| Bullet Collision Detection & Physics Library
    | 
#include "btConvexTriangleMeshShape.h"#include "BulletCollision/CollisionShapes/btCollisionMargin.h"#include "LinearMath/btQuaternion.h"#include "BulletCollision/CollisionShapes/btStridingMeshInterface.h"
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| Classes | |
| class | LocalSupportVertexCallback | 
| It's not nice to have all this virtual function overhead, so perhaps we can also gather the points once but then we are duplicating.  More... | |
 1.8.11
 1.8.11