| Bullet Collision Detection & Physics Library
    | 
#include <btSoftBodyInternals.h>


| Public Member Functions | |
| void | Process (const btDbvtNode *leaf) | 
| void | ProcessColObj (btSoftBody *ps, const btCollisionObjectWrapper *colObWrap) | 
|  Public Member Functions inherited from btSoftColliders::ClusterBase | |
| ClusterBase () | |
| bool | SolveContact (const btGjkEpaSolver2::sResults &res, btSoftBody::Body ba, const btSoftBody::Body bb, btSoftBody::CJoint &joint) | 
|  Public Member Functions inherited from btDbvt::ICollide | |
| DBVT_VIRTUAL void | Process (const btDbvtNode *, const btDbvtNode *) | 
| DBVT_VIRTUAL void | Process (const btDbvtNode *) | 
| DBVT_VIRTUAL void | Process (const btDbvtNode *n, btScalar) | 
| DBVT_VIRTUAL bool | Descent (const btDbvtNode *) | 
| DBVT_VIRTUAL bool | AllLeaves (const btDbvtNode *) | 
| Public Attributes | |
| btSoftBody * | psb | 
| const btCollisionObjectWrapper * | m_colObjWrap | 
|  Public Attributes inherited from btSoftColliders::ClusterBase | |
| btScalar | erp | 
| btScalar | idt | 
| btScalar | m_margin | 
| btScalar | friction | 
| btScalar | threshold | 
Definition at line 697 of file btSoftBodyInternals.h.
| 
 | inline | 
don't collide an anchored cluster with a static/kinematic object
Definition at line 702 of file btSoftBodyInternals.h.
| 
 | inline | 
Bullet rigid body uses multiply instead of minimum to determine combined friction. Some customization would be useful.
Definition at line 736 of file btSoftBodyInternals.h.
| const btCollisionObjectWrapper* btSoftColliders::CollideCL_RS::m_colObjWrap | 
Definition at line 700 of file btSoftBodyInternals.h.
| btSoftBody* btSoftColliders::CollideCL_RS::psb | 
Definition at line 699 of file btSoftBodyInternals.h.
 1.8.12
 1.8.12