1 #ifndef COIN_SOMATERIALBUNDLE_H 
    2 #define COIN_SOMATERIALBUNDLE_H 
   27 #include <Inventor/bundles/SoBundle.h> 
   28 #include <Inventor/SbBasic.h> 
   29 #include <Inventor/system/inttypes.h> 
   39   void setUpMultiple(
void);
 
   41   void forceSend(
const int index);
 
   42   SbBool isColorOnly(
void) 
const;
 
   44   void send(
const int index, 
const SbBool betweenbeginend);
 
   48   void reallySend(
const int index);
 
   49   void setupElements(
const SbBool isbetweenbeginend);
 
   57 #endif // !COIN_SOMATERIALBUNDLE_H 
The SoMaterialBundle class simplifies material handling.Every shape node should create (on the stack)...
Definition: SoMaterialBundle.h:33
The SoGLLazyElement class is meant to optimize GL rendering.This is just a wrap-around implementation...
Definition: SoGLLazyElement.h:34
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SoBundle class is the superclass for all bundle classes. 
Definition: SoBundle.h:33