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object --+
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??.instance --+
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Transform
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| Transform |
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| (dx, dy, dz) |
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| float |
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Inherited from Inherited from |
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__getstate_manages_dict__ = True
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__instance_size__ = 16
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__safe_for_unpickling__ = True
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isLinear True if this transform is linear |
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typeName name of this transform's type |
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Inherited from |
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x.__init__(...) initializes x; see help(type(x)) for signature
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helper for pickle
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indexToWorld((x, y, z)) -> (x', y', z') Apply this transformation to the given coordinates. |
Accumulate a uniform scale. scale((sx, sy, sz)) Accumulate a nonuniform scale. |
translate((x, y, z)) Accumulate a translation. |
Return the size of voxels of the linear component of this transform. voxelSize((x, y, z)) -> (dx, dy, dz) Return the size of the voxel at position (x, y, z).
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Return the voxel volume of the linear component of this transform. voxelVolume((x, y, z)) -> float Return the voxel volume at position (x, y, z).
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worldToIndex((x, y, z)) -> (x', y', z') Apply the inverse of this transformation to the given coordinates. |
worldToIndexCellCentered((x, y, z)) -> (i, j, k) Apply the inverse of this transformation to the given coordinates and round the result to the nearest integer coordinates. |
worldToIndexNodeCentered((x, y, z)) -> (i, j, k) Apply the inverse of this transformation to the given coordinates and round the result down to the nearest integer coordinates. |
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isLinearTrue if this transform is linear
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typeNamename of this transform's type
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