SoVRMLLOD.h Source File

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SoVRMLLOD.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLLOD_H
25 #define COIN_SOVRMLLOD_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoGroup.h>
29 #include <Inventor/fields/SoMFFloat.h>
30 #include <Inventor/fields/SoSFVec3f.h>
31 #include <Inventor/fields/SoMFNode.h>
32
33 class SoVRMLLODP;
34
35 class COIN_DLL_API SoVRMLLOD : public SoGroup
36 {
37 typedef SoGroup inherited;
38 SO_NODE_HEADER(SoVRMLLOD);
39
40 public:
41 static void initClass(void);
42 SoVRMLLOD(void);
43 SoVRMLLOD(int levels);
44
45 SoMFFloat range;
46 SoSFVec3f center;
47 SoMFNode level;
48
49 virtual SbBool affectsState(void) const;
50
51 void addLevel(SoNode * level);
52 void insertLevel(SoNode * level, int idx);
53 SoNode * getLevel(int idx) const;
54 int findLevel(const SoNode * level) const;
55 int getNumLevels(void) const;
56 void removeLevel(int idx);
57 void removeLevel(SoNode * level);
58 void removeAllLevels(void);
59 void replaceLevel(int idx, SoNode * level);
60 void replaceLevel(SoNode * old, SoNode * level);
61
62 virtual void doAction(SoAction * action);
63 virtual void callback(SoCallbackAction * action);
64 virtual void GLRender(SoGLRenderAction * action);
65 virtual void rayPick(SoRayPickAction * action);
66 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
67 virtual void search(SoSearchAction * action);
68 virtual void write(SoWriteAction * action);
69 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
70 virtual void audioRender(SoAudioRenderAction * action);
71
72 virtual void GLRenderBelowPath(SoGLRenderAction * action);
73 virtual void GLRenderInPath(SoGLRenderAction * action);
74 virtual void GLRenderOffPath(SoGLRenderAction * action);
75
76 void addChild(SoNode * child);
77 void insertChild(SoNode * child, int idx);
78 SoNode * getChild(int idx) const;
79 int findChild(const SoNode * child) const;
80 int getNumChildren(void) const;
81 void removeChild(int idx);
82 void removeChild(SoNode * child);
83 void removeAllChildren(void);
84 void replaceChild(int idx, SoNode * child);
85 void replaceChild(SoNode * old, SoNode * child);
86 virtual SoChildList * getChildren(void) const;
87
88 protected:
89 virtual ~SoVRMLLOD();
90
91 virtual void notify(SoNotList * list);
92 virtual SbBool readInstance(SoInput * in, unsigned short flags);
93 virtual void copyContents(const SoFieldContainer * from, SbBool copyConn);
94
95 virtual int whichToTraverse(SoAction * action);
96
97 private:
98 void commonConstructor(void);
99 SoVRMLLODP * pimpl;
100 friend class SoVRMLLODP;
101 }; // class SoVRMLLOD
102
103 #endif // ! COIN_SOVRMLLOD_H
SoGroup::removeAllChildren
virtual void removeAllChildren(void)
Definition: SoGroup.cpp:761
SoGroup::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:830
SoMFFloat
The SoMFFloat class is a container for floating point values.This field is used where nodes...
Definition: SoMFFloat.h:30
SoGroup::doAction
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:494
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
SoNode::notify
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
SoGroup::getChildren
virtual SoChildList * getChildren(void) const
Definition: SoGroup.cpp:719
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoFieldContainer
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:34
SoSearchAction
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
SoGroup::insertChild
virtual void insertChild(SoNode *child, int newchildindex)
Definition: SoGroup.cpp:430
SoVRMLLOD::center
SoSFVec3f center
Definition: SoVRMLLOD.h:46
SoGroup::callback
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:641
SoGroup::audioRender
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:677
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoGroup::removeChild
virtual void removeChild(int childindex)
Definition: SoGroup.cpp:450
SoGroup::write
virtual void write(SoWriteAction *action)
Definition: SoGroup.cpp:684
SoGroup::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:510
SoGroup::getChild
virtual SoNode * getChild(int index) const
Definition: SoGroup.cpp:279
SoVRMLLOD::range
SoMFFloat range
Definition: SoVRMLLOD.h:45
SoNode::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1115
SoChildList
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
SoNode::GLRenderBelowPath
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:941
SoAudioRenderAction
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:33
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::GLRenderInPath
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:953
SoGroup
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
SoGroup::addChild
virtual void addChild(SoNode *node)
Definition: SoGroup.cpp:415
SoMFNode
The SoMFNode class is a container for nodes.This field container stores an array of pointers to nodes...
Definition: SoMFNode.h:32
SoVRMLLOD
The SoVRMLLOD class is used to represent various levels of detail based on distance.The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
Definition: SoVRMLLOD.h:35
SoGroup::replaceChild
virtual void replaceChild(int index, SoNode *newchild)
Definition: SoGroup.cpp:778
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
SoGroup::search
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:705
SoGroup::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:566
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoVRMLLOD::level
SoMFNode level
Definition: SoVRMLLOD.h:47
SoGroup::getNumChildren
virtual int getNumChildren(void) const
Definition: SoGroup.cpp:293
SoWriteAction
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:33
SoInput
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:52
SoSFVec3f
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
SoNode::GLRenderOffPath
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:965
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoGroup::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoGroup.cpp:300
SoNode::affectsState
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:807
SoGroup::findChild
virtual int findChild(const SoNode *node) const
Definition: SoGroup.cpp:471
SoGroup::copyContents
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoGroup.cpp:391
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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