Bullet Collision Detection & Physics Library: btTetrahedronShapeEx Class Reference

Bullet Collision Detection & Physics Library

Public Member Functions | List of all members
btTetrahedronShapeEx Class Reference

Helper class for tetrahedrons. More...

`#include <btGImpactShape.h>`

Inheritance diagram for btTetrahedronShapeEx:
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Collaboration diagram for btTetrahedronShapeEx:
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## Public Member Functions
| btTetrahedronShapeEx ()
void | setVertices (const btVector3 &v0, const btVector3 &v1, const btVector3 &v2, const btVector3 &v3)
Public Member Functions inherited from btBU_Simplex1to4
| BT_DECLARE_ALIGNED_ALLOCATOR ()
| btBU_Simplex1to4 ()
| btBU_Simplex1to4 (const btVector3 &pt0)
| btBU_Simplex1to4 (const btVector3 &pt0, const btVector3 &pt1)
| btBU_Simplex1to4 (const btVector3 &pt0, const btVector3 &pt1, const btVector3 &pt2)
| btBU_Simplex1to4 (const btVector3 &pt0, const btVector3 &pt1, const btVector3 &pt2, const btVector3 &pt3)
void | reset ()
virtual void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
| getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version More...
void | addVertex (const btVector3 &pt)
virtual int | getNumVertices () const
virtual int | getNumEdges () const
virtual void | getEdge (int i, btVector3 &pa, btVector3 &pb) const
virtual void | getVertex (int i, btVector3 &vtx) const
virtual int | getNumPlanes () const
virtual void | getPlane (btVector3 &planeNormal, btVector3 &planeSupport, int i) const
virtual int | getIndex (int i) const
virtual bool | isInside (const btVector3 &pt, btScalar tolerance) const
virtual const char * | getName () const
| getName is for debugging More...
Public Member Functions inherited from btPolyhedralConvexAabbCachingShape
| btPolyhedralConvexAabbCachingShape ()
void | getNonvirtualAabb (const btTransform &trans, btVector3 &aabbMin, btVector3 &aabbMax, btScalar margin) const
virtual void | setLocalScaling (const btVector3 &scaling)
void | recalcLocalAabb ()
Public Member Functions inherited from btPolyhedralConvexShape
| BT_DECLARE_ALIGNED_ALLOCATOR ()
| btPolyhedralConvexShape ()
virtual | ~btPolyhedralConvexShape ()
virtual bool | initializePolyhedralFeatures (int shiftVerticesByMargin=0)
| optional method mainly used to generate multiple contact points by clipping polyhedral features (faces/edges) experimental/work-in-progress More...
const btConvexPolyhedron * | getConvexPolyhedron () const
virtual btVector3 | localGetSupportingVertexWithoutMargin (const btVector3 &vec) const
virtual void | batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual void | calculateLocalInertia (btScalar mass, btVector3 &inertia) const
Public Member Functions inherited from btConvexInternalShape
| BT_DECLARE_ALIGNED_ALLOCATOR ()
virtual | ~btConvexInternalShape ()
virtual btVector3 | localGetSupportingVertex (const btVector3 &vec) const
const btVector3 & | getImplicitShapeDimensions () const
void | setImplicitShapeDimensions (const btVector3 &dimensions)
| warning: use setImplicitShapeDimensions with care changing a collision shape while the body is in the world is not recommended, it is best to remove the body from the world, then make the change, and re-add it alternatively flush the contact points, see documentation for 'cleanProxyFromPairs' More...
void | setSafeMargin (btScalar minDimension, btScalar defaultMarginMultiplier=0.1f)
void | setSafeMargin (const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f)
virtual void | getAabbSlow (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual const btVector3 & | getLocalScaling () const
const btVector3 & | getLocalScalingNV () const
virtual void | setMargin (btScalar margin)
virtual btScalar | getMargin () const
btScalar | getMarginNV () const
virtual int | getNumPreferredPenetrationDirections () const
virtual void | getPreferredPenetrationDirection (int index, btVector3 &penetrationVector) const
virtual int | calculateSerializeBufferSize () const
virtual const char * | serialize (void *dataBuffer, btSerializer *serializer) const
| fills the dataBuffer and returns the struct name (and 0 on failure) More...
Public Member Functions inherited from btConvexShape
| BT_DECLARE_ALIGNED_ALLOCATOR ()
| btConvexShape ()
| not supported on IBM SDK, until we fix the alignment of btVector3 More...
virtual | ~btConvexShape ()
btVector3 | localGetSupportVertexWithoutMarginNonVirtual (const btVector3 &vec) const
btVector3 | localGetSupportVertexNonVirtual (const btVector3 &vec) const
btScalar | getMarginNonVirtual () const
void | getAabbNonVirtual (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void | project (const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) const
Public Member Functions inherited from btCollisionShape
| BT_DECLARE_ALIGNED_ALLOCATOR ()
| btCollisionShape ()
virtual | ~btCollisionShape ()
virtual void | getBoundingSphere (btVector3 &center, btScalar &radius) const
virtual btScalar | getAngularMotionDisc () const
| getAngularMotionDisc returns the maximus radius needed for Conservative Advancement to handle time-of-impact with rotations. More...
virtual btScalar | getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const
void | calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const
| calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative More...
bool | isPolyhedral () const
bool | isConvex2d () const
bool | isConvex () const
bool | isNonMoving () const
bool | isConcave () const
bool | isCompound () const
bool | isSoftBody () const
bool | isInfinite () const
| isInfinite is used to catch simulation error (aabb check) More...
int | getShapeType () const
virtual btVector3 | getAnisotropicRollingFrictionDirection () const
| the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example More...
void | setUserPointer (void *userPtr)
| optional user data pointer More...
void * | getUserPointer () const
void | setUserIndex (int index)
int | getUserIndex () const
virtual void | serializeSingleShape (btSerializer *serializer) const

## Additional Inherited Members
Protected Member Functions inherited from btPolyhedralConvexAabbCachingShape
void | setCachedLocalAabb (const btVector3 &aabbMin, const btVector3 &aabbMax)
void | getCachedLocalAabb (btVector3 &aabbMin, btVector3 &aabbMax) const
Protected Member Functions inherited from btConvexInternalShape
| btConvexInternalShape ()
Protected Attributes inherited from btBU_Simplex1to4
int | m_numVertices
btVector3 | m_vertices [4]
Protected Attributes inherited from btPolyhedralConvexShape
btConvexPolyhedron * | m_polyhedron
Protected Attributes inherited from btConvexInternalShape
btVector3 | m_localScaling
btVector3 | m_implicitShapeDimensions
btScalar | m_collisionMargin
btScalar | m_padding
Protected Attributes inherited from btCollisionShape
int | m_shapeType
void * | m_userPointer
int | m_userIndex

## Detailed Description

Helper class for tetrahedrons.

Definition at line 56 of file btGImpactShape.h.

## Constructor & Destructor Documentation

## § btTetrahedronShapeEx()

btTetrahedronShapeEx::btTetrahedronShapeEx | ( |  | ) |
| inline

Definition at line 59 of file btGImpactShape.h.

## Member Function Documentation

## § setVertices()

void btTetrahedronShapeEx::setVertices | ( | const btVector3 & | v0,
|  | const btVector3 & | v1,
|  | const btVector3 & | v2,
|  | const btVector3 & | v3
| ) |  |
| inline

Definition at line 65 of file btGImpactShape.h.

The documentation for this class was generated from the following file:

- btGImpactShape.h