24 #ifndef COIN_SOVRMLSPHERESENSOR_H 
   25 #define COIN_SOVRMLSPHERESENSOR_H 
   27 #include <Inventor/nodes/SoSubNode.h> 
   28 #include <Inventor/VRMLnodes/SoVRMLDragSensor.h> 
   29 #include <Inventor/fields/SoSFRotation.h> 
   30 #include <Inventor/fields/SoSFVec3f.h> 
   40   static void initClass(
void);
 
   49   virtual void drag(
void);
 
   61 #endif // ! COIN_SOVRMLSPHERESENSOR_H 
#define SO_NODE_HEADER(classname)
The SoSFRotation class is a container for an SbRotation.This field is used where nodes, engines or other field containers needs to store a single rotation definition. 
Definition: SoSFRotation.h:31
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.The sphere projectors map 2D points to various surface types based on spherical shapes. 
Definition: SbSphereProjector.h:31
virtual SbBool dragStart(void)=0
The SoVRMLDragSensor class is a superclass for VRML drag sensors. 
Definition: SoVRMLDragSensor.h:37
virtual void drag(void)=0
The SoVRMLSensor class is an abstract superclass for VRML sensors. 
Definition: SoVRMLSensor.h:30
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
virtual void dragFinish(void)=0
SoSFRotation offset
Definition: SoVRMLSphereSensor.h:43
The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.The detailed class docume...
Definition: SoVRMLSphereSensor.h:34
SoSFRotation rotation_changed
Definition: SoVRMLSphereSensor.h:44