| Bullet Collision Detection & Physics Library
    | 
EpaPenetrationDepthSolver uses the Expanding Polytope Algorithm to calculate the penetration depth between two convex shapes. More...
#include <btGjkEpaPenetrationDepthSolver.h>


| Public Member Functions | |
| btGjkEpaPenetrationDepthSolver () | |
| bool | calcPenDepth (btSimplexSolverInterface &simplexSolver, const btConvexShape *pConvexA, const btConvexShape *pConvexB, const btTransform &transformA, const btTransform &transformB, btVector3 &v, btVector3 &wWitnessOnA, btVector3 &wWitnessOnB, class btIDebugDraw *debugDraw) | 
|  Public Member Functions inherited from btConvexPenetrationDepthSolver | |
| virtual | ~btConvexPenetrationDepthSolver () | 
EpaPenetrationDepthSolver uses the Expanding Polytope Algorithm to calculate the penetration depth between two convex shapes.
Definition at line 24 of file btGjkEpaPenetrationDepthSolver.h.
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 | inline | 
Definition at line 28 of file btGjkEpaPenetrationDepthSolver.h.
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 | virtual | 
Implements btConvexPenetrationDepthSolver.
Definition at line 24 of file btGjkEpaPenetrationDepthSolver.cpp.
 1.8.11
 1.8.11