SoTextureCoordinate2.h Source File

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SoTextureCoordinate2.h
1 #ifndef COIN_SOTEXTURECOORDINATE2_H
2 #define COIN_SOTEXTURECOORDINATE2_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFVec2f.h>
29
30 class SoTextureCoordinate2P;
31
32 class COIN_DLL_API SoTextureCoordinate2 : public SoNode {
33 typedef SoNode inherited;
34 SO_NODE_HEADER(SoTextureCoordinate2);
35
36 public:
37 static void initClass(void);
38 SoTextureCoordinate2(void);
39
40 SoMFVec2f point;
41
42 virtual void doAction(SoAction * action);
43 virtual void GLRender(SoGLRenderAction * action);
44 virtual void callback(SoCallbackAction * action);
45 virtual void pick(SoPickAction * action);
46
47 protected:
48 virtual ~SoTextureCoordinate2();
49
50 private:
51 SoTextureCoordinate2P * pimpl;
52 };
53
54 #endif // !COIN_SOTEXTURECOORDINATE2_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoTextureCoordinate2::point
SoMFVec2f point
Definition: SoTextureCoordinate2.h:40
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoMFVec2f
The SoMFVec2f class is a container for SbVec2f vectors.This field is used where nodes, engines or other field containers needs to store an array of vectors with two elements.
Definition: SoMFVec2f.h:31
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoTextureCoordinate2
The SoTextureCoordinate2 class contains a set of coordinates for the mapping of 2D textures...
Definition: SoTextureCoordinate2.h:32
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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