The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.  
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#include <Inventor/elements/SoCreaseAngleElement.h>
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| static SoType | getClassTypeId (void) | 
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| static int | getClassStackIndex (void) | 
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| static void * | createInstance (void) | 
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| static void | initClass (void) | 
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| static void | set (SoState *const state, SoNode *const node, const float complexity) | 
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| static void | set (SoState *const state, const float complexity) | 
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| static float | get (SoState *const state) | 
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| static float | get (SoState *const state, const SbBool isvrml1) | 
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| static float | getDefault (void) | 
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| static float | getDefault (const SbBool isvrml1) | 
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| static SoType | getClassTypeId (void) | 
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| static int | getClassStackIndex (void) | 
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| static void | initClass (void) | 
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| static void | set (const int stackIndex, SoState *const state, SoNode *const node, const float value) | 
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| static void | set (const int stackIndex, SoState *const state, const float value) | 
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| static float | get (const int stackIndex, SoState *const state) | 
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| static void | initClass (void) | 
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| static SoType | getClassTypeId (void) | 
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| static int | getClassStackIndex (void) | 
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| static void | initElements (void) | 
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| static int | getNumStackIndices (void) | 
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| static SoType | getIdFromStackIndex (const int stackIndex) | 
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The SoCreaseAngleElement class stores the crease angle during a scene graph traversal. 
  
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          | SoCreaseAngleElement::~SoCreaseAngleElement | ( | void |  | ) |  |  | protectedvirtual | 
 
 
  
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          | void * SoCreaseAngleElement::createInstance | ( | void |  | ) |  |  | static | 
 
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. 
 
 
  
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          | void SoCreaseAngleElement::init | ( | SoState * | state | ) |  |  | virtual | 
 
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects. 
Reimplemented from SoFloatElement.
 
 
  
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          | void SoCreaseAngleElement::set | ( | SoState *const | state, |  
          |  |  | SoNode *const | node, |  
          |  |  | const float | complexity |  
          |  | ) |  |  |  | static | 
 
Sets the value of this element. 
 
 
  
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          | void SoCreaseAngleElement::set | ( | SoState *const | state, |  
          |  |  | const float | complexity |  
          |  | ) |  |  |  | static | 
 
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. 
 
 
  
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          | float SoCreaseAngleElement::get | ( | SoState *const | state | ) |  |  | static | 
 
Returns the element value. This method can be used if you know that the node that is going to use the crease angle is an Inventor node. 
 
 
  
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          | float SoCreaseAngleElement::get | ( | SoState *const | state, |  
          |  |  | const SbBool | isvrml1 |  
          |  | ) |  |  |  | static | 
 
Returns the element value. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.
This method is an extension versus the Open Inventor API.
- See also
- SoNode::getNodeType() 
 
 
  
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          | float SoCreaseAngleElement::getDefault | ( | void |  | ) |  |  | static | 
 
Returns the default value for Inventor scene graphs (0.0). 
 
 
  
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          | float SoCreaseAngleElement::getDefault | ( | const SbBool | isvrml1 | ) |  |  | static | 
 
Returns the default value for this element. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.
This method is an extension versus the Open Inventor API.
- See also
- SoNode::getNodeType() 
 
 
The documentation for this class was generated from the following files: