| Bullet Collision Detection & Physics Library
    | 
This is the complete list of members for btCollisionWorld::RayResultCallback, including all inherited members.
| addSingleResult(LocalRayResult &rayResult, bool normalInWorldSpace)=0 | btCollisionWorld::RayResultCallback | pure virtual | 
| hasHit() const | btCollisionWorld::RayResultCallback | inline | 
| m_closestHitFraction | btCollisionWorld::RayResultCallback | |
| m_collisionFilterGroup | btCollisionWorld::RayResultCallback | |
| m_collisionFilterMask | btCollisionWorld::RayResultCallback | |
| m_collisionObject | btCollisionWorld::RayResultCallback | |
| m_flags | btCollisionWorld::RayResultCallback | |
| needsCollision(btBroadphaseProxy *proxy0) const | btCollisionWorld::RayResultCallback | inlinevirtual | 
| RayResultCallback() | btCollisionWorld::RayResultCallback | inline | 
| ~RayResultCallback() | btCollisionWorld::RayResultCallback | inlinevirtual | 
 1.8.12
 1.8.12