#include <VSDInternalStream.h>
      
        
          | VSDInternalStream::VSDInternalStream | ( | librevenge::RVNGInputStream * | input, | 
        
          |  |  | unsigned long | size, | 
        
          |  |  | bool | compressed = false | 
        
          |  | ) |  |  | 
      
 
 
  
  | 
        
          | VSDInternalStream::~VSDInternalStream | ( |  | ) |  |  | inline | 
 
 
  
  | 
        
          | bool VSDInternalStream::existsSubStream | ( | const char * |  | ) |  |  | inline | 
 
 
  
  | 
        
          | unsigned long VSDInternalStream::getSize | ( |  | ) | const |  | inline | 
 
 
  
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          | librevenge::RVNGInputStream* VSDInternalStream::getSubStreamById | ( | unsigned |  | ) |  |  | inline | 
 
 
  
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          | librevenge::RVNGInputStream* VSDInternalStream::getSubStreamByName | ( | const char * |  | ) |  |  | inline | 
 
 
      
        
          | bool VSDInternalStream::isEnd | ( |  | ) |  | 
      
 
 
  
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          | bool VSDInternalStream::isStructured | ( |  | ) |  |  | inline | 
 
 
      
        
          | const unsigned char * VSDInternalStream::read | ( | unsigned long | numBytes, | 
        
          |  |  | unsigned long & | numBytesRead | 
        
          |  | ) |  |  | 
      
 
 
      
        
          | int VSDInternalStream::seek | ( | long | offset, | 
        
          |  |  | librevenge::RVNG_SEEK_TYPE | seekType | 
        
          |  | ) |  |  | 
      
 
 
  
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          | unsigned VSDInternalStream::subStreamCount | ( |  | ) |  |  | inline | 
 
 
  
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          | const char* VSDInternalStream::subStreamName | ( | unsigned |  | ) |  |  | inline | 
 
 
      
        
          | long VSDInternalStream::tell | ( |  | ) |  | 
      
 
 
  
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          | std::vector<unsigned char> VSDInternalStream::m_buffer |  | private | 
 
 
  
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          | volatile long VSDInternalStream::m_offset |  | private | 
 
 
The documentation for this class was generated from the following files: