1 #ifndef COIN_SOSHAPEHINTSELEMENT_H 
    2 #define COIN_SOSHAPEHINTSELEMENT_H 
   27 #include <Inventor/elements/SoSubElement.h> 
   29 class COIN_DLL_API SoShapeHintsElement : 
public SoElement {
 
   32   SO_ELEMENT_HEADER(SoShapeHintsElement);
 
   36   virtual ~SoShapeHintsElement();
 
   66                   const VertexOrdering vertexOrdering,
 
   67                   const ShapeType shapeType, 
const FaceType faceType);
 
   68   static void set(
SoState * 
const state,
 
   69                   const VertexOrdering vertexOrdering,
 
   70                   const ShapeType shapeType, 
const FaceType faceType);
 
   71   static void get(
SoState * 
const state, VertexOrdering & vertexOrdering,
 
   72                   ShapeType & shapeType, FaceType & faceType);
 
   74   static VertexOrdering getVertexOrdering(
SoState * 
const state);
 
   75   static ShapeType getShapeType(
SoState * 
const state);
 
   76   static FaceType getFaceType(
SoState * 
const state);
 
   78   static VertexOrdering getDefaultVertexOrdering();
 
   79   static ShapeType getDefaultShapeType();
 
   80   static FaceType getDefaultFaceType();
 
   82   virtual void print(FILE * file) 
const;
 
   85   void updateLazyElement(
SoState * state);
 
   86   virtual void setElt(VertexOrdering vertexOrdering,
 
   87                       ShapeType shapeType, FaceType faceType);
 
   89   VertexOrdering vertexOrdering;
 
   95 #endif // !COIN_SOSHAPEHINTSELEMENT_H 
static void initClass(void)
Definition: SoElement.cpp:507
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:609
virtual void push(SoState *state)
Definition: SoElement.cpp:570
virtual void print(FILE *file=stdout) const 
Definition: SoElement.cpp:595
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoElement is the abstract base class for all elements. 
Definition: SoElement.h:34
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void init(SoState *state)
Definition: SoElement.cpp:553
virtual SoElement * copyMatchInfo(void) const =0
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585