| Bullet Collision Detection & Physics Library
    | 
#include "btTriangleMeshShape.h"#include "btOptimizedBvh.h"#include "LinearMath/btAlignedAllocator.h"#include "btTriangleInfoMap.h"

Go to the source code of this file.
| Classes | |
| class | btBvhTriangleMeshShape | 
| The btBvhTriangleMeshShape is a static-triangle mesh shape, it can only be used for fixed/non-moving objects.  More... | |
| struct | btTriangleMeshShapeData | 
| do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64  More... | |
 1.8.11
 1.8.11