15 #ifndef BT_CONVEX_TRIANGLEMESH_SHAPE_H    16 #define BT_CONVEX_TRIANGLEMESH_SHAPE_H    37                 return m_stridingMesh;
    41                 return m_stridingMesh;
    46         virtual void    batchedUnitVectorGetSupportingVertexWithoutMargin(
const btVector3* vectors,
btVector3* supportVerticesOut,
int numVectors) 
const;
    49         virtual const char*     
getName()
const {
return "ConvexTrimesh";}
    51         virtual int     getNumVertices() 
const;
    52         virtual int getNumEdges() 
const;
    54         virtual void getVertex(
int i,
btVector3& vtx) 
const;
    55         virtual int     getNumPlanes() 
const;
    60         virtual void    setLocalScaling(
const btVector3& scaling);
    61         virtual const btVector3& getLocalScaling() 
const;
    74 #endif //BT_CONVEX_TRIANGLEMESH_SHAPE_H The btConvexTriangleMeshShape is a convex hull of a triangle mesh, but the performance is not as good...
const class btStridingMeshInterface * getMeshInterface() const 
class btStridingMeshInterface * m_stridingMesh
btVector3 can be used to represent 3D points and vectors. 
#define ATTRIBUTE_ALIGNED16(a)
The btPolyhedralConvexAabbCachingShape adds aabb caching to the btPolyhedralConvexShape. 
The btStridingMeshInterface is the interface class for high performance generic access to triangle me...
#define BT_DECLARE_ALIGNED_ALLOCATOR()
class btStridingMeshInterface * getMeshInterface()
virtual const char * getName() const 
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...