| Bullet Collision Detection & Physics Library
    | 
This is the complete list of members for btTriangleIndexVertexMaterialArray, including all inherited members.
| addIndexedMesh(const btIndexedMesh &mesh, PHY_ScalarType indexType=PHY_INTEGER) | btTriangleIndexVertexArray | inline | 
| addMaterialProperties(const btMaterialProperties &mat, PHY_ScalarType triangleType=PHY_INTEGER) | btTriangleIndexVertexMaterialArray | inline | 
| BT_DECLARE_ALIGNED_ALLOCATOR() | btTriangleIndexVertexMaterialArray | |
| btStridingMeshInterface() | btStridingMeshInterface | inline | 
| btTriangleIndexVertexArray() | btTriangleIndexVertexArray | inline | 
| btTriangleIndexVertexArray(int numTriangles, int *triangleIndexBase, int triangleIndexStride, int numVertices, btScalar *vertexBase, int vertexStride) | btTriangleIndexVertexArray | |
| btTriangleIndexVertexMaterialArray() | btTriangleIndexVertexMaterialArray | inline | 
| btTriangleIndexVertexMaterialArray(int numTriangles, int *triangleIndexBase, int triangleIndexStride, int numVertices, btScalar *vertexBase, int vertexStride, int numMaterials, unsigned char *materialBase, int materialStride, int *triangleMaterialsBase, int materialIndexStride) | btTriangleIndexVertexMaterialArray | |
| calculateAabbBruteForce(btVector3 &aabbMin, btVector3 &aabbMax) | btStridingMeshInterface | |
| calculateSerializeBufferSize() const | btStridingMeshInterface | inlinevirtual | 
| getIndexedMeshArray() | btTriangleIndexVertexArray | inline | 
| getIndexedMeshArray() const | btTriangleIndexVertexArray | inline | 
| getLockedMaterialBase(unsigned char **materialBase, int &numMaterials, PHY_ScalarType &materialType, int &materialStride, unsigned char **triangleMaterialBase, int &numTriangles, int &triangleMaterialStride, PHY_ScalarType &triangleType, int subpart=0) | btTriangleIndexVertexMaterialArray | virtual | 
| getLockedReadOnlyMaterialBase(const unsigned char **materialBase, int &numMaterials, PHY_ScalarType &materialType, int &materialStride, const unsigned char **triangleMaterialBase, int &numTriangles, int &triangleMaterialStride, PHY_ScalarType &triangleType, int subpart=0) | btTriangleIndexVertexMaterialArray | virtual | 
| getLockedReadOnlyVertexIndexBase(const unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &vertexStride, const unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0) const | btTriangleIndexVertexArray | virtual | 
| getLockedVertexIndexBase(unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &vertexStride, unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0) | btTriangleIndexVertexArray | virtual | 
| getNumSubParts() const | btTriangleIndexVertexArray | inlinevirtual | 
| getPremadeAabb(btVector3 *aabbMin, btVector3 *aabbMax) const | btTriangleIndexVertexArray | virtual | 
| getScaling() const | btStridingMeshInterface | inline | 
| hasPremadeAabb() const | btTriangleIndexVertexArray | virtual | 
| InternalProcessAllTriangles(btInternalTriangleIndexCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btStridingMeshInterface | virtual | 
| m_aabbMax | btTriangleIndexVertexArray | mutableprotected | 
| m_aabbMin | btTriangleIndexVertexArray | mutableprotected | 
| m_hasAabb | btTriangleIndexVertexArray | mutableprotected | 
| m_indexedMeshes | btTriangleIndexVertexArray | protected | 
| m_materials | btTriangleIndexVertexMaterialArray | protected | 
| m_pad | btTriangleIndexVertexArray | protected | 
| m_scaling | btStridingMeshInterface | protected | 
| preallocateIndices(int numindices) | btTriangleIndexVertexArray | inlinevirtual | 
| preallocateVertices(int numverts) | btTriangleIndexVertexArray | inlinevirtual | 
| serialize(void *dataBuffer, btSerializer *serializer) const | btStridingMeshInterface | virtual | 
| setPremadeAabb(const btVector3 &aabbMin, const btVector3 &aabbMax) const | btTriangleIndexVertexArray | virtual | 
| setScaling(const btVector3 &scaling) | btStridingMeshInterface | inline | 
| unLockReadOnlyVertexBase(int subpart) const | btTriangleIndexVertexArray | inlinevirtual | 
| unLockVertexBase(int subpart) | btTriangleIndexVertexArray | inlinevirtual | 
| ~btStridingMeshInterface() | btStridingMeshInterface | virtual | 
| ~btTriangleIndexVertexArray() | btTriangleIndexVertexArray | virtual | 
| ~btTriangleIndexVertexMaterialArray() | btTriangleIndexVertexMaterialArray | inlinevirtual | 
 1.8.12
 1.8.12