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Bullet Collision Detection & Physics Library
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#include <btSoftBody.h>
Public Types | |
| enum | _ { V_Point, V_TwoSided, V_TwoSidedLiftDrag, V_OneSided, F_TwoSided, F_TwoSidedLiftDrag, F_OneSided, END } |
Definition at line 84 of file btSoftBody.h.
| Enumerator | |
|---|---|
| V_Point | |
| V_TwoSided | Vertex normals are oriented toward velocity. |
| V_TwoSidedLiftDrag | Vertex normals are flipped to match velocity. |
| V_OneSided | Vertex normals are flipped to match velocity and lift and drag forces are applied. |
| F_TwoSided | Vertex normals are taken as it is. |
| F_TwoSidedLiftDrag | Face normals are flipped to match velocity. |
| F_OneSided | Face normals are flipped to match velocity and lift and drag forces are applied. |
| END | Face normals are taken as it is. |
Definition at line 84 of file btSoftBody.h.
1.8.12