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|  | BT_DECLARE_ALIGNED_ALLOCATOR () | 
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|  | btNNCGConstraintSolver () | 
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| virtual btConstraintSolverType | getSolverType () const | 
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|  | BT_DECLARE_ALIGNED_ALLOCATOR () | 
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|  | btSequentialImpulseConstraintSolver () | 
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| virtual | ~btSequentialImpulseConstraintSolver () | 
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| virtual btScalar | solveGroup (btCollisionObject **bodies, int numBodies, btPersistentManifold **manifold, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &info, btIDebugDraw *debugDrawer, btDispatcher *dispatcher) | 
|  | btSequentialImpulseConstraintSolver Sequentially applies impulses  More... 
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| virtual void | reset () | 
|  | clear internal cached data and reset random seed  More... 
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| unsigned long | btRand2 () | 
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| int | btRandInt2 (int n) | 
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| void | setRandSeed (unsigned long seed) | 
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| unsigned long | getRandSeed () const | 
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| btSingleConstraintRowSolver | getActiveConstraintRowSolverGeneric () | 
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| void | setConstraintRowSolverGeneric (btSingleConstraintRowSolver rowSolver) | 
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| btSingleConstraintRowSolver | getActiveConstraintRowSolverLowerLimit () | 
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| void | setConstraintRowSolverLowerLimit (btSingleConstraintRowSolver rowSolver) | 
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| btSingleConstraintRowSolver | getScalarConstraintRowSolverGeneric () | 
|  | Various implementations of solving a single constraint row using a generic equality constraint, using scalar reference, SSE2 or SSE4.  More... 
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| btSingleConstraintRowSolver | getSSE2ConstraintRowSolverGeneric () | 
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| btSingleConstraintRowSolver | getSSE4_1ConstraintRowSolverGeneric () | 
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| btSingleConstraintRowSolver | getScalarConstraintRowSolverLowerLimit () | 
|  | Various implementations of solving a single constraint row using an inequality (lower limit) constraint, using scalar reference, SSE2 or SSE4.  More... 
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| btSingleConstraintRowSolver | getSSE2ConstraintRowSolverLowerLimit () | 
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| btSingleConstraintRowSolver | getSSE4_1ConstraintRowSolverLowerLimit () | 
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| virtual | ~btConstraintSolver () | 
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| virtual void | prepareSolve (int, int) | 
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| virtual void | allSolved (const btContactSolverInfo &, class btIDebugDraw *) | 
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| virtual btScalar | solveGroupCacheFriendlyFinish (btCollisionObject **bodies, int numBodies, const btContactSolverInfo &infoGlobal) | 
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| virtual btScalar | solveSingleIteration (int iteration, btCollisionObject **bodies, int numBodies, btPersistentManifold **manifoldPtr, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal, btIDebugDraw *debugDrawer) | 
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| virtual btScalar | solveGroupCacheFriendlySetup (btCollisionObject **bodies, int numBodies, btPersistentManifold **manifoldPtr, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal, btIDebugDraw *debugDrawer) | 
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| void | setupFrictionConstraint (btSolverConstraint &solverConstraint, const btVector3 &normalAxis, int solverBodyIdA, int solverBodyIdB, btManifoldPoint &cp, const btVector3 &rel_pos1, const btVector3 &rel_pos2, btCollisionObject *colObj0, btCollisionObject *colObj1, btScalar relaxation, btScalar desiredVelocity=0., btScalar cfmSlip=0.) | 
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| void | setupRollingFrictionConstraint (btSolverConstraint &solverConstraint, const btVector3 &normalAxis, int solverBodyIdA, int solverBodyIdB, btManifoldPoint &cp, const btVector3 &rel_pos1, const btVector3 &rel_pos2, btCollisionObject *colObj0, btCollisionObject *colObj1, btScalar relaxation, btScalar desiredVelocity=0., btScalar cfmSlip=0.) | 
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| btSolverConstraint & | addFrictionConstraint (const btVector3 &normalAxis, int solverBodyIdA, int solverBodyIdB, int frictionIndex, btManifoldPoint &cp, const btVector3 &rel_pos1, const btVector3 &rel_pos2, btCollisionObject *colObj0, btCollisionObject *colObj1, btScalar relaxation, btScalar desiredVelocity=0., btScalar cfmSlip=0.) | 
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| btSolverConstraint & | addRollingFrictionConstraint (const btVector3 &normalAxis, int solverBodyIdA, int solverBodyIdB, int frictionIndex, btManifoldPoint &cp, const btVector3 &rel_pos1, const btVector3 &rel_pos2, btCollisionObject *colObj0, btCollisionObject *colObj1, btScalar relaxation, btScalar desiredVelocity=0, btScalar cfmSlip=0.f) | 
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| void | setupContactConstraint (btSolverConstraint &solverConstraint, int solverBodyIdA, int solverBodyIdB, btManifoldPoint &cp, const btContactSolverInfo &infoGlobal, btScalar &relaxation, const btVector3 &rel_pos1, const btVector3 &rel_pos2) | 
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| void | setFrictionConstraintImpulse (btSolverConstraint &solverConstraint, int solverBodyIdA, int solverBodyIdB, btManifoldPoint &cp, const btContactSolverInfo &infoGlobal) | 
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| btScalar | restitutionCurve (btScalar rel_vel, btScalar restitution) | 
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| virtual void | convertContacts (btPersistentManifold **manifoldPtr, int numManifolds, const btContactSolverInfo &infoGlobal) | 
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| void | convertContact (btPersistentManifold *manifold, const btContactSolverInfo &infoGlobal) | 
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| void | resolveSplitPenetrationSIMD (btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | 
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| void | resolveSplitPenetrationImpulseCacheFriendly (btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | 
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| int | getOrInitSolverBody (btCollisionObject &body, btScalar timeStep) | 
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| void | initSolverBody (btSolverBody *solverBody, btCollisionObject *collisionObject, btScalar timeStep) | 
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| btSimdScalar | resolveSingleConstraintRowGeneric (btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | 
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| btSimdScalar | resolveSingleConstraintRowGenericSIMD (btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | 
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| btSimdScalar | resolveSingleConstraintRowLowerLimit (btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | 
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| btSimdScalar | resolveSingleConstraintRowLowerLimitSIMD (btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | 
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| virtual void | solveGroupCacheFriendlySplitImpulseIterations (btCollisionObject **bodies, int numBodies, btPersistentManifold **manifoldPtr, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal, btIDebugDraw *debugDrawer) | 
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| virtual btScalar | solveGroupCacheFriendlyIterations (btCollisionObject **bodies, int numBodies, btPersistentManifold **manifoldPtr, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal, btIDebugDraw *debugDrawer) | 
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Definition at line 21 of file btNNCGConstraintSolver.h.