(PECL imagick 2.0.0)
  
   Class synopsis
   
    
    
     ImagickDraw
     {
    
   bool annotation
    ( 
float $x
   , 
float $y
   , 
string $text
   )
 
   bool arc
    ( 
float $sx
   , 
float $sy
   , 
float $ex
   , 
float $ey
   , 
float $sd
   , 
float $ed
   )
 
   bool bezier
    ( 
array $coordinates
   )
 
   bool circle
    ( 
float $ox
   , 
float $oy
   , 
float $px
   , 
float $py
   )
 
   ImagickDraw clone
    ( 
void
   )
 
   bool color
    ( 
float $x
   , 
float $y
   , 
int $paintMethod
   )
 
   bool composite
    ( 
int $compose
   , 
float $x
   , 
float $y
   , 
float $width
   , 
float $height
   , 
Imagick $compositeWand
   )
 
   bool ellipse
    ( 
float $ox
   , 
float $oy
   , 
float $rx
   , 
float $ry
   , 
float $start
   , 
float $end
   )
 
   bool line
    ( 
float $sx
   , 
float $sy
   , 
float $ex
   , 
float $ey
   )
 
   bool matte
    ( 
float $x
   , 
float $y
   , 
int $paintMethod
   )
 
   bool pathCurveToAbsolute
    ( 
float $x1
   , 
float $y1
   , 
float $x2
   , 
float $y2
   , 
float $x
   , 
float $y
   )
 
   bool pathCurveToRelative
    ( 
float $x1
   , 
float $y1
   , 
float $x2
   , 
float $y2
   , 
float $x
   , 
float $y
   )
 
   bool pathEllipticArcAbsolute
    ( 
float $rx
   , 
float $ry
   , 
float $x_axis_rotation
   , 
bool $large_arc_flag
   , 
bool $sweep_flag
   , 
float $x
   , 
float $y
   )
 
   bool pathEllipticArcRelative
    ( 
float $rx
   , 
float $ry
   , 
float $x_axis_rotation
   , 
bool $large_arc_flag
   , 
bool $sweep_flag
   , 
float $x
   , 
float $y
   )
 
   bool point
    ( 
float $x
   , 
float $y
   )
 
   bool polygon
    ( 
array $coordinates
   )
 
   bool pushPattern
    ( 
string $pattern_id
   , 
float $x
   , 
float $y
   , 
float $width
   , 
float $height
   )
 
   bool rectangle
    ( 
float $x1
   , 
float $y1
   , 
float $x2
   , 
float $y2
   )
 
   bool rotate
    ( 
float $degrees
   )
 
   bool roundRectangle
    ( 
float $x1
   , 
float $y1
   , 
float $x2
   , 
float $y2
   , 
float $rx
   , 
float $ry
   )
 
   bool scale
    ( 
float $x
   , 
float $y
   )
 
   public void setResolution
    ( 
string $x_resolution
   , 
string $y_resolution
   )
 
   bool setViewbox
    ( 
int $x1
   , 
int $y1
   , 
int $x2
   , 
int $y2
   )
 
   bool skewX
    ( 
float $degrees
   )
 
   bool skewY
    ( 
float $degrees
   )
 
   }
 
   
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