RayResultCallback is used to report new raycast results.  
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#include <btCollisionWorld.h>
RayResultCallback is used to report new raycast results. 
Definition at line 340 of file btCollisionWorld.h.
  
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          | btCollisionWorld::ConvexResultCallback::ConvexResultCallback | ( |  | ) |  |  | inline | 
 
 
  
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          | virtual btCollisionWorld::ConvexResultCallback::~ConvexResultCallback | ( |  | ) |  |  | inlinevirtual | 
 
 
  
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          | virtual btScalar btCollisionWorld::ConvexResultCallback::addSingleResult | ( | LocalConvexResult & | convexResult, |  
          |  |  | bool | normalInWorldSpace |  
          |  | ) |  |  |  | pure virtual | 
 
 
  
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          | bool btCollisionWorld::ConvexResultCallback::hasHit | ( |  | ) | const |  | inline | 
 
 
  
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          | virtual bool btCollisionWorld::ConvexResultCallback::needsCollision | ( | btBroadphaseProxy * | proxy0 | ) | const |  | inlinevirtual | 
 
 
      
        
          | btScalar btCollisionWorld::ConvexResultCallback::m_closestHitFraction | 
      
 
 
      
        
          | short int btCollisionWorld::ConvexResultCallback::m_collisionFilterGroup | 
      
 
 
      
        
          | short int btCollisionWorld::ConvexResultCallback::m_collisionFilterMask | 
      
 
 
The documentation for this struct was generated from the following file: