m_vertices[0];
    61 #endif //BT_SHAPE_HULL_H unsigned int m_numIndices
const unsigned int * getIndexPointer() const 
btShapeHull implemented by John McCutchan. 
btAlignedObjectArray< unsigned int > m_indices
The btConvexShape is an abstract shape interface, implemented by all convex shapes such as btBoxShape...
const btVector3 * getVertexPointer() const 
const btConvexShape * m_shape
btVector3 can be used to represent 3D points and vectors. 
#define ATTRIBUTE_ALIGNED16(a)
#define BT_DECLARE_ALIGNED_ALLOCATOR()
btAlignedObjectArray< btVector3 > m_vertices
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...