| Bullet Collision Detection & Physics Library
    | 
#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"#include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h"#include "LinearMath/btTransform.h"#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"#include "BulletCollision/CollisionDispatch/btCollisionObject.h"

Go to the source code of this file.
| Classes | |
| class | btManifoldResult | 
| btManifoldResult is a helper class to manage contact results.  More... | |
| Typedefs | |
| typedef bool(* | ContactAddedCallback) (btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1) | 
| Variables | |
| ContactAddedCallback | gContactAddedCallback | 
| This is to allow MaterialCombiner/Custom Friction/Restitution values.  More... | |
| typedef bool(* ContactAddedCallback) (btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1) | 
Definition at line 32 of file btManifoldResult.h.
| ContactAddedCallback gContactAddedCallback | 
This is to allow MaterialCombiner/Custom Friction/Restitution values.
Definition at line 23 of file btManifoldResult.cpp.
 1.8.11
 1.8.11