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Bullet Collision Detection & Physics Library
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This is the complete list of members for btTriangleIndexVertexMaterialArray, including all inherited members.
| addIndexedMesh(const btIndexedMesh &mesh, PHY_ScalarType indexType=PHY_INTEGER) | btTriangleIndexVertexArray | inline |
| addMaterialProperties(const btMaterialProperties &mat, PHY_ScalarType triangleType=PHY_INTEGER) | btTriangleIndexVertexMaterialArray | inline |
| BT_DECLARE_ALIGNED_ALLOCATOR() | btTriangleIndexVertexMaterialArray | |
| btStridingMeshInterface() | btStridingMeshInterface | inline |
| btTriangleIndexVertexArray() | btTriangleIndexVertexArray | inline |
| btTriangleIndexVertexArray(int numTriangles, int *triangleIndexBase, int triangleIndexStride, int numVertices, btScalar *vertexBase, int vertexStride) | btTriangleIndexVertexArray | |
| btTriangleIndexVertexMaterialArray() | btTriangleIndexVertexMaterialArray | inline |
| btTriangleIndexVertexMaterialArray(int numTriangles, int *triangleIndexBase, int triangleIndexStride, int numVertices, btScalar *vertexBase, int vertexStride, int numMaterials, unsigned char *materialBase, int materialStride, int *triangleMaterialsBase, int materialIndexStride) | btTriangleIndexVertexMaterialArray | |
| calculateAabbBruteForce(btVector3 &aabbMin, btVector3 &aabbMax) | btStridingMeshInterface | |
| calculateSerializeBufferSize() const | btStridingMeshInterface | inlinevirtual |
| getIndexedMeshArray() | btTriangleIndexVertexArray | inline |
| getIndexedMeshArray() const | btTriangleIndexVertexArray | inline |
| getLockedMaterialBase(unsigned char **materialBase, int &numMaterials, PHY_ScalarType &materialType, int &materialStride, unsigned char **triangleMaterialBase, int &numTriangles, int &triangleMaterialStride, PHY_ScalarType &triangleType, int subpart=0) | btTriangleIndexVertexMaterialArray | virtual |
| getLockedReadOnlyMaterialBase(const unsigned char **materialBase, int &numMaterials, PHY_ScalarType &materialType, int &materialStride, const unsigned char **triangleMaterialBase, int &numTriangles, int &triangleMaterialStride, PHY_ScalarType &triangleType, int subpart=0) | btTriangleIndexVertexMaterialArray | virtual |
| getLockedReadOnlyVertexIndexBase(const unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &vertexStride, const unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0) const | btTriangleIndexVertexArray | virtual |
| getLockedVertexIndexBase(unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &vertexStride, unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0) | btTriangleIndexVertexArray | virtual |
| getNumSubParts() const | btTriangleIndexVertexArray | inlinevirtual |
| getPremadeAabb(btVector3 *aabbMin, btVector3 *aabbMax) const | btTriangleIndexVertexArray | virtual |
| getScaling() const | btStridingMeshInterface | inline |
| hasPremadeAabb() const | btTriangleIndexVertexArray | virtual |
| InternalProcessAllTriangles(btInternalTriangleIndexCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btStridingMeshInterface | virtual |
| m_aabbMax | btTriangleIndexVertexArray | mutableprotected |
| m_aabbMin | btTriangleIndexVertexArray | mutableprotected |
| m_hasAabb | btTriangleIndexVertexArray | mutableprotected |
| m_indexedMeshes | btTriangleIndexVertexArray | protected |
| m_materials | btTriangleIndexVertexMaterialArray | protected |
| m_pad | btTriangleIndexVertexArray | protected |
| m_scaling | btStridingMeshInterface | protected |
| preallocateIndices(int numindices) | btTriangleIndexVertexArray | inlinevirtual |
| preallocateVertices(int numverts) | btTriangleIndexVertexArray | inlinevirtual |
| serialize(void *dataBuffer, btSerializer *serializer) const | btStridingMeshInterface | virtual |
| setPremadeAabb(const btVector3 &aabbMin, const btVector3 &aabbMax) const | btTriangleIndexVertexArray | virtual |
| setScaling(const btVector3 &scaling) | btStridingMeshInterface | inline |
| unLockReadOnlyVertexBase(int subpart) const | btTriangleIndexVertexArray | inlinevirtual |
| unLockVertexBase(int subpart) | btTriangleIndexVertexArray | inlinevirtual |
| ~btStridingMeshInterface() | btStridingMeshInterface | virtual |
| ~btTriangleIndexVertexArray() | btTriangleIndexVertexArray | virtual |
| ~btTriangleIndexVertexMaterialArray() | btTriangleIndexVertexMaterialArray | inlinevirtual |
1.8.12