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Bullet Collision Detection & Physics Library
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This is the complete list of members for btTransform, including all inherited members.
| btTransform() | btTransform | inline |
| btTransform(const btQuaternion &q, const btVector3 &c=btVector3(btScalar(0), btScalar(0), btScalar(0))) | btTransform | inlineexplicit |
| btTransform(const btMatrix3x3 &b, const btVector3 &c=btVector3(btScalar(0), btScalar(0), btScalar(0))) | btTransform | inlineexplicit |
| btTransform(const btTransform &other) | btTransform | inline |
| deSerialize(const struct btTransformData &dataIn) | btTransform | inline |
| deSerializeDouble(const struct btTransformDoubleData &dataIn) | btTransform | inline |
| deSerializeFloat(const struct btTransformFloatData &dataIn) | btTransform | inline |
| getBasis() | btTransform | inline |
| getBasis() const | btTransform | inline |
| getIdentity() | btTransform | inlinestatic |
| getOpenGLMatrix(btScalar *m) const | btTransform | inline |
| getOrigin() | btTransform | inline |
| getOrigin() const | btTransform | inline |
| getRotation() const | btTransform | inline |
| inverse() const | btTransform | inline |
| inverseTimes(const btTransform &t) const | btTransform | inline |
| invXform(const btVector3 &inVec) const | btTransform | inline |
| m_basis | btTransform | private |
| m_origin | btTransform | private |
| mult(const btTransform &t1, const btTransform &t2) | btTransform | inline |
| operator()(const btVector3 &x) const | btTransform | inline |
| operator*(const btVector3 &x) const | btTransform | inline |
| operator*(const btQuaternion &q) const | btTransform | inline |
| operator*(const btTransform &t) const | btTransform | inline |
| operator*=(const btTransform &t) | btTransform | inline |
| operator=(const btTransform &other) | btTransform | inline |
| serialize(struct btTransformData &dataOut) const | btTransform | inline |
| serializeFloat(struct btTransformFloatData &dataOut) const | btTransform | inline |
| setBasis(const btMatrix3x3 &basis) | btTransform | inline |
| setFromOpenGLMatrix(const btScalar *m) | btTransform | inline |
| setIdentity() | btTransform | inline |
| setOrigin(const btVector3 &origin) | btTransform | inline |
| setRotation(const btQuaternion &q) | btTransform | inline |
1.8.11