SoFaceSet.h Source File

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SoFaceSet.h
1 #ifndef COIN_SOFACESET_H
2 #define COIN_SOFACESET_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNonIndexedShape.h>
29 #include <Inventor/fields/SoMFInt32.h>
30
31 class SoFaceSetP;
32
33 class COIN_DLL_API SoFaceSet : public SoNonIndexedShape {
34 typedef SoNonIndexedShape inherited;
35
36 SO_NODE_HEADER(SoFaceSet);
37
38 public:
39 static void initClass(void);
40 SoFaceSet(void);
41
42 SoMFInt32 numVertices;
43
44 virtual void GLRender(SoGLRenderAction * action);
45 virtual SbBool generateDefaultNormals(SoState * state, SoNormalBundle * nb);
46 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
47
48 protected:
49 virtual ~SoFaceSet();
50
51 virtual void generatePrimitives(SoAction * action);
52 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
53 virtual SbBool generateDefaultNormals(SoState *, SoNormalCache *);
54
55 private:
56 enum Binding {
57 OVERALL = 0,
58 PER_FACE,
59 PER_VERTEX
60 };
61
62 Binding findMaterialBinding(SoState * const state) const;
63 Binding findNormalBinding(SoState * const state) const;
64 SbBool useConvexCache(SoAction * action);
65 virtual void notify(SoNotList * list);
66
67 SoFaceSetP * pimpl;
68 };
69
70 #endif // !COIN_SOFACESET_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
SoNonIndexedShape
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.It contains the (now obsoleted) startIndex field and a convenience method for calculating the bounding box.
Definition: SoNonIndexedShape.h:32
SoVertexShape::generateDefaultNormals
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:182
SoFaceSet::numVertices
SoMFInt32 numVertices
Definition: SoFaceSet.h:42
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
SoVertexShape::notify
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:161
SoMFInt32
The SoMFInt32 class is a container for 32-bit integer values.This field is used where nodes...
Definition: SoMFInt32.h:30
SoNormalCache
The SoNormalCache class is used to hold cached normals.As an extension to the original SGI Open Inven...
Definition: SoNormalCache.h:34
SoNormalBundle
The SoNormalBundle class simplifies normal handling.This class is currently not used in Coin but is p...
Definition: SoNormalBundle.h:33
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoFaceSet
The SoFaceSet class is used to render and organize non-indexed polygonal face data.Faces are specified using the numVertices field. Coordinates, normals, materials and texture coordinates are fetched in order from the current state or from the vertexProperty node if set. For example, if numVertices is set to [3, 4, 5, 3], this node would specify a triangle from coordinates 0, 1 and 2, a quad from coordinates 3, 4, 5 and 6, a polygon from coordinates 7, 8, 9, 10 and 11 and finally a triangle from coordinates 12, 13, 14.
Definition: SoFaceSet.h:33
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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