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Bullet Collision Detection & Physics Library
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This is the complete list of members for bt32BitAxisSweep3, including all inherited members.
| aabbTest(const btVector3 &aabbMin, const btVector3 &aabbMax, btBroadphaseAabbCallback &callback) | btAxisSweep3Internal< unsigned int > | virtual |
| addHandle(const btVector3 &aabbMin, const btVector3 &aabbMax, void *pOwner, short int collisionFilterGroup, short int collisionFilterMask, btDispatcher *dispatcher, void *multiSapProxy) | btAxisSweep3Internal< unsigned int > | |
| allocHandle() | btAxisSweep3Internal< unsigned int > | protected |
| bt32BitAxisSweep3(const btVector3 &worldAabbMin, const btVector3 &worldAabbMax, unsigned int maxHandles=1500000, btOverlappingPairCache *pairCache=0, bool disableRaycastAccelerator=false) | bt32BitAxisSweep3 | |
| BT_DECLARE_ALIGNED_ALLOCATOR() | btAxisSweep3Internal< unsigned int > | |
| btAxisSweep3Internal(const btVector3 &worldAabbMin, const btVector3 &worldAabbMax, unsigned int handleMask, unsigned int handleSentinel, unsigned int maxHandles=16384, btOverlappingPairCache *pairCache=0, bool disableRaycastAccelerator=false) | btAxisSweep3Internal< unsigned int > | |
| calculateOverlappingPairs(btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > | virtual |
| createProxy(const btVector3 &aabbMin, const btVector3 &aabbMax, int shapeType, void *userPtr, short int collisionFilterGroup, short int collisionFilterMask, btDispatcher *dispatcher, void *multiSapProxy) | btAxisSweep3Internal< unsigned int > | virtual |
| destroyProxy(btBroadphaseProxy *proxy, btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > | virtual |
| freeHandle(unsigned int handle) | btAxisSweep3Internal< unsigned int > | protected |
| getAabb(btBroadphaseProxy *proxy, btVector3 &aabbMin, btVector3 &aabbMax) const | btAxisSweep3Internal< unsigned int > | virtual |
| getBroadphaseAabb(btVector3 &aabbMin, btVector3 &aabbMax) const | btAxisSweep3Internal< unsigned int > | inlinevirtual |
| getHandle(unsigned int index) const | btAxisSweep3Internal< unsigned int > | inline |
| getNumHandles() const | btAxisSweep3Internal< unsigned int > | inline |
| getOverlappingPairCache() | btAxisSweep3Internal< unsigned int > | inlinevirtual |
| getOverlappingPairCache() const | btAxisSweep3Internal< unsigned int > | inlinevirtual |
| getOverlappingPairUserCallback() const | btAxisSweep3Internal< unsigned int > | inline |
| m_bpHandleMask | btAxisSweep3Internal< unsigned int > | protected |
| m_firstFreeHandle | btAxisSweep3Internal< unsigned int > | protected |
| m_handleSentinel | btAxisSweep3Internal< unsigned int > | protected |
| m_invalidPair | btAxisSweep3Internal< unsigned int > | protected |
| m_maxHandles | btAxisSweep3Internal< unsigned int > | protected |
| m_nullPairCache | btAxisSweep3Internal< unsigned int > | protected |
| m_numHandles | btAxisSweep3Internal< unsigned int > | protected |
| m_ownsPairCache | btAxisSweep3Internal< unsigned int > | protected |
| m_pairCache | btAxisSweep3Internal< unsigned int > | protected |
| m_pEdges | btAxisSweep3Internal< unsigned int > | protected |
| m_pEdgesRawPtr | btAxisSweep3Internal< unsigned int > | protected |
| m_pHandles | btAxisSweep3Internal< unsigned int > | protected |
| m_quantize | btAxisSweep3Internal< unsigned int > | protected |
| m_raycastAccelerator | btAxisSweep3Internal< unsigned int > | protected |
| m_userPairCallback | btAxisSweep3Internal< unsigned int > | protected |
| m_worldAabbMax | btAxisSweep3Internal< unsigned int > | protected |
| m_worldAabbMin | btAxisSweep3Internal< unsigned int > | protected |
| printStats() | btAxisSweep3Internal< unsigned int > | inlinevirtual |
| processAllOverlappingPairs(btOverlapCallback *callback) | btAxisSweep3Internal< unsigned int > | |
| quantize(unsigned int *out, const btVector3 &point, int isMax) const | btAxisSweep3Internal< unsigned int > | |
| rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btBroadphaseRayCallback &rayCallback, const btVector3 &aabbMin=btVector3(0, 0, 0), const btVector3 &aabbMax=btVector3(0, 0, 0)) | btAxisSweep3Internal< unsigned int > | virtual |
| removeHandle(unsigned int handle, btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > | |
| resetPool(btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > | virtual |
| setAabb(btBroadphaseProxy *proxy, const btVector3 &aabbMin, const btVector3 &aabbMax, btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > | virtual |
| setOverlappingPairUserCallback(btOverlappingPairCallback *pairCallback) | btAxisSweep3Internal< unsigned int > | inline |
| sortMaxDown(int axis, unsigned int edge, btDispatcher *dispatcher, bool updateOverlaps) | btAxisSweep3Internal< unsigned int > | protected |
| sortMaxUp(int axis, unsigned int edge, btDispatcher *dispatcher, bool updateOverlaps) | btAxisSweep3Internal< unsigned int > | protected |
| sortMinDown(int axis, unsigned int edge, btDispatcher *dispatcher, bool updateOverlaps) | btAxisSweep3Internal< unsigned int > | protected |
| sortMinUp(int axis, unsigned int edge, btDispatcher *dispatcher, bool updateOverlaps) | btAxisSweep3Internal< unsigned int > | protected |
| testAabbOverlap(btBroadphaseProxy *proxy0, btBroadphaseProxy *proxy1) | btAxisSweep3Internal< unsigned int > | |
| testOverlap2D(const Handle *pHandleA, const Handle *pHandleB, int axis0, int axis1) | btAxisSweep3Internal< unsigned int > | protected |
| unQuantize(btBroadphaseProxy *proxy, btVector3 &aabbMin, btVector3 &aabbMax) const | btAxisSweep3Internal< unsigned int > | |
| updateHandle(unsigned int handle, const btVector3 &aabbMin, const btVector3 &aabbMax, btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > | |
| ~btAxisSweep3Internal() | btAxisSweep3Internal< unsigned int > | virtual |
| ~btBroadphaseInterface() | btBroadphaseInterface | inlinevirtual |
1.8.12