| Bullet Collision Detection & Physics Library
    | 
#include "LinearMath/btScalar.h"

Go to the source code of this file.
| Classes | |
| struct | btContactSolverInfoData | 
| struct | btContactSolverInfo | 
| struct | btContactSolverInfoDoubleData | 
| do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64  More... | |
| struct | btContactSolverInfoFloatData | 
| do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64  More... | |
| Enumerations | |
| enum | btSolverMode { SOLVER_RANDMIZE_ORDER = 1, SOLVER_FRICTION_SEPARATE = 2, SOLVER_USE_WARMSTARTING = 4, SOLVER_USE_2_FRICTION_DIRECTIONS = 16, SOLVER_ENABLE_FRICTION_DIRECTION_CACHING = 32, SOLVER_DISABLE_VELOCITY_DEPENDENT_FRICTION_DIRECTION = 64, SOLVER_CACHE_FRIENDLY = 128, SOLVER_SIMD = 256, SOLVER_INTERLEAVE_CONTACT_AND_FRICTION_CONSTRAINTS = 512, SOLVER_ALLOW_ZERO_LENGTH_FRICTION_DIRECTIONS = 1024 } | 
| enum btSolverMode | 
Definition at line 21 of file btContactSolverInfo.h.
 1.8.11
 1.8.11