Bullet Collision Detection & Physics Library: btManifoldResult.h File Reference

Bullet Collision Detection & Physics Library

Classes | Typedefs | Variables
btManifoldResult.h File Reference
`#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"`
`#include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h"`
`#include "LinearMath/btTransform.h"`
`#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"`
`#include "BulletCollision/CollisionDispatch/btCollisionObject.h"`
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## Classes
class | btManifoldResult
| btManifoldResult is a helper class to manage contact results. More...

## Typedefs
typedef bool(* | ContactAddedCallback) (btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1)

## Variables
ContactAddedCallback | gContactAddedCallback
| This is to allow MaterialCombiner/Custom Friction/Restitution values. More...

## Typedef Documentation

## § ContactAddedCallback

typedef bool(* ContactAddedCallback) (btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1)

Definition at line 32 of file btManifoldResult.h.

## Variable Documentation

## § gContactAddedCallback

ContactAddedCallback gContactAddedCallback

This is to allow MaterialCombiner/Custom Friction/Restitution values.

Definition at line 23 of file btManifoldResult.cpp.