1 #ifndef COIN_SOSHADOWSTYLE_H 
    2 #define COIN_SOSHADOWSTYLE_H 
   27 #include <Inventor/nodes/SoSubNode.h> 
   28 #include <Inventor/fields/SoSFEnum.h> 
   29 #include <Inventor/annex/FXViz/elements/SoShadowStyleElement.h> 
   37   static void initClass(
void);
 
   41     NO_SHADOWING = SoShadowStyleElement::NO_SHADOWING, 
 
   42     CASTS_SHADOW = SoShadowStyleElement::CASTS_SHADOW, 
 
   43     SHADOWED = SoShadowStyleElement::SHADOWED, 
 
   44     CASTS_SHADOW_AND_SHADOWED = SoShadowStyleElement::CASTS_SHADOW_AND_SHADOWED 
 
   55 #endif // !COIN_SOSHADOWSTYLE_H 
#define SO_NODE_HEADER(classname)
The SoShadowStyle class is a node for setting the shadow style on nodes. 
Definition: SoShadowStyle.h:31
SoSFEnum style
Definition: SoShadowStyle.h:47
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set. 
Definition: SoSFEnum.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
Style
Definition: SoShadowStyle.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41