#------------------------------------------------------------------------------
#
#  Copyright (c) 2008, Enthought, Inc.
#  All rights reserved.
#
#  This software is provided without warranty under the terms of the BSD
#  license included in enthought/LICENSE.txt and may be redistributed only
#  under the conditions described in the aforementioned license.  The license
#  is also available online at http://www.enthought.com/licenses/BSD.txt
#
#  Thanks for using Enthought open source!
#
#  Author: David C. Morrill
#  Date:   10/21/2004
#
#------------------------------------------------------------------------------

""" Defines the button editor factory for all traits toolkit backends.
"""

#-------------------------------------------------------------------------------
#  Imports:
#-------------------------------------------------------------------------------



from traits.api import Str, Range, Enum, Property, Trait

# CIRCULAR IMPORT FIXME: Importing from the source rather than traits.ui.api
# to avoid circular imports, as this EditorFactory will be part of
# traits.ui.api as well.

from ..view import View

from ..ui_traits import AView, Image

from ..editor_factory import EditorFactory

#-------------------------------------------------------------------------------
#  'ToolkitEditorFactory' class:
#-------------------------------------------------------------------------------

class ToolkitEditorFactory ( EditorFactory ):
    """ Editor factory for buttons.
    """

    #---------------------------------------------------------------------------
    #  Trait definitions:
    #---------------------------------------------------------------------------

    # Value to set when the button is clicked
    value = Property

    # Optional label for the button
    label = Str

    # The name of the external object trait that the button label is synced to
    label_value = Str

    # The name of the trait on the object that contains the list of possible
    # values.  If this is set, then the value, label, and label_value traits
    # are ignored; instead, they will be set from this list.  When this button
    # is clicked, the value set will be the one selected from the drop-down.
    values_trait = Trait(None, None, Str)

    # (Optional) Image to display on the button
    image = Image

    # Extra padding to add to both the left and the right sides
    width_padding = Range( 0, 31, 7 )

    # Extra padding to add to both the top and the bottom sides
    height_padding = Range( 0, 31, 5 )

    # Presentation style
    style = Enum( 'button', 'radio', 'toolbar', 'checkbox' )

    # Orientation of the text relative to the image
    orientation = Enum( 'vertical', 'horizontal' )

    # The optional view to display when the button is clicked:
    view = AView

    #---------------------------------------------------------------------------
    #  Traits view definition:
    #---------------------------------------------------------------------------

    traits_view = View( [ 'label', 'value', '|[]' ] )

    #---------------------------------------------------------------------------
    #  Implementation of the 'value' property:
    #---------------------------------------------------------------------------

    def _get_value ( self ):
        return self._value

    def _set_value ( self, value ):
        self._value = value
        if isinstance(value, str):
            try:
                self._value = int( value )
            except:
                try:
                    self._value = float( value )
                except:
                    pass

    #---------------------------------------------------------------------------
    #  Initializes the object:
    #---------------------------------------------------------------------------

    def __init__ ( self, **traits ):
        self._value = 0
        super( ToolkitEditorFactory, self ).__init__( **traits )


# Define the ButtonEditor class
ButtonEditor = ToolkitEditorFactory

### EOF ---------------------------------------------------------------------
