Bullet Collision Detection & Physics Library: btConvexCast.h File Reference

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btConvexCast.h File Reference
`#include "LinearMath/btTransform.h"`
`#include "LinearMath/btVector3.h"`
`#include "LinearMath/btScalar.h"`
`#include "LinearMath/btIDebugDraw.h"`
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## Classes
class | btConvexCast
| btConvexCast is an interface for Casting More...
struct | btConvexCast::CastResult
| RayResult stores the closest result alternatively, add a callback method to decide about closest/all results. More...