29 #include <Inventor/SbVec3f.h> 
   41   void offset(
const float d);
 
   42   SbBool intersect(
const SbLine& l, 
SbVec3f& intersection) 
const;
 
   43   void transform(
const SbMatrix& matrix);
 
   44   SbBool isInHalfSpace(
const SbVec3f& point) 
const;
 
   45   float getDistance(
const SbVec3f &point) 
const;
 
   46   const SbVec3f& getNormal(
void) 
const;
 
   47   float getDistanceFromOrigin(
void) 
const;
 
   48   friend COIN_DLL_API 
int operator ==(
const SbPlane& p1, 
const SbPlane& p2);
 
   49   friend COIN_DLL_API 
int operator !=(
const SbPlane& p1, 
const SbPlane& p2);
 
   51   void print(FILE * file) 
const;
 
   63 #endif // !COIN_SBPLANE_H 
int operator!=(const SbBox2d &b1, const SbBox2d &b2)
Definition: SbBox2d.h:92
int operator==(const SbBox2d &b1, const SbBox2d &b2)
Definition: SbBox2d.h:88
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
The SbLine class represents a line in 3D space.SbLine provides a way of specifying a directed line...
Definition: SbLine.h:32
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
The SbPlane class represents a plane in 3D space.SbDPPlane is used by many other classes in Coin...
Definition: SbPlane.h:34