1 #ifndef COIN_SOTEXTURE3ENABLEDELEMENT_H 
    2 #define COIN_SOTEXTURE3ENABLEDELEMENT_H 
   27 #include <Inventor/elements/SoInt32Element.h> 
   29 class COIN_DLL_API SoTexture3EnabledElement : 
public SoInt32Element {
 
   32   SO_ELEMENT_HEADER(SoTexture3EnabledElement);
 
   34   static void initClass(
void);
 
   36   virtual ~SoTexture3EnabledElement();
 
   41                    const SbBool enabled);
 
   42   static SbBool 
get(
SoState * 
const state);
 
   43   static SbBool getDefault(
void);
 
   45   virtual void setElt(int32_t value);
 
   48 #endif // !COIN_SOTEXTURE3ENABLEDELEMENT_H 
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoInt32Element class is the base class for elements that simply store a 32-bit integer...
Definition: SoInt32Element.h:30
virtual void setElt(int32_t value)
FIXME: write doc. 
Definition: SoInt32Element.cpp:143
virtual void init(SoState *state)
FIXME: write doc. 
Definition: SoInt32Element.cpp:151