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Struct with collision information. More...
#include <Inventor/collision/SoIntersectionDetectionAction.h>
| Public Types | |
| enum | PrimitiveType { SEGMENT = 2, LINE_SEGMENT = 2, TRIANGLE = 3 } | 
| Public Attributes | |
| SoPath * | path | 
| enum SoIntersectingPrimitive::PrimitiveType | type | 
| SbVec3f | vertex [3] | 
| SbVec3f | xf_vertex [3] | 
Struct with collision information.
This struct is passed to the collision callback registered by the application programmer. It contains information about which primitives are intersecting each other.
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