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Bullet Collision Detection & Physics Library
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#include "btConvexInternalShape.h"#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"

Go to the source code of this file.
Classes | |
| class | btCapsuleShape |
| The btCapsuleShape represents a capsule around the Y axis, there is also the btCapsuleShapeX aligned around the X axis and btCapsuleShapeZ around the Z axis. More... | |
| class | btCapsuleShapeX |
| btCapsuleShapeX represents a capsule around the Z axis the total height is height+2*radius, so the height is just the height between the center of each 'sphere' of the capsule caps. More... | |
| class | btCapsuleShapeZ |
| btCapsuleShapeZ represents a capsule around the Z axis the total height is height+2*radius, so the height is just the height between the center of each 'sphere' of the capsule caps. More... | |
| struct | btCapsuleShapeData |
| do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More... | |
1.8.11