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Bullet Collision Detection & Physics Library
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#include "LinearMath/btScalar.h"#include "btSimulationIslandManager.h"#include "BulletCollision/BroadphaseCollision/btDispatcher.h"#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"#include "BulletCollision/CollisionDispatch/btCollisionObject.h"#include "BulletCollision/CollisionDispatch/btCollisionWorld.h"#include "LinearMath/btQuickprof.h"
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| class | btPersistentManifoldSortPredicate |
| function object that routes calls to operator< More... | |
Functions | |
| int | getIslandId (const btPersistentManifold *lhs) |
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Definition at line 179 of file btSimulationIslandManager.cpp.
1.8.12