#include <bullet.h>
Definition at line 802 of file bullet.h.
 
      
        
          | int Bullet::btHingeConstraintDoubleData2::m_angularOnly | 
      
 
 
      
        
          | double Bullet::btHingeConstraintDoubleData2::m_biasFactor | 
      
 
 
      
        
          | int Bullet::btHingeConstraintDoubleData2::m_enableAngularMotor | 
      
 
 
      
        
          | double Bullet::btHingeConstraintDoubleData2::m_limitSoftness | 
      
 
 
      
        
          | double Bullet::btHingeConstraintDoubleData2::m_lowerLimit | 
      
 
 
      
        
          | double Bullet::btHingeConstraintDoubleData2::m_maxMotorImpulse | 
      
 
 
      
        
          | double Bullet::btHingeConstraintDoubleData2::m_motorTargetVelocity | 
      
 
 
      
        
          | char Bullet::btHingeConstraintDoubleData2::m_padding1[4] | 
      
 
 
      
        
          | double Bullet::btHingeConstraintDoubleData2::m_relaxationFactor | 
      
 
 
      
        
          | double Bullet::btHingeConstraintDoubleData2::m_upperLimit | 
      
 
 
      
        
          | int Bullet::btHingeConstraintDoubleData2::m_useReferenceFrameA | 
      
 
 
The documentation for this class was generated from the following file: