SoVRMLPixelTexture Class Reference

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Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Static Protected Member Functions | List of all members
SoVRMLPixelTexture Class Reference
VRML97 Classes

The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: More...

`#include <Inventor/VRMLnodes/SoVRMLPixelTexture.h>`

Inheritance diagram for SoVRMLPixelTexture:

## Public Member Functions
virtual SoType | getTypeId (void) const
| SoVRMLPixelTexture (void)
virtual void | doAction (SoAction *action)
virtual void | GLRender (SoGLRenderAction *action)
virtual void | callback (SoCallbackAction *action)
virtual void | rayPick (SoRayPickAction *action)
Public Member Functions inherited from SoNode
void | setOverride (const SbBool state)
SbBool | isOverride (void) const
void | setNodeType (const NodeType type)
NodeType | getNodeType (void) const
virtual SoNode * | copy (SbBool copyconnections=FALSE) const
virtual SbBool | affectsState (void) const
virtual void | GLRenderBelowPath (SoGLRenderAction *action)
virtual void | GLRenderInPath (SoGLRenderAction *action)
virtual void | GLRenderOffPath (SoGLRenderAction *action)
virtual void | getBoundingBox (SoGetBoundingBoxAction *action)
virtual void | getMatrix (SoGetMatrixAction *action)
virtual void | handleEvent (SoHandleEventAction *action)
virtual void | pick (SoPickAction *action)
virtual void | search (SoSearchAction *action)
virtual void | write (SoWriteAction *action)
virtual void | audioRender (SoAudioRenderAction *action)
virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action)
virtual void | grabEventsSetup (void)
virtual void | grabEventsCleanup (void)
virtual void | startNotify (void)
uint32_t | getNodeId (void) const
virtual SoChildList * | getChildren (void) const
virtual void | writeInstance (SoOutput *out)
virtual SoNode * | addToCopyDict (void) const
virtual void | copyContents (const SoFieldContainer *from, SbBool copyconnections)
virtual SoFieldContainer * | copyThroughConnection (void) const
Public Member Functions inherited from SoFieldContainer
void | setToDefaults (void)
SbBool | hasDefaultValues (void) const
SbBool | fieldsAreEqual (const SoFieldContainer *container) const
void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
SbBool | set (const char *const fielddata)
void | get (SbString &fielddata)
virtual int | getFields (SoFieldList &l) const
virtual int | getAllFields (SoFieldList &l) const
virtual SoField * | getField (const SbName &name) const
virtual SoField * | getEventIn (const SbName &name) const
virtual SoField * | getEventOut (const SbName &name) const
SbBool | getFieldName (const SoField *const field, SbName &name) const
SbBool | enableNotify (const SbBool flag)
SbBool | isNotifyEnabled (void) const
SbBool | set (const char *fielddata, SoInput *input)
void | get (SbString &fielddata, SoOutput *out)
virtual SbBool | validateNewFieldValue (SoField *field, void *newval)
virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
SbBool | getIsBuiltIn (void) const
virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
void | setUserData (void *userdata) const
void * | getUserData (void) const
Public Member Functions inherited from SoBase
void | ref (void) const
void | unref (void) const
void | unrefNoDelete (void) const
int32_t | getRefCount (void) const
void | touch (void)
SbBool | isOfType (SoType type) const
virtual SbName | getName (void) const
virtual void | setName (const SbName &newname)
void | addAuditor (void *const auditor, const SoNotRec::Type type)
void | removeAuditor (void *const auditor, const SoNotRec::Type type)
const SoAuditorList & | getAuditors (void) const
SbBool | shouldWrite (void)
void | assertAlive (void) const

## Static Public Member Functions
static SoType | getClassTypeId (void)
static void | initClass (void)
Static Public Member Functions inherited from SoVRMLTexture
static SoType | getClassTypeId (void)
static void | initClass (void)
Static Public Member Functions inherited from SoNode
static uint32_t | getCompatibilityTypes (const SoType &nodetype)
static SoType | getClassTypeId (void)
static SoNode * | getByName (const SbName &name)
static int | getByName (const SbName &name, SoNodeList &l)
static void | initClass (void)
static void | initClasses (void)
static uint32_t | getNextNodeId (void)
static int | getActionMethodIndex (const SoType type)
static void | getBoundingBoxS (SoAction *action, SoNode *node)
static void | GLRenderS (SoAction *action, SoNode *node)
static void | callbackS (SoAction *action, SoNode *node)
static void | getMatrixS (SoAction *action, SoNode *node)
static void | handleEventS (SoAction *action, SoNode *node)
static void | pickS (SoAction *action, SoNode *node)
static void | rayPickS (SoAction *action, SoNode *node)
static void | searchS (SoAction *action, SoNode *node)
static void | writeS (SoAction *action, SoNode *node)
static void | audioRenderS (SoAction *action, SoNode *node)
static void | getPrimitiveCountS (SoAction *action, SoNode *node)
Static Public Member Functions inherited from SoFieldContainer
static void | initClass (void)
static SoType | getClassTypeId (void)
static void | cleanupClass (void)
static void | initCopyDict (void)
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig)
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
static void | copyDone (void)
Static Public Member Functions inherited from SoBase
static void | initClass (void)
static SoType | getClassTypeId (void)
static void | addName (SoBase *const base, const char *const name)
static void | removeName (SoBase *const base, const char *const name)
static void | incrementCurrentWriteCounter (void)
static void | decrementCurrentWriteCounter (void)
static SoBase * | getNamedBase (const SbName &name, SoType type)
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype)
static void | setInstancePrefix (const SbString &c)
static void | setTraceRefs (SbBool trace)
static SbBool | getTraceRefs (void)
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
static SbBool | readRoute (SoInput *input)

## Public Attributes
SoSFImage | image
Public Attributes inherited from SoVRMLTexture
SoSFBool | repeatS
SoSFBool | repeatT

## Protected Member Functions
virtual const SoFieldData * | getFieldData (void) const
virtual | ~SoVRMLPixelTexture ()
virtual SbBool | readInstance (SoInput *in, unsigned short flags)
virtual void | notify (SoNotList *list)
Protected Member Functions inherited from SoVRMLTexture
| SoVRMLTexture (void)
virtual | ~SoVRMLTexture ()
Protected Member Functions inherited from SoNode
| SoNode (void)
virtual | ~SoNode ()
Protected Member Functions inherited from SoFieldContainer
| SoFieldContainer (void)
virtual | ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
| SoBase (void)
virtual | ~SoBase ()
virtual void | destroy (void)
SbBool | hasMultipleWriteRefs (void) const
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
void | writeFooter (SoOutput *out) const
virtual const char * | getFileFormatName (void) const

## Static Protected Member Functions
static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoVRMLTexture
static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** | getFieldDataPtr (void)
static void | setNextActionMethodIndex (int index)
static int | getNextActionMethodIndex (void)
static void | incNextActionMethodIndex (void)
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t | getCurrentWriteCounter (void)
static void | staticDataLock (void)
static void | staticDataUnlock (void)

## Additional Inherited Members
Public Types inherited from SoNode
enum | NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
Protected Types inherited from SoBase
enum | BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
uint32_t | uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool | isBuiltIn
Static Protected Attributes inherited from SoNode
static uint32_t | nextUniqueId = 1
static int | nextActionMethodIndex = 0

## Detailed Description

The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

    PixelTexture {
      exposedField SFImage  image      0 0 0    # see SoSFImage
      field        SFBool   repeatS    TRUE
      field        SFBool   repeatT    TRUE
    }

The PixelTexture node defines a 2D image-based texture map as an explicit array of pixel values (image field) and parameters controlling tiling repetition of the texture onto geometry. Texture maps are defined in a 2D coordinate system (s, t) that ranges from 0.0 to 1.0 in both directions. The bottom edge of the pixel image corresponds to the S-axis of the texture map, and left edge of the pixel image corresponds to the T-axis of the texture map. The lower-left pixel of the pixel image corresponds to s=0.0, t=0.0, and the top-right pixel of the image corresponds to s = 1.0, t = 1.0. See 4.6.11, Texture maps (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.11), for a general description of texture maps. Figure 6.13 depicts an example PixelTexture.

Figure 6.13 – PixelTexture node

See 4.14, Lighting model (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.14), for a description of how the texture values interact with the appearance of the geometry. SoSFImage, describes the specification of an image. The repeatS and repeatT fields specify how the texture wraps in the S and T directions. If repeatS is TRUE (the default), the texture map is repeated outside the 0-to-1 texture coordinate range in the S direction so that it fills the shape. If repeatS is FALSE, the texture coordinates are clamped in the S direction to lie within the 0.0 to 1.0 range. The repeatT field is analogous to the repeatS field.

## Constructor & Destructor Documentation

SoVRMLPixelTexture::SoVRMLPixelTexture | ( | void |  | ) |

Constructor.

SoVRMLPixelTexture::~SoVRMLPixelTexture | ( |  | ) |
| protectedvirtual

Destructor.

## Member Function Documentation

SoType SoVRMLPixelTexture::getTypeId | ( | void |  | ) | const
| virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoVRMLTexture.

const SoFieldData * SoVRMLPixelTexture::getFieldData | ( | void |  | ) | const
| protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns `NULL`.

Reimplemented from SoVRMLTexture.

void SoVRMLPixelTexture::doAction | ( | SoAction * | action | ) |
| virtual

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

void SoVRMLPixelTexture::GLRender | ( | SoGLRenderAction * | action | ) |
| virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoVRMLTexture.

void SoVRMLPixelTexture::callback | ( | SoCallbackAction * | action | ) |
| virtual

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

void SoVRMLPixelTexture::rayPick | ( | SoRayPickAction * | action | ) |
| virtual

Action method for SoRayPickAction.

Checks the ray specification of the action and tests for intersection with the data of the node.

Nodes influencing relevant state variables for how picking is done also overrides this method.

Reimplemented from SoNode.

SbBool SoVRMLPixelTexture::readInstance | ( | SoInput * | in,
|  | unsigned short | flags
| ) |  |
| protectedvirtual

This method is mainly intended for internal use during file import operations.

It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistant representation of an instance of this class type.

`TRUE` or `FALSE` is returned, depending on if the instantiation and configuration of the new object of this class type went ok or not. The import process should be robust and handle corrupted input streams by returning `FALSE`.

flags is used internally during binary import when reading user extension nodes, group nodes or engines.

Reimplemented from SoNode.

void SoVRMLPixelTexture::notify | ( | SoNotList * | list | ) |
| protectedvirtual

Overloaded to detect when fields change.

Reimplemented from SoNode.

The documentation for this class was generated from the following files:

- SoVRMLPixelTexture.h
- PixelTexture.cpp

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.