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Bullet Collision Detection & Physics Library
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#include "LinearMath/btScalar.h"#include "LinearMath/btVector3.h"#include "LinearMath/btQuaternion.h"#include "LinearMath/btMatrix3x3.h"#include "LinearMath/btAlignedObjectArray.h"#include "btMultiBodyLink.h"

Go to the source code of this file.
Classes | |
| class | btMultiBody |
| struct | btMultiBodyLinkDoubleData |
| struct | btMultiBodyLinkFloatData |
| struct | btMultiBodyDoubleData |
| do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More... | |
| struct | btMultiBodyFloatData |
| do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More... | |
Macros | |
| #define | btMultiBodyData btMultiBodyFloatData |
| serialization data, don't change them if you are not familiar with the details of the serialization mechanisms More... | |
| #define | btMultiBodyDataName "btMultiBodyFloatData" |
| #define | btMultiBodyLinkData btMultiBodyLinkFloatData |
| #define | btMultiBodyLinkDataName "btMultiBodyLinkFloatData" |
| #define btMultiBodyData btMultiBodyFloatData |
serialization data, don't change them if you are not familiar with the details of the serialization mechanisms
Definition at line 42 of file btMultiBody.h.
| #define btMultiBodyDataName "btMultiBodyFloatData" |
Definition at line 43 of file btMultiBody.h.
| #define btMultiBodyLinkData btMultiBodyLinkFloatData |
Definition at line 44 of file btMultiBody.h.
| #define btMultiBodyLinkDataName "btMultiBodyLinkFloatData" |
Definition at line 45 of file btMultiBody.h.
1.8.12