16 #ifndef BT_POINT_COLLECTOR_H    17 #define BT_POINT_COLLECTOR_H    52                 if (depth< m_distance)
    55                         m_normalOnBInWorld = normalOnBInWorld;
    56                         m_pointInWorld = pointInWorld;
    63 #endif //BT_POINT_COLLECTOR_H 
virtual void setShapeIdentifiersB(int partId1, int index1)
btVector3 can be used to represent 3D points and vectors. 
virtual void addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorld, btScalar depth)
btVector3 m_normalOnBInWorld
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
virtual void setShapeIdentifiersA(int partId0, int index0)
setShapeIdentifiersA/B provides experimental support for per-triangle material / custom material comb...