SoShaderObject Class Reference

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SoShaderObject Class Reference
Shader Classes

`#include <Inventor/nodes/SoShaderObject.h>`

Inheritance diagram for SoShaderObject:

## Public Types
enum | SourceType { ARB_PROGRAM, CG_PROGRAM, GLSL_PROGRAM, FILENAME }
Public Types inherited from SoNode
enum | NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

## Public Member Functions
virtual SoType | getTypeId (void) const
virtual void | GLRender (SoGLRenderAction *action)
virtual void | search (SoSearchAction *action)
void | updateParameters (SoState *state)
SourceType | getSourceType (void) const
SbString | getSourceProgram (void) const
Public Member Functions inherited from SoNode
void | setOverride (const SbBool state)
SbBool | isOverride (void) const
void | setNodeType (const NodeType type)
NodeType | getNodeType (void) const
virtual SoNode * | copy (SbBool copyconnections=FALSE) const
virtual SbBool | affectsState (void) const
virtual void | doAction (SoAction *action)
virtual void | GLRenderBelowPath (SoGLRenderAction *action)
virtual void | GLRenderInPath (SoGLRenderAction *action)
virtual void | GLRenderOffPath (SoGLRenderAction *action)
virtual void | callback (SoCallbackAction *action)
virtual void | getBoundingBox (SoGetBoundingBoxAction *action)
virtual void | getMatrix (SoGetMatrixAction *action)
virtual void | handleEvent (SoHandleEventAction *action)
virtual void | pick (SoPickAction *action)
virtual void | rayPick (SoRayPickAction *action)
virtual void | write (SoWriteAction *action)
virtual void | audioRender (SoAudioRenderAction *action)
virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action)
virtual void | grabEventsSetup (void)
virtual void | grabEventsCleanup (void)
virtual void | startNotify (void)
virtual void | notify (SoNotList *l)
uint32_t | getNodeId (void) const
virtual SoChildList * | getChildren (void) const
virtual void | writeInstance (SoOutput *out)
virtual SoNode * | addToCopyDict (void) const
virtual void | copyContents (const SoFieldContainer *from, SbBool copyconnections)
virtual SoFieldContainer * | copyThroughConnection (void) const
Public Member Functions inherited from SoFieldContainer
void | setToDefaults (void)
SbBool | hasDefaultValues (void) const
SbBool | fieldsAreEqual (const SoFieldContainer *container) const
void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
SbBool | set (const char *const fielddata)
void | get (SbString &fielddata)
virtual int | getFields (SoFieldList &l) const
virtual int | getAllFields (SoFieldList &l) const
virtual SoField * | getField (const SbName &name) const
virtual SoField * | getEventIn (const SbName &name) const
virtual SoField * | getEventOut (const SbName &name) const
SbBool | getFieldName (const SoField *const field, SbName &name) const
SbBool | enableNotify (const SbBool flag)
SbBool | isNotifyEnabled (void) const
SbBool | set (const char *fielddata, SoInput *input)
void | get (SbString &fielddata, SoOutput *out)
virtual SbBool | validateNewFieldValue (SoField *field, void *newval)
virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
SbBool | getIsBuiltIn (void) const
virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
void | setUserData (void *userdata) const
void * | getUserData (void) const
Public Member Functions inherited from SoBase
void | ref (void) const
void | unref (void) const
void | unrefNoDelete (void) const
int32_t | getRefCount (void) const
void | touch (void)
SbBool | isOfType (SoType type) const
virtual SbName | getName (void) const
virtual void | setName (const SbName &newname)
void | addAuditor (void *const auditor, const SoNotRec::Type type)
void | removeAuditor (void *const auditor, const SoNotRec::Type type)
const SoAuditorList & | getAuditors (void) const
SbBool | shouldWrite (void)
void | assertAlive (void) const

## Static Public Member Functions
static SoType | getClassTypeId (void)
static void | initClass (void)
Static Public Member Functions inherited from SoNode
static uint32_t | getCompatibilityTypes (const SoType &nodetype)
static SoType | getClassTypeId (void)
static SoNode * | getByName (const SbName &name)
static int | getByName (const SbName &name, SoNodeList &l)
static void | initClass (void)
static void | initClasses (void)
static uint32_t | getNextNodeId (void)
static int | getActionMethodIndex (const SoType type)
static void | getBoundingBoxS (SoAction *action, SoNode *node)
static void | GLRenderS (SoAction *action, SoNode *node)
static void | callbackS (SoAction *action, SoNode *node)
static void | getMatrixS (SoAction *action, SoNode *node)
static void | handleEventS (SoAction *action, SoNode *node)
static void | pickS (SoAction *action, SoNode *node)
static void | rayPickS (SoAction *action, SoNode *node)
static void | searchS (SoAction *action, SoNode *node)
static void | writeS (SoAction *action, SoNode *node)
static void | audioRenderS (SoAction *action, SoNode *node)
static void | getPrimitiveCountS (SoAction *action, SoNode *node)
Static Public Member Functions inherited from SoFieldContainer
static void | initClass (void)
static SoType | getClassTypeId (void)
static void | cleanupClass (void)
static void | initCopyDict (void)
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig)
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
static void | copyDone (void)
Static Public Member Functions inherited from SoBase
static void | initClass (void)
static SoType | getClassTypeId (void)
static void | addName (SoBase *const base, const char *const name)
static void | removeName (SoBase *const base, const char *const name)
static void | incrementCurrentWriteCounter (void)
static void | decrementCurrentWriteCounter (void)
static SoBase * | getNamedBase (const SbName &name, SoType type)
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype)
static void | setInstancePrefix (const SbString &c)
static void | setTraceRefs (SbBool trace)
static SbBool | getTraceRefs (void)
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
static SbBool | readRoute (SoInput *input)

## Public Attributes
SoSFBool | isActive
SoSFEnum | sourceType
SoSFString | sourceProgram
SoMFNode | parameter

## Protected Member Functions
virtual const SoFieldData * | getFieldData (void) const
| SoShaderObject (void)
virtual | ~SoShaderObject ()
virtual SbBool | readInstance (SoInput *in, unsigned short flags)
Protected Member Functions inherited from SoNode
| SoNode (void)
virtual | ~SoNode ()
Protected Member Functions inherited from SoFieldContainer
| SoFieldContainer (void)
virtual | ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
| SoBase (void)
virtual | ~SoBase ()
virtual void | destroy (void)
SbBool | hasMultipleWriteRefs (void) const
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
void | writeFooter (SoOutput *out) const
virtual const char * | getFileFormatName (void) const

## Static Protected Member Functions
static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** | getFieldDataPtr (void)
static void | setNextActionMethodIndex (int index)
static int | getNextActionMethodIndex (void)
static void | incNextActionMethodIndex (void)
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t | getCurrentWriteCounter (void)
static void | staticDataLock (void)
static void | staticDataUnlock (void)

## Additional Inherited Members
Protected Types inherited from SoBase
enum | BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
uint32_t | uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool | isBuiltIn
Static Protected Attributes inherited from SoNode
static uint32_t | nextUniqueId = 1
static int | nextActionMethodIndex = 0

## Detailed Description

The SoShaderObject class is the superclass for all shader classes in Coin.

See Shaders in Coin for more information on how to set up a scene graph with shaders.

See also
  SoShaderProgram

## Member Enumeration Documentation

enum SoShaderObject::SourceType

Used for enumerating the shader types in sourceProgram.

Enumerator
ARB_PROGRAM | Specifies an ARB shader.
CG_PROGRAM | Specifies a Cg shader program.
GLSL_PROGRAM | Specifies a GLSL program.
FILENAME | Shader should be loaded from the file in sourceProgram.

## Constructor & Destructor Documentation

SoShaderObject::SoShaderObject | ( | void |  | ) |
| protected

Constructor.

SoShaderObject::~SoShaderObject | ( |  | ) |
| protectedvirtual

Destructor

## Member Function Documentation

SoType SoShaderObject::getTypeId | ( | void |  | ) | const
| virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Implements SoBase.

Reimplemented in SoGeometryShader, SoFragmentShader, and SoVertexShader.

const SoFieldData * SoShaderObject::getFieldData | ( | void |  | ) | const
| protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns `NULL`.

Reimplemented from SoFieldContainer.

Reimplemented in SoGeometryShader, SoFragmentShader, and SoVertexShader.

void SoShaderObject::GLRender | ( | SoGLRenderAction * | action | ) |
| virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

Reimplemented in SoGeometryShader.

void SoShaderObject::search | ( | SoSearchAction * | action | ) |
| virtual

Action method for SoSearchAction.

Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction – if any of the requested criteria is a miss, the search is not deemed successful for the node.

See also
  SoSearchAction

Reimplemented from SoNode.

void SoShaderObject::updateParameters | ( | SoState * | state | ) |

Used internally to update shader paramters.

SoShaderObject::SourceType SoShaderObject::getSourceType | ( | void |  | ) | const

Returns the shader type detected in sourceProgram.

SbString SoShaderObject::getSourceProgram | ( | void |  | ) | const

Returns the actual shader program.

SbBool SoShaderObject::readInstance | ( | SoInput * | in,
|  | unsigned short | flags
| ) |  |
| protectedvirtual

This method is mainly intended for internal use during file import operations.

It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistant representation of an instance of this class type.

`TRUE` or `FALSE` is returned, depending on if the instantiation and configuration of the new object of this class type went ok or not. The import process should be robust and handle corrupted input streams by returning `FALSE`.

flags is used internally during binary import when reading user extension nodes, group nodes or engines.

Reimplemented from SoNode.

## Member Data Documentation

SoSFBool SoShaderObject::isActive

Enabled/disables the shader. Default value is TRUE.

SoSFEnum SoShaderObject::sourceType

The type of shader.

SoSFString SoShaderObject::sourceProgram

The shader program, or a file name if the shader should be loaded from a file. If the shader is loaded from a file, the shader type is identified by the file extension. .glsl for GLSL shaders, .cg for Cg shaders, and .vp and .fp for ARB shaders.

SoMFNode SoShaderObject::parameter

The shader program parameters.

The documentation for this class was generated from the following files:

- SoShaderObject.h
- SoShaderObject.cpp

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