| Bullet Collision Detection & Physics Library
    | 


Go to the source code of this file.
| Classes | |
| struct | GIM_TRIANGLE_CONTACT_DATA | 
| Structure for collision.  More... | |
| class | GIM_TRIANGLE | 
| Class for colliding triangles.  More... | |
| Macros | |
| #define | MAX_TRI_CLIPPING 16 | 
Definition in file gim_tri_collision.h.
| #define MAX_TRI_CLIPPING 16 | 
Definition at line 42 of file gim_tri_collision.h.
 1.8.11
 1.8.11