Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

btKinematicClosestNotMeConvexResultCallback Member List

This is the complete list of members for btKinematicClosestNotMeConvexResultCallback, including all inherited members.

addSingleResult(btCollisionWorld::LocalConvexResult &convexResult, bool normalInWorldSpace) | btKinematicClosestNotMeConvexResultCallback | inlinevirtual
btKinematicClosestNotMeConvexResultCallback(btCollisionObject *me, const btVector3 &up, btScalar minSlopeDot) | btKinematicClosestNotMeConvexResultCallback | inline
ClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld) | btCollisionWorld::ClosestConvexResultCallback | inline
ConvexResultCallback() | btCollisionWorld::ConvexResultCallback | inline
hasHit() const | btCollisionWorld::ConvexResultCallback | inline
m_closestHitFraction | btCollisionWorld::ConvexResultCallback |
m_collisionFilterGroup | btCollisionWorld::ConvexResultCallback |
m_collisionFilterMask | btCollisionWorld::ConvexResultCallback |
m_convexFromWorld | btCollisionWorld::ClosestConvexResultCallback |
m_convexToWorld | btCollisionWorld::ClosestConvexResultCallback |
m_hitCollisionObject | btCollisionWorld::ClosestConvexResultCallback |
m_hitNormalWorld | btCollisionWorld::ClosestConvexResultCallback |
m_hitPointWorld | btCollisionWorld::ClosestConvexResultCallback |
m_me | btKinematicClosestNotMeConvexResultCallback | protected
m_minSlopeDot | btKinematicClosestNotMeConvexResultCallback | protected
m_up | btKinematicClosestNotMeConvexResultCallback | protected
needsCollision(btBroadphaseProxy *proxy0) const | btCollisionWorld::ConvexResultCallback | inlinevirtual
~ConvexResultCallback() | btCollisionWorld::ConvexResultCallback | inlinevirtual