#include <btSpatialAlgebra.h>
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|  | btSpatialMotionVector () | 
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|  | btSpatialMotionVector (const btVector3 &angular, const btVector3 &linear) | 
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| void | setVector (const btVector3 &angular, const btVector3 &linear) | 
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| void | setValue (const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz) | 
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| void | addVector (const btVector3 &angular, const btVector3 &linear) | 
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| void | addValue (const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz) | 
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| const btVector3 & | getAngular () const | 
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| const btVector3 & | getLinear () const | 
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| void | setAngular (const btVector3 &angular) | 
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| void | setLinear (const btVector3 &linear) | 
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| void | addAngular (const btVector3 &angular) | 
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| void | addLinear (const btVector3 &linear) | 
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| void | setZero () | 
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| btScalar | dot (const btSpatialForceVector &b) const | 
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| template<typename SpatialVectorType > | 
| void | cross (const SpatialVectorType &b, SpatialVectorType &out) const | 
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| template<typename SpatialVectorType > | 
| SpatialVectorType | cross (const SpatialVectorType &b) const | 
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| btSpatialMotionVector & | operator+= (const btSpatialMotionVector &vec) | 
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| btSpatialMotionVector & | operator-= (const btSpatialMotionVector &vec) | 
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| btSpatialMotionVector & | operator*= (const btScalar &s) | 
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| btSpatialMotionVector | operator- (const btSpatialMotionVector &vec) const | 
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| btSpatialMotionVector | operator+ (const btSpatialMotionVector &vec) const | 
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| btSpatialMotionVector | operator- () const | 
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| btSpatialMotionVector | operator* (const btScalar &s) const | 
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Definition at line 68 of file btSpatialAlgebra.h.
 
§ btSpatialMotionVector() [1/2]
  
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          | btSpatialMotionVector::btSpatialMotionVector | ( |  | ) |  |  | inline | 
 
 
§ btSpatialMotionVector() [2/2]
  
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          | btSpatialMotionVector::btSpatialMotionVector | ( | const btVector3 & | angular, |  
          |  |  | const btVector3 & | linear |  
          |  | ) |  |  |  | inline | 
 
 
§ addAngular()
  
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          | void btSpatialMotionVector::addAngular | ( | const btVector3 & | angular | ) |  |  | inline | 
 
 
§ addLinear()
  
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          | void btSpatialMotionVector::addLinear | ( | const btVector3 & | linear | ) |  |  | inline | 
 
 
§ addValue()
§ addVector()
  
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          | void btSpatialMotionVector::addVector | ( | const btVector3 & | angular, |  
          |  |  | const btVector3 & | linear |  
          |  | ) |  |  |  | inline | 
 
 
§ cross() [1/2]
template<typename SpatialVectorType > 
  
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          | void btSpatialMotionVector::cross | ( | const SpatialVectorType & | b, |  
          |  |  | SpatialVectorType & | out |  
          |  | ) |  | const |  | inline | 
 
 
§ cross() [2/2]
template<typename SpatialVectorType > 
  
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          | SpatialVectorType btSpatialMotionVector::cross | ( | const SpatialVectorType & | b | ) | const |  | inline | 
 
 
§ dot()
§ getAngular()
  
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          | const btVector3& btSpatialMotionVector::getAngular | ( |  | ) | const |  | inline | 
 
 
§ getLinear()
  
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          | const btVector3& btSpatialMotionVector::getLinear | ( |  | ) | const |  | inline | 
 
 
§ operator*()
§ operator*=()
§ operator+()
§ operator+=()
§ operator-() [1/2]
§ operator-() [2/2]
§ operator-=()
§ setAngular()
  
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          | void btSpatialMotionVector::setAngular | ( | const btVector3 & | angular | ) |  |  | inline | 
 
 
§ setLinear()
  
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          | void btSpatialMotionVector::setLinear | ( | const btVector3 & | linear | ) |  |  | inline | 
 
 
§ setValue()
§ setVector()
  
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          | void btSpatialMotionVector::setVector | ( | const btVector3 & | angular, |  
          |  |  | const btVector3 & | linear |  
          |  | ) |  |  |  | inline | 
 
 
§ setZero()
  
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          | void btSpatialMotionVector::setZero | ( |  | ) |  |  | inline | 
 
 
§ m_bottomVec
§ m_topVec
The documentation for this struct was generated from the following file: