1 #ifndef COIN_SOCACHEHINTELEMENT_H 
    2 #define COIN_SOCACHEHINTELEMENT_H 
   27 #include <Inventor/elements/SoSubElement.h> 
   29 class SoCacheHintElementP;
 
   34 class COIN_DLL_API SoCacheHintElement : 
public SoElement {
 
   37   SO_ELEMENT_HEADER(SoCacheHintElement);
 
   41   virtual ~SoCacheHintElement();
 
   54                   const float gfxvalue);
 
   55   static void get(
SoState * state, 
float & memvalue, 
float & gfxvalue);
 
   59   SoCacheHintElementP * pimpl;
 
   62 #endif // !COIN_SOCACHEHINTELEMENT_H 
static void initClass(void)
Definition: SoElement.cpp:507
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:609
virtual void push(SoState *state)
Definition: SoElement.cpp:570
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoElement is the abstract base class for all elements. 
Definition: SoElement.h:34
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void init(SoState *state)
Definition: SoElement.cpp:553
virtual SoElement * copyMatchInfo(void) const =0
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585