SoPrimitiveVertexCache.h Source File

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SoPrimitiveVertexCache.h
1 #ifndef COIN_SOPRIMITIVEVERTEXCACHE_H
2 #define COIN_SOPRIMITIVEVERTEXCACHE_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/caches/SoCache.h>
28 #include <Inventor/system/gl.h>
29 #include <Inventor/SbVec3f.h>
30 #include <Inventor/SbVec4f.h>
31 #include <Inventor/SbVec2f.h>
32 #include <Inventor/tools/SbPimplPtr.h>
33
34 class SoPrimitiveVertexCacheUtil;
35 class SoPrimitiveVertexCacheP;
36 class SoPrimitiveVertex;
37 class SoPointDetail;
38 class SoState;
39
40 class COIN_DLL_API SoPrimitiveVertexCache : public SoCache {
41 typedef SoCache inherited;
42 public:
43 SoPrimitiveVertexCache(SoState * state);
44 virtual ~SoPrimitiveVertexCache();
45
46 enum Arrays {
47 NORMAL = 0x01,
48 TEXCOORD = 0x02,
49 COLOR = 0x04,
50 ALL = (NORMAL|TEXCOORD|COLOR)
51 };
52
53 void renderTriangles(SoState * state, const int arrays = ALL) const;
54 void renderLines(SoState * state, const int arrays = ALL) const;
55 void renderPoints(SoState * state, const int array = ALL) const;
56
57 void addTriangle(const SoPrimitiveVertex * v0,
58 const SoPrimitiveVertex * v1,
59 const SoPrimitiveVertex * v2,
60 const int * pointdetailidx = NULL);
61 void addLine(const SoPrimitiveVertex * v0,
62 const SoPrimitiveVertex * v1);
63 void addPoint(const SoPrimitiveVertex * v);
64
65 int getNumVertices(void) const;
66 const SbVec3f * getVertexArray(void) const;
67 const SbVec3f * getNormalArray(void) const;
68 const SbVec4f * getTexCoordArray(void) const;
69 const SbVec2f * getBumpCoordArray(void) const;
70 const uint8_t * getColorArray(void) const;
71
72 int getNumTriangleIndices(void) const;
73 const GLint * getTriangleIndices(void) const;
74 int32_t getTriangleIndex(const int idx) const;
75
76 SbBool colorPerVertex(void) const;
77 const SbVec4f * getMultiTextureCoordinateArray(const int unit) const;
78
79 int getNumLineIndices(void) const;
80 const GLint * getLineIndices(void) const;
81
82 int getNumPointIndices(void) const;
83 const GLint * getPointIndices(void) const;
84
85 void fit(void);
86 void depthSortTriangles(SoState * state);
87
88 private:
89 SbPimplPtr<SoPrimitiveVertexCacheP> pimpl;
90
91 SoPrimitiveVertexCache(const SoPrimitiveVertexCache & rhs); // N/A
92 SoPrimitiveVertexCache & operator = (const SoPrimitiveVertexCache & rhs); // N/A
93
94 friend class SoPrimitiveVertexCacheUtil;
95 };
96
97 // temporary, internal class used to fix a bug without breaking the API/ABI.
98 // the bug is fixed properly in Coin-4
99 class SoPrimitiveVertexCacheUtil {
100 public:
101 static SbBool testValid(SoPrimitiveVertexCache * cache, SoState * state);
102 static void close(SoPrimitiveVertexCache * cache, SoState * state);
103 };
104
105 #endif // COIN_SOPRIMITIVEVERTEXCACHE_H
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:39
SoPrimitiveVertex
The SoPrimitiveVertex class represents a single vertex of a generated primitive.Instances of SoPrimit...
Definition: SoPrimitiveVertex.h:34
SbVec4f
The SbVec4f class is a 4 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec4f.h:40
SoPrimitiveVertexCache
Definition: SoPrimitiveVertexCache.h:40
SoPointDetail
The SoPointDetail class is for storing detailed information for a single 3D point.Instances of this class are used among other things for storing information about the vertices of lines and polygons after pick operations, and for storing information returned to tessellation callbacks.
Definition: SoPointDetail.h:29
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SoCache
The SoCache class is the superclass for all internal cache classes.It organizes reference counting to...
Definition: SoCache.h:34

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