Graphics.UI.Gtk.ModelView.CellRendererProgress

gtk3-0.14.5: Binding to the Gtk+ 3 graphical user interface library

Maintainer | gtk2hs-users@lists.sourceforge.net
Stability | provisional
Portability | portable (depends on GHC)
Safe Haskell | None
Language | Haskell98

Graphics.UI.Gtk.ModelView.CellRendererProgress

Contents

- Detail
- Class Hierarchy
- Types
- Constructors
- Attributes

Description

Renders numbers as progress bars

- Module available since Gtk+ version 2.6

Synopsis

- data CellRendererProgress
- class CellRendererClass o => CellRendererProgressClass o
- castToCellRendererProgress :: GObjectClass obj => obj -> CellRendererProgress
- gTypeCellRendererProgress :: GType
- toCellRendererProgress :: CellRendererProgressClass o => o -> CellRendererProgress
- cellRendererProgressNew :: IO CellRendererProgress
- cellProgressValue :: CellRendererProgressClass self => Attr self Int
- cellProgressText :: (CellRendererProgressClass self, GlibString string) => Attr self (Maybe string)

# Detail

`CellRendererProgress` renders a numeric value as a progress par in a cell. Additionally, it can display a text on top of the progress bar.

# Class Hierarchy

    | GObject
    | +----Object
    | +----CellRenderer
    | +----CellRendererProgress

# Types

data CellRendererProgress #

Instances

Eq CellRendererProgress # |
Methods (==) :: CellRendererProgress -> CellRendererProgress -> Bool # (/=) :: CellRendererProgress -> CellRendererProgress -> Bool #
Ord CellRendererProgress # |
Methods compare :: CellRendererProgress -> CellRendererProgress -> Ordering # (<) :: CellRendererProgress -> CellRendererProgress -> Bool # (<=) :: CellRendererProgress -> CellRendererProgress -> Bool # (>) :: CellRendererProgress -> CellRendererProgress -> Bool # (>=) :: CellRendererProgress -> CellRendererProgress -> Bool # max :: CellRendererProgress -> CellRendererProgress -> CellRendererProgress # min :: CellRendererProgress -> CellRendererProgress -> CellRendererProgress #
GObjectClass CellRendererProgress # |
Methods toGObject :: CellRendererProgress -> GObject # unsafeCastGObject :: GObject -> CellRendererProgress #
CellRendererProgressClass CellRendererProgress # |
CellRendererClass CellRendererProgress # |

class CellRendererClass o => CellRendererProgressClass o #

Instances

CellRendererProgressClass CellRendererProgress # |

castToCellRendererProgress :: GObjectClass obj => obj -> CellRendererProgress #

gTypeCellRendererProgress :: GType #

toCellRendererProgress :: CellRendererProgressClass o => o -> CellRendererProgress #

# Constructors

cellRendererProgressNew :: IO CellRendererProgress #

Creates a new `CellRendererProgress`.

# Attributes

cellProgressValue :: CellRendererProgressClass self => Attr self Int #

The "value" property determines the percentage to which the progress bar will be "filled in".

Allowed values: `[0,100]`

Default value: `0`

cellProgressText :: (CellRendererProgressClass self, GlibString string) => Attr self (Maybe string) #

The `cellProgressText` attribute determines the label which will be drawn over the progress bar. Setting this property to `Nothing` causes the default label to be displayed. Setting this property to an empty string causes no label to be displayed.

Default value: `Nothing`