QAbstractPhysicalDeviceBackendNode Class
(Qt3DInput::QAbstractPhysicalDeviceBackendNode)| Inherits: | Qt3DCore::QBackendNode |
Public Functions
| QAbstractPhysicalDeviceBackendNode(QBackendNode::Mode mode) | |
| virtual float | axisValue(int axisIdentifier) const = 0 |
| virtual void | cleanup() |
| QInputAspect * | inputAspect() const |
| virtual bool | isButtonPressed(int buttonIdentifier) const = 0 |
| float | processedAxisValue(int axisIdentifier) |
| void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
| void | setInputAspect(QInputAspect *aspect) |
| void | updateFromPeer(Qt3DCore::QNode *peer) |
- 5 public functions inherited from Qt3DCore::QBackendNode
Protected Functions
| QAbstractPhysicalDeviceBackendNode(QAbstractPhysicalDeviceBackendNodePrivate &dd) |
- 3 protected functions inherited from Qt3DCore::QBackendNode
Member Function Documentation
QAbstractPhysicalDeviceBackendNode::QAbstractPhysicalDeviceBackendNode(QBackendNode::Mode mode)
Default constructs an instance of QAbstractPhysicalDeviceBackendNode.
[protected] QAbstractPhysicalDeviceBackendNode::QAbstractPhysicalDeviceBackendNode(QAbstractPhysicalDeviceBackendNodePrivate &dd)
Copy constructor.
[pure virtual] float QAbstractPhysicalDeviceBackendNode::axisValue(int axisIdentifier) const
[virtual] void QAbstractPhysicalDeviceBackendNode::cleanup()
QInputAspect *QAbstractPhysicalDeviceBackendNode::inputAspect() const
See also setInputAspect().
[pure virtual] bool QAbstractPhysicalDeviceBackendNode::isButtonPressed(int buttonIdentifier) const
float QAbstractPhysicalDeviceBackendNode::processedAxisValue(int axisIdentifier)
void QAbstractPhysicalDeviceBackendNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
void QAbstractPhysicalDeviceBackendNode::setInputAspect(QInputAspect *aspect)
See also inputAspect().