1 #ifndef COIN_SOTOVRML2ACTION_H 
    2 #define COIN_SOTOVRML2ACTION_H 
   27 #include <Inventor/actions/SoToVRMLAction.h> 
   29 class SoToVRML2ActionP;
 
   37   static void initClass(
void);
 
   44   virtual void apply(
const SoPathList & pathlist, SbBool obeysrules = FALSE);
 
   48   void reuseAppearanceNodes(SbBool appearance);
 
   49   SbBool doReuseAppearanceNodes(
void) 
const;
 
   51   void reusePropertyNodes(SbBool property);
 
   52   SbBool doReusePropertyNodes(
void) 
const;
 
   54   void reuseGeometryNodes(SbBool geometry);
 
   55   SbBool doReuseGeometryNodes(
void) 
const;
 
   61   SbPimplPtr<SoToVRML2ActionP> pimpl;
 
   62   friend class SoToVRML2ActionP;
 
   69 #endif // !COIN_SOTOVRML2ACTION_H 
virtual void apply(SoNode *node)
Definition: SoToVRMLAction.cpp:335
The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.This action is used for c...
Definition: SoToVRMLAction.h:32
The SoPathList class is a container for pointers to SoPath objects.As this class inherits SoBaseList...
Definition: SoPathList.h:31
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoPath class is a container class for traversal path descriptions.SoPath objects contain a list o...
Definition: SoPath.h:43
The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.This action is used for converting a scene graph of VRML1/Coin nodes to a new scene graph using only VRML97/VRML2 nodes. 
Definition: SoToVRML2Action.h:31
virtual void beginTraversal(SoNode *node)
Definition: SoToVRMLAction.cpp:359
The SoVRMLGroup class is used for grouping VRML nodes.The detailed class documentation is taken verba...
Definition: SoVRMLGroup.h:35