1 #ifndef COIN_SOANTISQUISH_H 
    2 #define COIN_SOANTISQUISH_H 
   27 #include <Inventor/nodes/SoSubNode.h> 
   28 #include <Inventor/nodes/SoTransformation.h> 
   29 #include <Inventor/fields/SoSFEnum.h> 
   30 #include <Inventor/fields/SoSFBool.h> 
   31 #include <Inventor/SbMatrix.h> 
   39   static void initClass(
void);
 
   43     X, Y, Z, AVERAGE_DIMENSION, BIGGEST_DIMENSION, SMALLEST_DIMENSION,
 
   63                                 const SbBool calcinverse,
 
   66   SbMatrix unsquishedmatrix, inversematrix;
 
   67   SbBool matrixvalid, inversevalid;
 
   70 #endif // !COIN_SOANTISQUISH_H 
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
#define SO_NODE_HEADER(classname)
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoSFBool recalcAlways
Definition: SoAntiSquish.h:48
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set. 
Definition: SoSFEnum.h:31
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes. 
Definition: SoSFBool.h:30
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoSFEnum sizing
Definition: SoAntiSquish.h:47
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
The SoAntiSquish class is used to reset to uniform scaling.When traversed, this node replaces the sca...
Definition: SoAntiSquish.h:33
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene. 
Definition: SoGetBoundingBoxAction.h:36
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
Sizing
Definition: SoAntiSquish.h:42
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41