#include <bullet.h>
Definition at line 1218 of file bullet.h.
| int Bullet::SoftBodyConfigData::m_aeroModel |
| float Bullet::SoftBodyConfigData::m_anchorHardness |
| float Bullet::SoftBodyConfigData::m_baumgarte |
| int Bullet::SoftBodyConfigData::m_clusterIterations |
| int Bullet::SoftBodyConfigData::m_collisionFlags |
| float Bullet::SoftBodyConfigData::m_damping |
| float Bullet::SoftBodyConfigData::m_drag |
| int Bullet::SoftBodyConfigData::m_driftIterations |
| float Bullet::SoftBodyConfigData::m_dynamicFriction |
| float Bullet::SoftBodyConfigData::m_kineticContactHardness |
| float Bullet::SoftBodyConfigData::m_lift |
| float Bullet::SoftBodyConfigData::m_maxVolume |
| float Bullet::SoftBodyConfigData::m_poseMatch |
| int Bullet::SoftBodyConfigData::m_positionIterations |
| float Bullet::SoftBodyConfigData::m_pressure |
| float Bullet::SoftBodyConfigData::m_rigidContactHardness |
| float Bullet::SoftBodyConfigData::m_softContactHardness |
| float Bullet::SoftBodyConfigData::m_softKineticClusterHardness |
| float Bullet::SoftBodyConfigData::m_softKineticClusterImpulseSplit |
| float Bullet::SoftBodyConfigData::m_softRigidClusterHardness |
| float Bullet::SoftBodyConfigData::m_softRigidClusterImpulseSplit |
| float Bullet::SoftBodyConfigData::m_softSoftClusterHardness |
| float Bullet::SoftBodyConfigData::m_softSoftClusterImpulseSplit |
| float Bullet::SoftBodyConfigData::m_timeScale |
| int Bullet::SoftBodyConfigData::m_velocityIterations |
| float Bullet::SoftBodyConfigData::m_volume |
The documentation for this class was generated from the following file: