| Bullet Collision Detection & Physics Library
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do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...
#include <btBvhTriangleMeshShape.h>

do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
Definition at line 124 of file btBvhTriangleMeshShape.h.
| float btTriangleMeshShapeData::m_collisionMargin | 
Definition at line 135 of file btBvhTriangleMeshShape.h.
| btCollisionShapeData btTriangleMeshShapeData::m_collisionShapeData | 
Definition at line 126 of file btBvhTriangleMeshShape.h.
| btStridingMeshInterfaceData btTriangleMeshShapeData::m_meshInterface | 
Definition at line 128 of file btBvhTriangleMeshShape.h.
| char btTriangleMeshShapeData::m_pad3[4] | 
Definition at line 137 of file btBvhTriangleMeshShape.h.
| btQuantizedBvhDoubleData* btTriangleMeshShapeData::m_quantizedDoubleBvh | 
Definition at line 131 of file btBvhTriangleMeshShape.h.
| btQuantizedBvhFloatData* btTriangleMeshShapeData::m_quantizedFloatBvh | 
Definition at line 130 of file btBvhTriangleMeshShape.h.
| btTriangleInfoMapData* btTriangleMeshShapeData::m_triangleInfoMap | 
Definition at line 133 of file btBvhTriangleMeshShape.h.
 1.8.11
 1.8.11