Data.Vector.Generic.Mutable.Base

vector-0.12.0.1: Efficient Arrays

Copyright | (c) Roman Leshchinskiy 2008-2011
License | BSD-style
Maintainer | Roman Leshchinskiy <rl@cse.unsw.edu.au>
Stability | experimental
Portability | non-portable
Safe Haskell | None
Language | Haskell2010

Data.Vector.Generic.Mutable.Base

Description

Class of mutable vectors

Synopsis

- class MVector v a where

# Documentation

class MVector v a where #

Class of mutable vectors parametrised with a primitive state token.

Minimal complete definition

basicLength, basicUnsafeSlice, basicOverlaps, basicUnsafeNew, basicInitialize, basicUnsafeRead, basicUnsafeWrite

Methods

basicLength :: v s a -> Int #

Length of the mutable vector. This method should not be called directly, use `length` instead.

basicUnsafeSlice :: Int -> Int -> v s a -> v s a #

Yield a part of the mutable vector without copying it. This method should not be called directly, use `unsafeSlice` instead.

basicOverlaps :: v s a -> v s a -> Bool #

Check whether two vectors overlap. This method should not be called directly, use `overlaps` instead.

basicUnsafeNew :: PrimMonad m => Int -> m (v (PrimState m) a) #

Create a mutable vector of the given length. This method should not be called directly, use `unsafeNew` instead.

basicInitialize :: PrimMonad m => v (PrimState m) a -> m () #

Initialize a vector to a standard value. This is intended to be called as part of the safe new operation (and similar operations), to properly blank the newly allocated memory if necessary.

Vectors that are necessarily initialized as part of creation may implement this as a no-op.

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (v (PrimState m) a) #

Create a mutable vector of the given length and fill it with an initial value. This method should not be called directly, use `replicate` instead.

basicUnsafeRead :: PrimMonad m => v (PrimState m) a -> Int -> m a #

Yield the element at the given position. This method should not be called directly, use `unsafeRead` instead.

basicUnsafeWrite :: PrimMonad m => v (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position. This method should not be called directly, use `unsafeWrite` instead.

basicClear :: PrimMonad m => v (PrimState m) a -> m () #

Reset all elements of the vector to some undefined value, clearing all references to external objects. This is usually a noop for unboxed vectors. This method should not be called directly, use `clear` instead.

basicSet :: PrimMonad m => v (PrimState m) a -> a -> m () #

Set all elements of the vector to the given value. This method should not be called directly, use `set` instead.

basicUnsafeCopy :: PrimMonad m => v (PrimState m) a -> v (PrimState m) a -> m () #

Copy a vector. The two vectors may not overlap. This method should not be called directly, use `unsafeCopy` instead.

basicUnsafeMove :: PrimMonad m => v (PrimState m) a -> v (PrimState m) a -> m () #

Move the contents of a vector. The two vectors may overlap. This method should not be called directly, use `unsafeMove` instead.

basicUnsafeGrow :: PrimMonad m => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

Grow a vector by the given number of elements. This method should not be called directly, use `unsafeGrow` instead.

Instances

Prim a => MVector MVector a # |
Methods basicLength :: MVector s a -> Int # basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a # basicOverlaps :: MVector s a -> MVector s a -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) # basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () # basicClear :: PrimMonad m => MVector (PrimState m) a -> m () # basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #
Storable a => MVector MVector a # |
Methods basicLength :: MVector s a -> Int # basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a # basicOverlaps :: MVector s a -> MVector s a -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) # basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () # basicClear :: PrimMonad m => MVector (PrimState m) a -> m () # basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #
MVector MVector Bool # |
Methods basicLength :: MVector s Bool -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Bool -> MVector s Bool # basicOverlaps :: MVector s Bool -> MVector s Bool -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Bool) # basicInitialize :: PrimMonad m => MVector (PrimState m) Bool -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Bool -> m (MVector (PrimState m) Bool) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Bool -> Int -> m Bool # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Bool -> Int -> Bool -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Bool -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Bool -> Bool -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Bool -> MVector (PrimState m) Bool -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Bool -> MVector (PrimState m) Bool -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Bool -> Int -> m (MVector (PrimState m) Bool) #
MVector MVector Char # |
Methods basicLength :: MVector s Char -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Char -> MVector s Char # basicOverlaps :: MVector s Char -> MVector s Char -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Char) # basicInitialize :: PrimMonad m => MVector (PrimState m) Char -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Char -> m (MVector (PrimState m) Char) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Char -> Int -> m Char # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Char -> Int -> Char -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Char -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Char -> Char -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Char -> MVector (PrimState m) Char -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Char -> MVector (PrimState m) Char -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Char -> Int -> m (MVector (PrimState m) Char) #
MVector MVector Double # |
Methods basicLength :: MVector s Double -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Double -> MVector s Double # basicOverlaps :: MVector s Double -> MVector s Double -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Double) # basicInitialize :: PrimMonad m => MVector (PrimState m) Double -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Double -> m (MVector (PrimState m) Double) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Double -> Int -> m Double # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Double -> Int -> Double -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Double -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Double -> Double -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Double -> MVector (PrimState m) Double -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Double -> MVector (PrimState m) Double -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Double -> Int -> m (MVector (PrimState m) Double) #
MVector MVector Float # |
Methods basicLength :: MVector s Float -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Float -> MVector s Float # basicOverlaps :: MVector s Float -> MVector s Float -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Float) # basicInitialize :: PrimMonad m => MVector (PrimState m) Float -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Float -> m (MVector (PrimState m) Float) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Float -> Int -> m Float # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Float -> Int -> Float -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Float -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Float -> Float -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Float -> MVector (PrimState m) Float -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Float -> MVector (PrimState m) Float -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Float -> Int -> m (MVector (PrimState m) Float) #
MVector MVector Int # |
Methods basicLength :: MVector s Int -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Int -> MVector s Int # basicOverlaps :: MVector s Int -> MVector s Int -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int) # basicInitialize :: PrimMonad m => MVector (PrimState m) Int -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Int -> m (MVector (PrimState m) Int) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int -> Int -> m Int # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int -> Int -> Int -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Int -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Int -> Int -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int -> MVector (PrimState m) Int -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int -> MVector (PrimState m) Int -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int -> Int -> m (MVector (PrimState m) Int) #
MVector MVector Int8 # |
Methods basicLength :: MVector s Int8 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Int8 -> MVector s Int8 # basicOverlaps :: MVector s Int8 -> MVector s Int8 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int8) # basicInitialize :: PrimMonad m => MVector (PrimState m) Int8 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Int8 -> m (MVector (PrimState m) Int8) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int8 -> Int -> m Int8 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int8 -> Int -> Int8 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Int8 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Int8 -> Int8 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int8 -> MVector (PrimState m) Int8 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int8 -> MVector (PrimState m) Int8 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int8 -> Int -> m (MVector (PrimState m) Int8) #
MVector MVector Int16 # |
Methods basicLength :: MVector s Int16 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Int16 -> MVector s Int16 # basicOverlaps :: MVector s Int16 -> MVector s Int16 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int16) # basicInitialize :: PrimMonad m => MVector (PrimState m) Int16 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Int16 -> m (MVector (PrimState m) Int16) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int16 -> Int -> m Int16 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int16 -> Int -> Int16 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Int16 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Int16 -> Int16 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int16 -> MVector (PrimState m) Int16 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int16 -> MVector (PrimState m) Int16 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int16 -> Int -> m (MVector (PrimState m) Int16) #
MVector MVector Int32 # |
Methods basicLength :: MVector s Int32 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Int32 -> MVector s Int32 # basicOverlaps :: MVector s Int32 -> MVector s Int32 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int32) # basicInitialize :: PrimMonad m => MVector (PrimState m) Int32 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Int32 -> m (MVector (PrimState m) Int32) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int32 -> Int -> m Int32 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int32 -> Int -> Int32 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Int32 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Int32 -> Int32 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int32 -> MVector (PrimState m) Int32 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int32 -> MVector (PrimState m) Int32 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int32 -> Int -> m (MVector (PrimState m) Int32) #
MVector MVector Int64 # |
Methods basicLength :: MVector s Int64 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Int64 -> MVector s Int64 # basicOverlaps :: MVector s Int64 -> MVector s Int64 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int64) # basicInitialize :: PrimMonad m => MVector (PrimState m) Int64 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Int64 -> m (MVector (PrimState m) Int64) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int64 -> Int -> m Int64 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int64 -> Int -> Int64 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Int64 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Int64 -> Int64 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int64 -> MVector (PrimState m) Int64 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int64 -> MVector (PrimState m) Int64 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int64 -> Int -> m (MVector (PrimState m) Int64) #
MVector MVector Word # |
Methods basicLength :: MVector s Word -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Word -> MVector s Word # basicOverlaps :: MVector s Word -> MVector s Word -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word) # basicInitialize :: PrimMonad m => MVector (PrimState m) Word -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Word -> m (MVector (PrimState m) Word) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word -> Int -> m Word # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word -> Int -> Word -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Word -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Word -> Word -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word -> MVector (PrimState m) Word -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word -> MVector (PrimState m) Word -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word -> Int -> m (MVector (PrimState m) Word) #
MVector MVector Word8 # |
Methods basicLength :: MVector s Word8 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Word8 -> MVector s Word8 # basicOverlaps :: MVector s Word8 -> MVector s Word8 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word8) # basicInitialize :: PrimMonad m => MVector (PrimState m) Word8 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Word8 -> m (MVector (PrimState m) Word8) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word8 -> Int -> m Word8 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word8 -> Int -> Word8 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Word8 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Word8 -> Word8 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word8 -> MVector (PrimState m) Word8 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word8 -> MVector (PrimState m) Word8 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word8 -> Int -> m (MVector (PrimState m) Word8) #
MVector MVector Word16 # |
Methods basicLength :: MVector s Word16 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Word16 -> MVector s Word16 # basicOverlaps :: MVector s Word16 -> MVector s Word16 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word16) # basicInitialize :: PrimMonad m => MVector (PrimState m) Word16 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Word16 -> m (MVector (PrimState m) Word16) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word16 -> Int -> m Word16 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word16 -> Int -> Word16 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Word16 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Word16 -> Word16 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word16 -> MVector (PrimState m) Word16 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word16 -> MVector (PrimState m) Word16 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word16 -> Int -> m (MVector (PrimState m) Word16) #
MVector MVector Word32 # |
Methods basicLength :: MVector s Word32 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Word32 -> MVector s Word32 # basicOverlaps :: MVector s Word32 -> MVector s Word32 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word32) # basicInitialize :: PrimMonad m => MVector (PrimState m) Word32 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Word32 -> m (MVector (PrimState m) Word32) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word32 -> Int -> m Word32 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word32 -> Int -> Word32 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Word32 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Word32 -> Word32 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word32 -> MVector (PrimState m) Word32 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word32 -> MVector (PrimState m) Word32 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word32 -> Int -> m (MVector (PrimState m) Word32) #
MVector MVector Word64 # |
Methods basicLength :: MVector s Word64 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Word64 -> MVector s Word64 # basicOverlaps :: MVector s Word64 -> MVector s Word64 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word64) # basicInitialize :: PrimMonad m => MVector (PrimState m) Word64 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Word64 -> m (MVector (PrimState m) Word64) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word64 -> Int -> m Word64 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word64 -> Int -> Word64 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Word64 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Word64 -> Word64 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word64 -> MVector (PrimState m) Word64 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word64 -> MVector (PrimState m) Word64 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word64 -> Int -> m (MVector (PrimState m) Word64) #
MVector MVector () # |
Methods basicLength :: MVector s () -> Int # basicUnsafeSlice :: Int -> Int -> MVector s () -> MVector s () # basicOverlaps :: MVector s () -> MVector s () -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) ()) # basicInitialize :: PrimMonad m => MVector (PrimState m) () -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> () -> m (MVector (PrimState m) ()) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) () -> Int -> m () # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) () -> Int -> () -> m () # basicClear :: PrimMonad m => MVector (PrimState m) () -> m () # basicSet :: PrimMonad m => MVector (PrimState m) () -> () -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) () -> Int -> m (MVector (PrimState m) ()) #
MVector MVector a # |
Methods basicLength :: MVector s a -> Int # basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a # basicOverlaps :: MVector s a -> MVector s a -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) # basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () # basicClear :: PrimMonad m => MVector (PrimState m) a -> m () # basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #
Unbox a => MVector MVector (Complex a) # |
Methods basicLength :: MVector s (Complex a) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (Complex a) -> MVector s (Complex a) # basicOverlaps :: MVector s (Complex a) -> MVector s (Complex a) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (Complex a)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (Complex a) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Complex a -> m (MVector (PrimState m) (Complex a)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (Complex a) -> Int -> m (Complex a) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (Complex a) -> Int -> Complex a -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (Complex a) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (Complex a) -> Complex a -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (Complex a) -> MVector (PrimState m) (Complex a) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (Complex a) -> MVector (PrimState m) (Complex a) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (Complex a) -> Int -> m (MVector (PrimState m) (Complex a)) #
(Unbox a, Unbox b) => MVector MVector (a, b) # |
Methods basicLength :: MVector s (a, b) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (a, b) -> MVector s (a, b) # basicOverlaps :: MVector s (a, b) -> MVector s (a, b) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b) -> m (MVector (PrimState m) (a, b)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (a, b) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> (a, b) -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (a, b) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (a, b) -> (a, b) -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (MVector (PrimState m) (a, b)) #
(Unbox a, Unbox b, Unbox c) => MVector MVector (a, b, c) # |
Methods basicLength :: MVector s (a, b, c) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c) -> MVector s (a, b, c) # basicOverlaps :: MVector s (a, b, c) -> MVector s (a, b, c) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c) -> m (MVector (PrimState m) (a, b, c)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (a, b, c) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> (a, b, c) -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c) -> (a, b, c) -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (MVector (PrimState m) (a, b, c)) #
(Unbox a, Unbox b, Unbox c, Unbox d) => MVector MVector (a, b, c, d) # |
Methods basicLength :: MVector s (a, b, c, d) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d) -> MVector s (a, b, c, d) # basicOverlaps :: MVector s (a, b, c, d) -> MVector s (a, b, c, d) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d) -> m (MVector (PrimState m) (a, b, c, d)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (a, b, c, d) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> (a, b, c, d) -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> (a, b, c, d) -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (MVector (PrimState m) (a, b, c, d)) #
(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e) => MVector MVector (a, b, c, d, e) # |
Methods basicLength :: MVector s (a, b, c, d, e) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) # basicOverlaps :: MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e) -> m (MVector (PrimState m) (a, b, c, d, e)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (a, b, c, d, e) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> (a, b, c, d, e) -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> (a, b, c, d, e) -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (MVector (PrimState m) (a, b, c, d, e)) #
(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e, Unbox f) => MVector MVector (a, b, c, d, e, f) # |
Methods basicLength :: MVector s (a, b, c, d, e, f) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) # basicOverlaps :: MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e, f) -> m (MVector (PrimState m) (a, b, c, d, e, f)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (a, b, c, d, e, f) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> (a, b, c, d, e, f) -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> (a, b, c, d, e, f) -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) #