SoFragmentShader.h Source File

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SoFragmentShader.h
1 #ifndef COIN_SOFRAGMENTSHADER_H
2 #define COIN_SOFRAGMENTSHADER_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoShaderObject.h>
28
29 // *************************************************************************
30
31 class COIN_DLL_API SoFragmentShader : public SoShaderObject {
32 typedef SoShaderObject inherited;
33 SO_NODE_HEADER(SoFragmentShader);
34
35 public:
36 static void initClass(void);
37 SoFragmentShader(void);
38 virtual ~SoFragmentShader();
39
40 static SbBool isSupported(SourceType sourceType);
41 };
42
43 #endif /* ! COIN_SOFRAGMENTSHADER_H */
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoShaderObject
Definition: SoShaderObject.h:41
SoFragmentShader
The SoFragmentShader class is used for setting up fragment shader programs.See Shaders in Coin for m...
Definition: SoFragmentShader.h:31
SoShaderObject::SourceType
SourceType
Definition: SoShaderObject.h:46

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