SoSelection Class Reference

| http://www.sim.no/ http://www.coin3d.org/

- Main Page
- Related Pages
- Modules
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Static Protected Member Functions | Protected Attributes | List of all members
SoSelection Class Reference
Node Classes

The SoSelection class manages a list of selected nodes.Inserting an SoSelection node in your scene graph enables you to let the user "pick" with the left mousebutton to select/deselect objects below the SoSelection node. More...

`#include <Inventor/nodes/SoSelection.h>`

Inheritance diagram for SoSelection:

## Public Types
enum | Policy { SINGLE, TOGGLE, SHIFT }
Public Types inherited from SoSeparator
enum | CacheEnabled { OFF, ON, AUTO }
Public Types inherited from SoNode
enum | NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

## Public Member Functions
virtual SoType | getTypeId (void) const
| SoSelection (void)
| SoSelection (const int nChildren)
void | select (const SoPath *path)
void | select (SoNode *node)
void | deselect (const SoPath *path)
void | deselect (const int which)
void | deselect (SoNode *node)
void | toggle (const SoPath *path)
void | toggle (SoNode *node)
SbBool | isSelected (const SoPath *path) const
SbBool | isSelected (SoNode *node) const
void | deselectAll (void)
int | getNumSelected (void) const
const SoPathList * | getList (void) const
SoPath * | getPath (const int index) const
SoPath * | operator[] (const int i) const
void | addSelectionCallback (SoSelectionPathCB *f, void *userData=NULL)
void | removeSelectionCallback (SoSelectionPathCB *f, void *userData=NULL)
void | addDeselectionCallback (SoSelectionPathCB *f, void *userData=NULL)
void | removeDeselectionCallback (SoSelectionPathCB *f, void *userData=NULL)
void | addStartCallback (SoSelectionClassCB *f, void *userData=NULL)
void | removeStartCallback (SoSelectionClassCB *f, void *userData=NULL)
void | addFinishCallback (SoSelectionClassCB *f, void *userData=NULL)
void | removeFinishCallback (SoSelectionClassCB *f, void *userData=NULL)
void | setPickFilterCallback (SoSelectionPickCB *f, void *userData=NULL, const SbBool callOnlyIfSelectable=TRUE)
void | setPickMatching (const SbBool pickMatching)
SbBool | isPickMatching (void) const
SbBool | getPickMatching (void) const
void | addChangeCallback (SoSelectionClassCB *f, void *userData=NULL)
void | removeChangeCallback (SoSelectionClassCB *f, void *userData=NULL)
Public Member Functions inherited from SoSeparator
| SoSeparator (void)
| SoSeparator (const int nchildren)
virtual void | doAction (SoAction *action)
virtual void | GLRender (SoGLRenderAction *action)
virtual void | GLRenderBelowPath (SoGLRenderAction *action)
virtual void | GLRenderInPath (SoGLRenderAction *action)
virtual void | GLRenderOffPath (SoGLRenderAction *action)
virtual void | callback (SoCallbackAction *action)
virtual void | getBoundingBox (SoGetBoundingBoxAction *action)
virtual void | getMatrix (SoGetMatrixAction *action)
virtual void | rayPick (SoRayPickAction *action)
virtual void | search (SoSearchAction *action)
virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action)
virtual void | audioRender (SoAudioRenderAction *action)
virtual void | notify (SoNotList *nl)
virtual SbBool | affectsState (void) const
Public Member Functions inherited from SoGroup
| SoGroup (void)
| SoGroup (int nchildren)
virtual void | addChild (SoNode *node)
virtual void | insertChild (SoNode *child, int newchildindex)
virtual SoNode * | getChild (int index) const
virtual int | findChild (const SoNode *node) const
virtual int | getNumChildren (void) const
virtual void | removeChild (int childindex)
virtual void | removeChild (SoNode *child)
virtual void | removeAllChildren (void)
virtual void | replaceChild (int index, SoNode *newchild)
virtual void | replaceChild (SoNode *oldchild, SoNode *newchild)
virtual void | pick (SoPickAction *action)
virtual void | write (SoWriteAction *action)
virtual SoChildList * | getChildren (void) const
Public Member Functions inherited from SoNode
void | setOverride (const SbBool state)
SbBool | isOverride (void) const
void | setNodeType (const NodeType type)
NodeType | getNodeType (void) const
virtual SoNode * | copy (SbBool copyconnections=FALSE) const
virtual void | grabEventsSetup (void)
virtual void | grabEventsCleanup (void)
virtual void | startNotify (void)
uint32_t | getNodeId (void) const
virtual void | writeInstance (SoOutput *out)
virtual SoNode * | addToCopyDict (void) const
virtual SoFieldContainer * | copyThroughConnection (void) const
Public Member Functions inherited from SoFieldContainer
void | setToDefaults (void)
SbBool | hasDefaultValues (void) const
SbBool | fieldsAreEqual (const SoFieldContainer *container) const
void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
SbBool | set (const char *const fielddata)
void | get (SbString &fielddata)
virtual int | getFields (SoFieldList &l) const
virtual int | getAllFields (SoFieldList &l) const
virtual SoField * | getField (const SbName &name) const
virtual SoField * | getEventIn (const SbName &name) const
virtual SoField * | getEventOut (const SbName &name) const
SbBool | getFieldName (const SoField *const field, SbName &name) const
SbBool | enableNotify (const SbBool flag)
SbBool | isNotifyEnabled (void) const
SbBool | set (const char *fielddata, SoInput *input)
void | get (SbString &fielddata, SoOutput *out)
virtual SbBool | validateNewFieldValue (SoField *field, void *newval)
virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
SbBool | getIsBuiltIn (void) const
virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
void | setUserData (void *userdata) const
void * | getUserData (void) const
Public Member Functions inherited from SoBase
void | ref (void) const
void | unref (void) const
void | unrefNoDelete (void) const
int32_t | getRefCount (void) const
void | touch (void)
SbBool | isOfType (SoType type) const
virtual SbName | getName (void) const
virtual void | setName (const SbName &newname)
void | addAuditor (void *const auditor, const SoNotRec::Type type)
void | removeAuditor (void *const auditor, const SoNotRec::Type type)
const SoAuditorList & | getAuditors (void) const
SbBool | shouldWrite (void)
void | assertAlive (void) const

## Static Public Member Functions
static SoType | getClassTypeId (void)
static void | initClass (void)
Static Public Member Functions inherited from SoSeparator
static SoType | getClassTypeId (void)
static void | initClass (void)
static void | setNumRenderCaches (const int howmany)
static int | getNumRenderCaches (void)
Static Public Member Functions inherited from SoGroup
static SoType | getClassTypeId (void)
static void | initClass (void)
Static Public Member Functions inherited from SoNode
static uint32_t | getCompatibilityTypes (const SoType &nodetype)
static SoType | getClassTypeId (void)
static SoNode * | getByName (const SbName &name)
static int | getByName (const SbName &name, SoNodeList &l)
static void | initClass (void)
static void | initClasses (void)
static uint32_t | getNextNodeId (void)
static int | getActionMethodIndex (const SoType type)
static void | getBoundingBoxS (SoAction *action, SoNode *node)
static void | GLRenderS (SoAction *action, SoNode *node)
static void | callbackS (SoAction *action, SoNode *node)
static void | getMatrixS (SoAction *action, SoNode *node)
static void | handleEventS (SoAction *action, SoNode *node)
static void | pickS (SoAction *action, SoNode *node)
static void | rayPickS (SoAction *action, SoNode *node)
static void | searchS (SoAction *action, SoNode *node)
static void | writeS (SoAction *action, SoNode *node)
static void | audioRenderS (SoAction *action, SoNode *node)
static void | getPrimitiveCountS (SoAction *action, SoNode *node)
Static Public Member Functions inherited from SoFieldContainer
static void | initClass (void)
static SoType | getClassTypeId (void)
static void | cleanupClass (void)
static void | initCopyDict (void)
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig)
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
static void | copyDone (void)
Static Public Member Functions inherited from SoBase
static void | initClass (void)
static SoType | getClassTypeId (void)
static void | addName (SoBase *const base, const char *const name)
static void | removeName (SoBase *const base, const char *const name)
static void | incrementCurrentWriteCounter (void)
static void | decrementCurrentWriteCounter (void)
static SoBase * | getNamedBase (const SbName &name, SoType type)
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype)
static void | setInstancePrefix (const SbString &c)
static void | setTraceRefs (SbBool trace)
static SbBool | getTraceRefs (void)
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
static SbBool | readRoute (SoInput *input)

## Public Attributes
SoSFEnum | policy
Public Attributes inherited from SoSeparator
SoSFEnum | renderCaching
SoSFEnum | boundingBoxCaching
SoSFEnum | renderCulling
SoSFEnum | pickCulling

## Protected Member Functions
virtual const SoFieldData * | getFieldData (void) const
virtual | ~SoSelection ()
void | invokeSelectionPolicy (SoPath *path, SbBool shiftDown)
void | performSingleSelection (SoPath *path)
void | performToggleSelection (SoPath *path)
SoPath * | copyFromThis (const SoPath *path) const
void | addPath (SoPath *path)
void | removePath (const int which)
int | findPath (const SoPath *path) const
virtual void | handleEvent (SoHandleEventAction *action)
Protected Member Functions inherited from SoSeparator
virtual | ~SoSeparator ()
virtual SbBool | cullTest (SoState *state)
virtual SbBool | cullTest (SoGLRenderAction *action, int &cullresults)
virtual SbBool | readInstance (SoInput *in, unsigned short flags)
Protected Member Functions inherited from SoGroup
virtual | ~SoGroup ()
virtual SbBool | readChildren (SoInput *in)
virtual void | copyContents (const SoFieldContainer *from, SbBool copyconnections)
Protected Member Functions inherited from SoNode
| SoNode (void)
virtual | ~SoNode ()
Protected Member Functions inherited from SoFieldContainer
| SoFieldContainer (void)
virtual | ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
| SoBase (void)
virtual | ~SoBase ()
virtual void | destroy (void)
SbBool | hasMultipleWriteRefs (void) const
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
void | writeFooter (SoOutput *out) const
virtual const char * | getFileFormatName (void) const

## Static Protected Member Functions
static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoSeparator
static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoGroup
static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** | getFieldDataPtr (void)
static void | setNextActionMethodIndex (int index)
static int | getNextActionMethodIndex (void)
static void | incNextActionMethodIndex (void)
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t | getCurrentWriteCounter (void)
static void | staticDataLock (void)
static void | staticDataUnlock (void)

## Protected Attributes
SoPathList | selectionList
SoCallbackList * | selCBList
SoCallbackList * | deselCBList
SoCallbackList * | startCBList
SoCallbackList * | finishCBList
SoSelectionPickCB * | pickCBFunc
void * | pickCBData
SbBool | callPickCBOnlyIfSelectable
SoCallbackList * | changeCBList
SoPath * | mouseDownPickPath
SbBool | pickMatching
Protected Attributes inherited from SoGroup
SoChildList * | children
Protected Attributes inherited from SoNode
uint32_t | uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool | isBuiltIn

## Additional Inherited Members
Protected Types inherited from SoBase
enum | BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Static Protected Attributes inherited from SoNode
static uint32_t | nextUniqueId = 1
static int | nextActionMethodIndex = 0

## Detailed Description

The SoSelection class manages a list of selected nodes.

Inserting an SoSelection node in your scene graph enables you to let the user "pick" with the left mousebutton to select/deselect objects below the SoSelection node.

Using an SoBoxHighlightRenderAction or an SoLineHighlightRenderAction to render scenegraphs containing SoSelection nodes provides a convenient way of providing visual feedback about the selections to the application user.

Beware that one common faulty assumption which is made about the node is that the scene will automatically be re-rendered whenever the user pick objects. This is not the case, the application programmer must himself schedule a redraw. A straightforward way to accomplish this is to SoNode::touch() the SoSelection node in the selection / deselection callback.

A "skeleton" for basic use of SoSelection nodes is given below:

extern SoSeparator * make_scenegraph( void );
static SoSelection * selection = NULL;
// Callback function triggered for selection / deselection.
void made_selection( void * userdata, SoPath * path )
{
(void)fprintf( stdout, "%sselected %s\n",
userdata == (void *)1L ? "" : "de",
path->getTail()->getTypeId().getName().getString() );
selection->touch(); // to redraw
}
// *************************************************************************
// Print a quick instructions notice on stdout.
void show_instructions( void )
{
(void)fprintf( stdout, "\nThis example program demonstrates the use of the SoSelection node type.\n" );
(void)fprintf( stdout, "\nQuick instructions:\n\n" );
(void)fprintf( stdout, " * pick with left mouse button\n" );
(void)fprintf( stdout, " * hold SHIFT to select multiple objects\n" );
(void)fprintf( stdout, " * hit ESC to toggle back and forth to view mode\n" );
(void)fprintf( stdout, "\n" );
}
// *************************************************************************
int main( int argc, char ** argv )
{
QWidget * window = SoQt::init( argv[0] );
show_instructions();
selection = new SoSelection;
selection->policy = SoSelection::SHIFT;
selection->ref();
selection->addChild( make_scenegraph() );
selection->addSelectionCallback( made_selection, (void *)1L );
selection->addDeselectionCallback( made_selection, (void *)0L );
SoQtExaminerViewer * examinerviewer = new SoQtExaminerViewer( window );
examinerviewer->setSceneGraph( selection );
examinerviewer->setGLRenderAction( new SoBoxHighlightRenderAction );
examinerviewer->setViewing( FALSE );
examinerviewer->show();
SoQt::show( window );
SoQt::mainLoop();
delete examinerviewer;
selection->unref();
return 0;
}

This node is not initialized in SoDB::init(), since it is part of the interaction kit "add-on". Before using this node, you should therefore call SoInteraction::init(). If you're using one of the standard GUI-toolkits (SoXt / SoQt / SoWin) SoInteraction::init() will be called for you from the So[Xt|Qt|Win]::init() method and you don't have to worry about it.

With regard to using multiple SoSelection nodes at the same time in the same scene graph: this is possible, but it is not straightforward. The standard viewers provided by SoQt, SoWin, et al, will only snoop on one SoSelection node (part of the the legacy API from SGI's InventorXt), so selection changes on the others doesn't trigger redraws. You don't necessarily see what's happening in other words. You'll have to hook up manually and trigger redraws yourself.

Also be aware that when having multiple SoSelection nodes in the scene graph active at the same time, the SoHandleEventAction traversals that you intend for selection-change on one SoSelection node will also affect all the other SoSelection nodes in the scene – usually delesecting everything below them since you will be clicking outside the selectable objects. You'll therefore also have to manually override that behaviour, if you want selection change on one SoSelection node to not affect the others.

FILE FORMAT/DEFAULTS:

Selection {
renderCaching AUTO
boundingBoxCaching AUTO
renderCulling AUTO
pickCulling AUTO
policy SHIFT
}

## Member Enumeration Documentation

enum SoSelection::Policy

Enum for different pick policies.

Enumerator
SINGLE | Only one object can be selected at any time. When the user picks a new object, the previous selection will be unselected. If the user picks on nothing, the current selection will be unselected. Note that if a new selection matches one already present in the selection list, neither a deselect nor a select notification callback will be made about that selection path.
TOGGLE | Picking an object toggles its selection state.
SHIFT | Same as SINGLE, but when shift key is pressed the selection policy will be changed to TOGGLE.

## Constructor & Destructor Documentation

SoSelection::SoSelection | ( | void |  | ) |

Default constructor.

SoSelection::SoSelection | ( | const int | nChildren | ) |

Constructor.

The argument should be the approximate number of children which is expected to be inserted below this node. The number need not be exact, as it is only used as a hint for better memory resource allocation.

SoSelection::~SoSelection | ( |  | ) |
| protectedvirtual

Destructor.

## Member Function Documentation

SoType SoSelection::getTypeId | ( | void |  | ) | const
| virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoSeparator.

Reimplemented in SoExtSelection.

const SoFieldData * SoSelection::getFieldData | ( | void |  | ) | const
| protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns `NULL`.

Reimplemented from SoSeparator.

Reimplemented in SoExtSelection.

void SoSelection::select | ( | const SoPath * | path | ) |

Adds path to the list of selected objects.

void SoSelection::select | ( | SoNode * | node | ) |

Adds node to the list of selected objects. The scene graph below the Selection node will be searched, and the path to node will be added if found.

void SoSelection::deselect | ( | const SoPath * | path | ) |

Remove path from the list of selected objects.

void SoSelection::deselect | ( | const int | which | ) |

Remove objects which from the list of selected objects.

void SoSelection::deselect | ( | SoNode * | node | ) |

Remove node from the list of selected objects. The scene graph below the Selection node will be searched, and the path to node will be removed if found.

void SoSelection::toggle | ( | const SoPath * | path | ) |

If path is not already selected, add path to the list of selected objects. Otherwise remove path from the list of selected objects.

void SoSelection::toggle | ( | SoNode * | node | ) |

If node is not already selected, add path to the list of selected objects. Otherwise remove node from the list of selected objects.

SbBool SoSelection::isSelected | ( | const SoPath * | path | ) | const

Return TRUE if path is in the list of selected objects.

SbBool SoSelection::isSelected | ( | SoNode * | node | ) | const

Return TRUE if the path to node is in the list of selected objects.

void SoSelection::deselectAll | ( | void |  | ) |

Clears the selection list.

int SoSelection::getNumSelected | ( | void |  | ) | const

Returns the number of selected objects.

const SoPathList * SoSelection::getList | ( | void |  | ) | const

Returns the list of selected objects.

SoPath * SoSelection::getPath | ( | const int | index | ) | const

Returns the index'th selected objects.

SoPath * SoSelection::operator[] | ( | const int | i | ) | const

Operator for accessing selected objects.

void SoSelection::addSelectionCallback | ( | SoSelectionPathCB * | f,
|  | void * | userData = `NULL`
| ) |  |

Adds a callback which will be called every time an object is selected.

See also
  removeSelectionCallback()

void SoSelection::removeSelectionCallback | ( | SoSelectionPathCB * | f,
|  | void * | userData = `NULL`
| ) |  |

Removes one of the selection callbacks.

See also
  addSelectionCallback()

void SoSelection::addDeselectionCallback | ( | SoSelectionPathCB * | f,
|  | void * | userData = `NULL`
| ) |  |

Adds a callback which will be called every time an object is deselected.

See also
  removeDeselectionCallback()

void SoSelection::removeDeselectionCallback | ( | SoSelectionPathCB * | f,
|  | void * | userData = `NULL`
| ) |  |

Removes one of the deselection callbacks.

See also
  addDeselctionCallback()

void SoSelection::addStartCallback | ( | SoSelectionClassCB * | f,
|  | void * | userData = `NULL`
| ) |  |

Adds a callback which will be invoked when the user start an interactive change to the list of selected objects.

This callback is useful for storing the old selection list for undo/redo functionality.

See also
  addFinishCallback()

void SoSelection::removeStartCallback | ( | SoSelectionClassCB * | f,
|  | void * | userData = `NULL`
| ) |  |

Removes f from the list of start callbacks.

See also
  addStartCallback()

void SoSelection::addFinishCallback | ( | SoSelectionClassCB * | f,
|  | void * | userData = `NULL`
| ) |  |

Adds a callback which will be invoked when the user has finished an interactive change to the list of selected objects.

See also
  addStartCallback()

void SoSelection::removeFinishCallback | ( | SoSelectionClassCB * | f,
|  | void * | userData = `NULL`
| ) |  |

Removes f from the list og finish callbacks.

See also
  addFinishCallback()

void SoSelection::setPickFilterCallback | ( | SoSelectionPickCB * | f,
|  | void * | userData = `NULL`,
|  | const SbBool | callOnlyIfSelectable = `TRUE`
| ) |  |

Sets the pick filter callback. This callback will be called when a path is about to be added to or removed from the list of selected objects. The callback function should return a replacement path that should be used instead of the picked path. The returned path will be ref'ed, copied, and then unref'ed again by the SoSelection node.

If no callback is set (the default), the picked path will be used for selecting/deselecting.

Possible return values from the callback:

- NULL: simulate that nothing was picked. This will clear the selection for the SINGLE policy. The handle event action will be halted.
- A path: the path will be selected/deselected. The handle event action will be halted.
- A path containing only the Selection node: as NULL, but action will not be halted.
- An empty path or a path not containing the Selection node: the pick will be ignored.

if callOnlyIfSelectable is `TRUE`, the callback will only be called if the Selection node is in the picked path.

void SoSelection::setPickMatching | ( | const SbBool | pickmatchflag | ) |

When pickmatchflag is `TRUE` (the default), the mouse button release pick must match the mouse button press pick before object is selected/deselected.

This flag should normally not be of interest to application programmers.

SbBool SoSelection::isPickMatching | ( | void |  | ) | const

Returns TRUE if pick matching is enabled.

See also
  setPickMatching()

SbBool SoSelection::getPickMatching | ( | void |  | ) | const

Returns TRUE if pick matching is enabled.

See also
  setPickMatching()

void SoSelection::addChangeCallback | ( | SoSelectionClassCB * | f,
|  | void * | userData = `NULL`
| ) |  |

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.Used by render area to receive notification when the selection list changes.

void SoSelection::removeChangeCallback | ( | SoSelectionClassCB * | f,
|  | void * | userData = `NULL`
| ) |  |

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Used by render area to receive notification when the selection list changes.

void SoSelection::invokeSelectionPolicy | ( | SoPath * | path,
|  | SbBool | shiftdown
| ) |  |
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoSelection::performSingleSelection | ( | SoPath * | path | ) |
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoSelection::performToggleSelection | ( | SoPath * | path | ) |
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

SoPath * SoSelection::copyFromThis | ( | const SoPath * | path | ) | const
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoSelection::addPath | ( | SoPath * | path | ) |
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoSelection::removePath | ( | const int | which | ) |
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

int SoSelection::findPath | ( | const SoPath * | path | ) | const
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoSelection::handleEvent | ( | SoHandleEventAction * | action | ) |
| protectedvirtual

Action method for SoHandleEventAction.

Inspects the event data from action, and processes it if it is something which this node should react to.

Nodes influencing relevant state variables for how event handling is done also overrides this method.

Reimplemented from SoSeparator.

Reimplemented in SoExtSelection.

## Member Data Documentation

SoSFEnum SoSelection::policy

Field for selection policy. Default value is SHIFT.

SoPathList SoSelection::selectionList
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

SoCallbackList * SoSelection::selCBList
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

SoCallbackList * SoSelection::deselCBList
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

SoCallbackList * SoSelection::startCBList
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

SoCallbackList * SoSelection::finishCBList
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

SoSelectionPickCB * SoSelection::pickCBFunc
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void * SoSelection::pickCBData
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

SbBool SoSelection::callPickCBOnlyIfSelectable
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

SoCallbackList * SoSelection::changeCBList
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

SoPath * SoSelection::mouseDownPickPath
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

SbBool SoSelection::pickMatching
| protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

The documentation for this class was generated from the following files:

- SoSelection.h
- SoSelection.cpp

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.