SoToVRML2Action.h Source File

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SoToVRML2Action.h
1 #ifndef COIN_SOTOVRML2ACTION_H
2 #define COIN_SOTOVRML2ACTION_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/actions/SoToVRMLAction.h>
28
29 class SoToVRML2ActionP;
30
31 class COIN_DLL_API SoToVRML2Action : public SoToVRMLAction {
32 typedef SoToVRMLAction inherited;
33
34 SO_ACTION_HEADER(SoToVRML2Action);
35
36 public:
37 static void initClass(void);
38
39 SoToVRML2Action(void);
40 virtual ~SoToVRML2Action(void);
41
42 virtual void apply(SoNode * node);
43 virtual void apply(SoPath * path);
44 virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
45
46 class SoVRMLGroup * getVRML2SceneGraph(void) const;
47
48 void reuseAppearanceNodes(SbBool appearance);
49 SbBool doReuseAppearanceNodes(void) const;
50
51 void reusePropertyNodes(SbBool property);
52 SbBool doReusePropertyNodes(void) const;
53
54 void reuseGeometryNodes(SbBool geometry);
55 SbBool doReuseGeometryNodes(void) const;
56
57 protected:
58 virtual void beginTraversal(SoNode * node);
59
60 private:
61 SbPimplPtr<SoToVRML2ActionP> pimpl;
62 friend class SoToVRML2ActionP;
63
64 // NOT IMPLEMENTED:
65 SoToVRML2Action(const SoToVRML2Action & rhs);
66 SoToVRML2Action & operator = (const SoToVRML2Action & rhs);
67 }; // SoToVRMLAction
68
69 #endif // !COIN_SOTOVRML2ACTION_H
SoToVRMLAction::apply
virtual void apply(SoNode *node)
Definition: SoToVRMLAction.cpp:335
SoToVRMLAction
The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.This action is used for c...
Definition: SoToVRMLAction.h:32
SoPathList
The SoPathList class is a container for pointers to SoPath objects.As this class inherits SoBaseList...
Definition: SoPathList.h:31
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoPath
The SoPath class is a container class for traversal path descriptions.SoPath objects contain a list o...
Definition: SoPath.h:43
SoToVRML2Action
The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.This action is used for converting a scene graph of VRML1/Coin nodes to a new scene graph using only VRML97/VRML2 nodes.
Definition: SoToVRML2Action.h:31
SoToVRMLAction::beginTraversal
virtual void beginTraversal(SoNode *node)
Definition: SoToVRMLAction.cpp:359
SoVRMLGroup
The SoVRMLGroup class is used for grouping VRML nodes.The detailed class documentation is taken verba...
Definition: SoVRMLGroup.h:35

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