16 #ifndef BT_STATIC_PLANE_SHAPE_H    17 #define BT_STATIC_PLANE_SHAPE_H    47         virtual void    setLocalScaling(
const btVector3& scaling);
    48         virtual const btVector3& getLocalScaling() 
const;
    57                 return  m_planeConstant;
    61         virtual const char*     
getName()
const {
return "STATICPLANE";}
    63         virtual int     calculateSerializeBufferSize() 
const;
    66         virtual const char*     serialize(
void* dataBuffer, 
btSerializer* serializer) 
const;
    98         return "btStaticPlaneShapeData";
   102 #endif //BT_STATIC_PLANE_SHAPE_H 
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 ...
virtual int calculateSerializeBufferSize() const 
const btVector3 & getPlaneNormal() const 
#define SIMD_FORCE_INLINE
btCollisionShapeData m_collisionShapeData
The btTriangleCallback provides a callback for each overlapping triangle when calling processAllTrian...
btVector3 can be used to represent 3D points and vectors. 
#define ATTRIBUTE_ALIGNED16(a)
The btConcaveShape class provides an interface for non-moving (static) concave shapes. 
#define BT_DECLARE_ALIGNED_ALLOCATOR()
btVector3FloatData m_localScaling
btVector3FloatData m_planeNormal
The btStaticPlaneShape simulates an infinite non-moving (static) collision plane. ...
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const 
fills the dataBuffer and returns the struct name (and 0 on failure) 
virtual const char * getName() const 
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 ...
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
const btScalar & getPlaneConstant() const 
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const 
fills the dataBuffer and returns the struct name (and 0 on failure)