<map id="btGImpactTriangleCallback" name="btGImpactTriangleCallback">
<area shape="rect" id="node2" href="$classbtTriangleCallback.html" title="The btTriangleCallback provides a callback for each overlapping triangle when calling processAllTrian..." alt="" coords="2789,233,2925,259"/>
<area shape="rect" id="node3" href="$classbtGImpactShapeInterface.html" title="Base class for gimpact shapes. " alt="" coords="2049,186,2236,213"/>
<area shape="rect" id="node4" href="$classbtConcaveShape.html" title="The btConcaveShape class provides an interface for non&#45;moving (static) concave shapes. " alt="" coords="1663,237,1794,263"/>
<area shape="rect" id="node5" href="$classbtCollisionShape.html" title="The btCollisionShape class provides an interface for collision shapes that can be shared among btColl..." alt="" coords="1239,339,1367,366"/>
<area shape="rect" id="node23" href="$structbtCollisionObjectWrapper.html" title="btCollisionObjectWrapper" alt="" coords="2053,435,2233,462"/>
<area shape="rect" id="node24" href="$classbtCollisionObject.html" title="btCollisionObject can be used to manage collision detection objects. " alt="" coords="1665,551,1793,578"/>
<area shape="rect" id="node6" href="$classbtAABB.html" title="Axis aligned box. " alt="" coords="822,101,893,127"/>
<area shape="rect" id="node10" href="$classbtQuantizedBvhTree.html" title="Basic Box tree structure. " alt="" coords="1227,109,1378,135"/>
<area shape="rect" id="node7" href="$classbtVector3.html" title="btVector3 can be used to represent 3D points and vectors. " alt="" coords="463,442,547,469"/>
<area shape="rect" id="node25" href="$classbtTransform.html" title="The btTransform class supports rigid transforms with only translation and rotation and no scaling/she..." alt="" coords="1253,445,1352,471"/>
<area shape="rect" id="node26" href="$classbtMatrix3x3.html" title="The btMatrix3x3 class implements a 3x3 rotation matrix, to perform linear algebra in combination with..." alt="" coords="809,414,906,441"/>
<area shape="rect" id="node29" href="$structbtBroadphaseProxy.html" title="The btBroadphaseProxy is the main class that can be used with the Bullet broadphases. " alt="" coords="1015,605,1161,631"/>
<area shape="rect" id="node32" href="$classbtManifoldPoint.html" title="ManifoldContactPoint collects and maintains persistent contactpoints. " alt="" coords="1455,743,1575,770"/>
<area shape="rect" id="node8" href="$classbtGImpactQuantizedBvh.html" title="Structure for containing Boxes. " alt="" coords="1639,135,1818,162"/>
<area shape="rect" id="node9" href="$classbtPrimitiveManagerBase.html" title="Prototype Base class for primitive classification. " alt="" coords="1213,159,1392,186"/>
<area shape="rect" id="node11" href="$classGIM__QUANTIZED__BVH__NODE__ARRAY.html" title="GIM_QUANTIZED_BVH_NODE\l_ARRAY" alt="" coords="752,35,963,76"/>
<area shape="rect" id="node12" href="$classbtAlignedObjectArray.html" title="btAlignedObjectArray\l\&lt; BT_QUANTIZED_BVH_NODE \&gt;" alt="" coords="389,35,621,76"/>
<area shape="rect" id="node13" href="$classbtAlignedAllocator.html" title="btAlignedAllocator\l\&lt; BT_QUANTIZED_BVH_NODE, 16 \&gt;" alt="" coords="5,5,261,47"/>
<area shape="rect" id="node14" href="$structBT__QUANTIZED__BVH__NODE.html" title="btQuantizedBvhNode is a compressed aabb node, 16 bytes. " alt="" coords="32,71,235,98"/>
<area shape="rect" id="node15" href="$classbtGImpactCollisionAlgorithm.html" title="Collision Algorithm for GImpact Shapes. " alt="" coords="2756,507,2959,534"/>
<area shape="rect" id="node16" href="$classbtActivatingCollisionAlgorithm.html" title="This class is not enabled yet (work&#45;in&#45;progress) to more aggressively activate objects. " alt="" coords="2392,334,2604,361"/>
<area shape="rect" id="node17" href="$classbtCollisionAlgorithm.html" title="btCollisionAlgorithm is an collision interface that is compatible with the Broadphase and btDispatche..." alt="" coords="2068,334,2217,361"/>
<area shape="rect" id="node18" href="$classbtDispatcher.html" title="The btDispatcher interface class can be used in combination with broadphase to dispatch calculations ..." alt="" coords="1677,287,1781,314"/>
<area shape="rect" id="node19" href="$structbtDispatcherInfo.html" title="btDispatcherInfo" alt="" coords="2435,698,2561,725"/>
<area shape="rect" id="node20" href="$classbtIDebugDraw.html" title="The btIDebugDraw interface class allows hooking up a debug renderer to visually debug simulations..." alt="" coords="2087,698,2199,725"/>
<area shape="rect" id="node21" href="$classbtManifoldResult.html" title="btManifoldResult is a helper class to manage contact results. " alt="" coords="2435,531,2561,558"/>
<area shape="rect" id="node22" href="$structbtDiscreteCollisionDetectorInterface_1_1Result.html" title="btDiscreteCollisionDetector\lInterface::Result" alt="" coords="2045,552,2241,593"/>
<area shape="rect" id="node27" href="$classbtAlignedObjectArray.html" title="btAlignedObjectArray\l\&lt; const btCollisionObject * \&gt;" alt="" coords="2039,487,2247,528"/>
<area shape="rect" id="node30" href="$classbtPersistentManifold.html" title="btPersistentManifold is a contact point cache, it stays persistent as long as objects are overlapping..." alt="" coords="2067,647,2219,674"/>
<area shape="rect" id="node28" href="$classbtAlignedAllocator.html" title="btAlignedAllocator\l\&lt; const btCollisionObject\l *, 16 \&gt;" alt="" coords="1637,467,1820,523"/>
<area shape="rect" id="node31" href="$structbtTypedObject.html" title="rudimentary class to provide type info " alt="" coords="1673,691,1785,718"/>
</map>
