1 #ifndef COIN_SOGLCACHECONTEXTELEMENT_H 
    2 #define COIN_SOGLCACHECONTEXTELEMENT_H 
   27 #include <Inventor/elements/SoSubElement.h> 
   34 typedef void SoScheduleDeleteCB(
void * closure, uint32_t contextid);
 
   38 class COIN_DLL_API SoGLCacheContextElement : 
public SoElement {
 
   41   SO_ELEMENT_HEADER(SoGLCacheContextElement);
 
   46   virtual ~SoGLCacheContextElement();
 
   53   static void set(
SoState * state, 
int context,
 
   54                   SbBool twopasstransparency,
 
   55                   SbBool remoterendering);
 
   56   static int get(
SoState * state);
 
   57   static int getExtID(
const char * str);
 
   58   static void getOpenGLVersion(
SoState * state, 
int & major, 
int & minor);
 
   59   static SbBool extSupported(
SoState * state, 
int extid);
 
   60   static SbBool areMipMapsFast(
SoState * state);
 
   65   static void shouldAutoCache(
SoState * state, 
int bits);
 
   66   static void setAutoCacheBits(
SoState * state, 
int bits);
 
   67   static int resetAutoCacheBits(
SoState * state);
 
   68   static SbBool getIsRemoteRendering(
SoState * state);
 
   70   static uint32_t getUniqueCacheContext(
void);
 
   72   static void scheduleDeleteCallback(
const uint32_t contextid,
 
   73                                      SoScheduleDeleteCB * cb,
 
   76   static void incNumShapes(
SoState * state);
 
   77   static int getNumShapes(
SoState * state);
 
   78   static void incNumSeparators(
SoState * state);
 
   79   static int getNumSeparators(
SoState * state);
 
   84   static void cleanupContext(uint32_t contextid, 
void * closure);
 
   93   enum { RENDERING_UNSET, RENDERING_SET_DIRECT, RENDERING_SET_INDIRECT };
 
   95   SbBool isDirectRendering(
SoState * state) 
const;
 
  102 #ifndef COIN_INTERNAL 
  103 #include <Inventor/elements/SoGLDisplayList.h> 
  104 #endif // ! COIN_INTERNAL 
  106 #endif // !COIN_SOGLCACHECONTEXTELEMENT_H 
static void initClass(void)
Definition: SoElement.cpp:507
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:609
SoElement is the abstract base class for all elements. 
Definition: SoElement.h:34
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void init(SoState *state)
Definition: SoElement.cpp:553
virtual SoElement * copyMatchInfo(void) const =0
The SoGLDisplayList class stores and manages OpenGL display lists.The TEXTURE_OBJECT type is not dire...
Definition: SoGLDisplayList.h:34