Bullet Collision Detection & Physics Library: btMultiBodyFloatData Struct Reference

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btMultiBodyFloatData Struct Reference

do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...

`#include <btMultiBody.h>`

Collaboration diagram for btMultiBodyFloatData:
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## Public Attributes
char * | m_baseName
btMultiBodyLinkFloatData * | m_links
btCollisionObjectFloatData * | m_baseCollider
btTransformFloatData | m_baseWorldTransform
btVector3FloatData | m_baseInertia
float | m_baseMass
int | m_numLinks

## Detailed Description

do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64

Definition at line 746 of file btMultiBody.h.

## Member Data Documentation

btCollisionObjectFloatData* btMultiBodyFloatData::m_baseCollider

Definition at line 750 of file btMultiBody.h.

btVector3FloatData btMultiBodyFloatData::m_baseInertia

Definition at line 752 of file btMultiBody.h.

float btMultiBodyFloatData::m_baseMass

Definition at line 754 of file btMultiBody.h.

char* btMultiBodyFloatData::m_baseName

Definition at line 748 of file btMultiBody.h.

btTransformFloatData btMultiBodyFloatData::m_baseWorldTransform

Definition at line 751 of file btMultiBody.h.

btMultiBodyLinkFloatData* btMultiBodyFloatData::m_links

Definition at line 749 of file btMultiBody.h.

int btMultiBodyFloatData::m_numLinks

Definition at line 755 of file btMultiBody.h.

The documentation for this struct was generated from the following file:

- btMultiBody.h