1 #ifndef COIN_SOSHADERPROGRAM_H 
    2 #define COIN_SOSHADERPROGRAM_H 
   27 #include <Inventor/nodes/SoNode.h> 
   28 #include <Inventor/nodes/SoSubNode.h> 
   29 #include <Inventor/fields/SoMFNode.h> 
   35 typedef void SoShaderProgramEnableCB(
void * closure, 
 
   50   void setEnableCallback(SoShaderProgramEnableCB * cb,
 
   58   static void initClass();
 
   64   class SoShaderProgramP * pimpl;
 
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
#define SO_NODE_HEADER(classname)
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
SoMFNode shaderObject
Definition: SoShaderProgram.h:46
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoShaderProgram class is used to specify a set of vertex/geometry/fragment objects. 
Definition: SoShaderProgram.h:41
The SoMFNode class is a container for nodes.This field container stores an array of pointers to nodes...
Definition: SoMFNode.h:32
SoState * state
Definition: SoAction.h:131
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41