| capture(SoState *const state) const | SoElement | inlineprotected | 
  | captureThis(SoState *state) const | SoElement | protectedvirtual | 
  | copyMatchInfo(void) const | SoMultiTextureEnabledElement | virtual | 
  | createInstance(void) | SoMultiTextureEnabledElement | static | 
  | createStackIndex(const SoType id) | SoElement | protectedstatic | 
  | CUBEMAP enum value (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement |  | 
  | depth | SoElement | protected | 
  | disableAll(SoState *state) | SoMultiTextureEnabledElement | static | 
  | DISABLED enum value (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement |  | 
  | enableCubeMap(SoState *state, SoNode *node, const int unit) | SoMultiTextureEnabledElement | static | 
  | enableRectangle(SoState *state, SoNode *node, const int unit) | SoMultiTextureEnabledElement | static | 
  | get(SoState *state, const int unit) | SoMultiTextureEnabledElement | static | 
  | getActiveUnits(SoState *state, int &lastenabled) | SoMultiTextureEnabledElement | static | 
  | getClassStackIndex(void) (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | static | 
  | getClassTypeId(void) (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | static | 
  | getConstElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic | 
  | getDepth(void) const | SoElement |  | 
  | getElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic | 
  | getEnabledUnits(SoState *state, int &lastenabled) | SoMultiTextureEnabledElement | static | 
  | getIdFromStackIndex(const int stackIndex) | SoElement | static | 
  | getMode(SoState *state, const int unit) | SoMultiTextureEnabledElement | static | 
  | getMode(const int unit) const  (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | protected | 
  | getNextFree(void) const | SoElement | protected | 
  | getNextInStack(void) const | SoElement | protected | 
  | getNumStackIndices(void) | SoElement | static | 
  | getStackIndex(void) const | SoElement |  | 
  | getTypeId(void) const | SoElement |  | 
  | init(SoState *state) | SoMultiTextureEnabledElement | virtual | 
  | initClass(void) (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | static | 
  | initElements(void) | SoElement | static | 
  | isEnabled(const int unit) const | SoMultiTextureEnabledElement | protected | 
  | matches(const SoElement *elem) const | SoMultiTextureEnabledElement | virtual | 
  | Mode enum name (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement |  | 
  | pop(SoState *state, const SoElement *prevTopElement) | SoElement | virtual | 
  | print(FILE *file=stdout) const | SoElement | virtual | 
  | push(SoState *state) | SoMultiTextureEnabledElement | virtual | 
  | RECTANGLE enum value (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement |  | 
  | set(SoState *state, SoNode *node, const int unit, const SbBool enabled) | SoMultiTextureEnabledElement | static | 
  | setDepth(const int depth) | SoElement |  | 
  | setElt(const int unit, const int mode) | SoMultiTextureEnabledElement | virtual | 
  | setStackIndex(const int index) | SoElement | protected | 
  | setTypeId(const SoType typeId) | SoElement | protected | 
  | SoElement(void) | SoElement | protected | 
  | SoMultiTextureEnabledElement(void) | SoMultiTextureEnabledElement | protected | 
  | stackIndex | SoElement | protected | 
  | stackToType | SoElement | protectedstatic | 
  | TEXTURE2D enum value (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement |  | 
  | TEXTURE3D enum value (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement |  | 
  | typeId | SoElement | protected | 
  | ~SoElement() | SoElement | virtual | 
  | ~SoMultiTextureEnabledElement() | SoMultiTextureEnabledElement | protectedvirtual |