1 #ifndef BT_COLLISION_OBJECT_WRAPPER_H     2 #define BT_COLLISION_OBJECT_WRAPPER_H    11 #define BT_DECLARE_STACK_ONLY_OBJECT \    13                 void* operator new(size_t size); \    14                 void operator delete(void*);    34         : m_parent(parent), m_shape(shape), m_collisionObject(collisionObject), m_worldTransform(worldTransform),
    35         m_partId(partId), m_index(index)
    43 #endif //BT_COLLISION_OBJECT_WRAPPER_H btCollisionObjectWrapper(const btCollisionObjectWrapper &)
The btCollisionShape class provides an interface for collision shapes that can be shared among btColl...
#define SIMD_FORCE_INLINE
btCollisionObjectWrapper(const btCollisionObjectWrapper *parent, const btCollisionShape *shape, const btCollisionObject *collisionObject, const btTransform &worldTransform, int partId, int index)
btCollisionObjectWrapper * operator=(const btCollisionObjectWrapper &)
const btCollisionShape * m_shape
const btTransform & getWorldTransform() const 
btCollisionObject can be used to manage collision detection objects. 
const btCollisionObject * m_collisionObject
const btCollisionShape * getCollisionShape() const 
const btTransform & m_worldTransform
const btCollisionObjectWrapper * m_parent
#define BT_DECLARE_STACK_ONLY_OBJECT
const btCollisionObject * getCollisionObject() const