| Bullet Collision Detection & Physics Library
    | 
btVehicleRaycaster is provides interface for between vehicle simulation and raycasting More...
#include <btVehicleRaycaster.h>

| Classes | |
| struct | btVehicleRaycasterResult | 
| Public Member Functions | |
| virtual | ~btVehicleRaycaster () | 
| virtual void * | castRay (const btVector3 &from, const btVector3 &to, btVehicleRaycasterResult &result)=0 | 
btVehicleRaycaster is provides interface for between vehicle simulation and raycasting
Definition at line 17 of file btVehicleRaycaster.h.
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 | inlinevirtual | 
Definition at line 19 of file btVehicleRaycaster.h.
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 | pure virtual | 
Implemented in btDefaultVehicleRaycaster.
 1.8.11
 1.8.11