Data.Vector.Generic.Mutable

vector-0.12.0.1: Efficient Arrays

Copyright | (c) Roman Leshchinskiy 2008-2010
License | BSD-style
Maintainer | Roman Leshchinskiy <rl@cse.unsw.edu.au>
Stability | experimental
Portability | non-portable
Safe Haskell | None
Language | Haskell2010

Data.Vector.Generic.Mutable

Contents

- Class of mutable vector types
- Accessors
  - Length information
  - Extracting subvectors
  - Overlapping
- Construction
  - Initialisation
  - Growing
  - Restricting memory usage
- Accessing individual elements
- Modifying vectors
  - Filling and copying
- Internal operations

Description

Generic interface to mutable vectors

Synopsis

- class MVector v a where
- length :: MVector v a => v s a -> Int
- null :: MVector v a => v s a -> Bool
- slice :: MVector v a => Int -> Int -> v s a -> v s a
- init :: MVector v a => v s a -> v s a
- tail :: MVector v a => v s a -> v s a
- take :: MVector v a => Int -> v s a -> v s a
- drop :: MVector v a => Int -> v s a -> v s a
- splitAt :: MVector v a => Int -> v s a -> (v s a, v s a)
- unsafeSlice :: MVector v a => Int -> Int -> v s a -> v s a
- unsafeInit :: MVector v a => v s a -> v s a
- unsafeTail :: MVector v a => v s a -> v s a
- unsafeTake :: MVector v a => Int -> v s a -> v s a
- unsafeDrop :: MVector v a => Int -> v s a -> v s a
- overlaps :: MVector v a => v s a -> v s a -> Bool
- new :: (PrimMonad m, MVector v a) => Int -> m (v (PrimState m) a)
- unsafeNew :: (PrimMonad m, MVector v a) => Int -> m (v (PrimState m) a)
- replicate :: (PrimMonad m, MVector v a) => Int -> a -> m (v (PrimState m) a)
- replicateM :: (PrimMonad m, MVector v a) => Int -> m a -> m (v (PrimState m) a)
- clone :: (PrimMonad m, MVector v a) => v (PrimState m) a -> m (v (PrimState m) a)
- grow :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a)
- unsafeGrow :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a)
- growFront :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a)
- unsafeGrowFront :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a)
- clear :: (PrimMonad m, MVector v a) => v (PrimState m) a -> m ()
- read :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m a
- write :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m ()
- modify :: (PrimMonad m, MVector v a) => v (PrimState m) a -> (a -> a) -> Int -> m ()
- swap :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> Int -> m ()
- exchange :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m a
- unsafeRead :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m a
- unsafeWrite :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m ()
- unsafeModify :: (PrimMonad m, MVector v a) => v (PrimState m) a -> (a -> a) -> Int -> m ()
- unsafeSwap :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> Int -> m ()
- unsafeExchange :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m a
- nextPermutation :: (PrimMonad m, Ord e, MVector v e) => v (PrimState m) e -> m Bool
- set :: (PrimMonad m, MVector v a) => v (PrimState m) a -> a -> m ()
- copy :: (PrimMonad m, MVector v a) => v (PrimState m) a -> v (PrimState m) a -> m ()
- move :: (PrimMonad m, MVector v a) => v (PrimState m) a -> v (PrimState m) a -> m ()
- unsafeCopy :: (PrimMonad m, MVector v a) => v (PrimState m) a -> v (PrimState m) a -> m ()
- unsafeMove :: (PrimMonad m, MVector v a) => v (PrimState m) a -> v (PrimState m) a -> m ()
- mstream :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a
- mstreamR :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a
- unstream :: (PrimMonad m, MVector v a) => Bundle u a -> m (v (PrimState m) a)
- unstreamR :: (PrimMonad m, MVector v a) => Bundle u a -> m (v (PrimState m) a)
- vunstream :: (PrimMonad m, Vector v a) => Bundle v a -> m (Mutable v (PrimState m) a)
- munstream :: (PrimMonad m, MVector v a) => MBundle m u a -> m (v (PrimState m) a)
- munstreamR :: (PrimMonad m, MVector v a) => MBundle m u a -> m (v (PrimState m) a)
- transform :: (PrimMonad m, MVector v a) => (Stream m a -> Stream m a) -> v (PrimState m) a -> m (v (PrimState m) a)
- transformR :: (PrimMonad m, MVector v a) => (Stream m a -> Stream m a) -> v (PrimState m) a -> m (v (PrimState m) a)
- fill :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a -> m (v (PrimState m) a)
- fillR :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a -> m (v (PrimState m) a)
- unsafeAccum :: (PrimMonad m, MVector v a) => (a -> b -> a) -> v (PrimState m) a -> Bundle u (Int, b) -> m ()
- accum :: (PrimMonad m, MVector v a) => (a -> b -> a) -> v (PrimState m) a -> Bundle u (Int, b) -> m ()
- unsafeUpdate :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Bundle u (Int, a) -> m ()
- update :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Bundle u (Int, a) -> m ()
- reverse :: (PrimMonad m, MVector v a) => v (PrimState m) a -> m ()
- unstablePartition :: forall m v a. (PrimMonad m, MVector v a) => (a -> Bool) -> v (PrimState m) a -> m Int
- unstablePartitionBundle :: (PrimMonad m, MVector v a) => (a -> Bool) -> Bundle u a -> m (v (PrimState m) a, v (PrimState m) a)
- partitionBundle :: (PrimMonad m, MVector v a) => (a -> Bool) -> Bundle u a -> m (v (PrimState m) a, v (PrimState m) a)

# Class of mutable vector types

class MVector v a where #

Class of mutable vectors parametrised with a primitive state token.

Minimal complete definition

basicLength, basicUnsafeSlice, basicOverlaps, basicUnsafeNew, basicInitialize, basicUnsafeRead, basicUnsafeWrite

Methods

basicLength :: v s a -> Int #

Length of the mutable vector. This method should not be called directly, use `length` instead.

basicUnsafeSlice :: Int -> Int -> v s a -> v s a #

Yield a part of the mutable vector without copying it. This method should not be called directly, use `unsafeSlice` instead.

basicOverlaps :: v s a -> v s a -> Bool #

Check whether two vectors overlap. This method should not be called directly, use `overlaps` instead.

basicUnsafeNew :: PrimMonad m => Int -> m (v (PrimState m) a) #

Create a mutable vector of the given length. This method should not be called directly, use `unsafeNew` instead.

basicInitialize :: PrimMonad m => v (PrimState m) a -> m () #

Initialize a vector to a standard value. This is intended to be called as part of the safe new operation (and similar operations), to properly blank the newly allocated memory if necessary.

Vectors that are necessarily initialized as part of creation may implement this as a no-op.

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (v (PrimState m) a) #

Create a mutable vector of the given length and fill it with an initial value. This method should not be called directly, use `replicate` instead.

basicUnsafeRead :: PrimMonad m => v (PrimState m) a -> Int -> m a #

Yield the element at the given position. This method should not be called directly, use `unsafeRead` instead.

basicUnsafeWrite :: PrimMonad m => v (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position. This method should not be called directly, use `unsafeWrite` instead.

basicClear :: PrimMonad m => v (PrimState m) a -> m () #

Reset all elements of the vector to some undefined value, clearing all references to external objects. This is usually a noop for unboxed vectors. This method should not be called directly, use `clear` instead.

basicSet :: PrimMonad m => v (PrimState m) a -> a -> m () #

Set all elements of the vector to the given value. This method should not be called directly, use `set` instead.

basicUnsafeCopy :: PrimMonad m => v (PrimState m) a -> v (PrimState m) a -> m () #

Copy a vector. The two vectors may not overlap. This method should not be called directly, use `unsafeCopy` instead.

basicUnsafeMove :: PrimMonad m => v (PrimState m) a -> v (PrimState m) a -> m () #

Move the contents of a vector. The two vectors may overlap. This method should not be called directly, use `unsafeMove` instead.

basicUnsafeGrow :: PrimMonad m => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

Grow a vector by the given number of elements. This method should not be called directly, use `unsafeGrow` instead.

Instances

Prim a => MVector MVector a # |
Methods basicLength :: MVector s a -> Int # basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a # basicOverlaps :: MVector s a -> MVector s a -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) # basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () # basicClear :: PrimMonad m => MVector (PrimState m) a -> m () # basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #
Storable a => MVector MVector a # |
Methods basicLength :: MVector s a -> Int # basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a # basicOverlaps :: MVector s a -> MVector s a -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) # basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () # basicClear :: PrimMonad m => MVector (PrimState m) a -> m () # basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #
MVector MVector Bool # |
Methods basicLength :: MVector s Bool -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Bool -> MVector s Bool # basicOverlaps :: MVector s Bool -> MVector s Bool -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Bool) # basicInitialize :: PrimMonad m => MVector (PrimState m) Bool -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Bool -> m (MVector (PrimState m) Bool) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Bool -> Int -> m Bool # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Bool -> Int -> Bool -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Bool -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Bool -> Bool -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Bool -> MVector (PrimState m) Bool -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Bool -> MVector (PrimState m) Bool -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Bool -> Int -> m (MVector (PrimState m) Bool) #
MVector MVector Char # |
Methods basicLength :: MVector s Char -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Char -> MVector s Char # basicOverlaps :: MVector s Char -> MVector s Char -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Char) # basicInitialize :: PrimMonad m => MVector (PrimState m) Char -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Char -> m (MVector (PrimState m) Char) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Char -> Int -> m Char # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Char -> Int -> Char -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Char -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Char -> Char -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Char -> MVector (PrimState m) Char -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Char -> MVector (PrimState m) Char -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Char -> Int -> m (MVector (PrimState m) Char) #
MVector MVector Double # |
Methods basicLength :: MVector s Double -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Double -> MVector s Double # basicOverlaps :: MVector s Double -> MVector s Double -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Double) # basicInitialize :: PrimMonad m => MVector (PrimState m) Double -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Double -> m (MVector (PrimState m) Double) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Double -> Int -> m Double # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Double -> Int -> Double -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Double -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Double -> Double -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Double -> MVector (PrimState m) Double -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Double -> MVector (PrimState m) Double -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Double -> Int -> m (MVector (PrimState m) Double) #
MVector MVector Float # |
Methods basicLength :: MVector s Float -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Float -> MVector s Float # basicOverlaps :: MVector s Float -> MVector s Float -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Float) # basicInitialize :: PrimMonad m => MVector (PrimState m) Float -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Float -> m (MVector (PrimState m) Float) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Float -> Int -> m Float # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Float -> Int -> Float -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Float -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Float -> Float -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Float -> MVector (PrimState m) Float -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Float -> MVector (PrimState m) Float -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Float -> Int -> m (MVector (PrimState m) Float) #
MVector MVector Int # |
Methods basicLength :: MVector s Int -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Int -> MVector s Int # basicOverlaps :: MVector s Int -> MVector s Int -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int) # basicInitialize :: PrimMonad m => MVector (PrimState m) Int -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Int -> m (MVector (PrimState m) Int) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int -> Int -> m Int # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int -> Int -> Int -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Int -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Int -> Int -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int -> MVector (PrimState m) Int -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int -> MVector (PrimState m) Int -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int -> Int -> m (MVector (PrimState m) Int) #
MVector MVector Int8 # |
Methods basicLength :: MVector s Int8 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Int8 -> MVector s Int8 # basicOverlaps :: MVector s Int8 -> MVector s Int8 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int8) # basicInitialize :: PrimMonad m => MVector (PrimState m) Int8 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Int8 -> m (MVector (PrimState m) Int8) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int8 -> Int -> m Int8 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int8 -> Int -> Int8 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Int8 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Int8 -> Int8 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int8 -> MVector (PrimState m) Int8 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int8 -> MVector (PrimState m) Int8 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int8 -> Int -> m (MVector (PrimState m) Int8) #
MVector MVector Int16 # |
Methods basicLength :: MVector s Int16 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Int16 -> MVector s Int16 # basicOverlaps :: MVector s Int16 -> MVector s Int16 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int16) # basicInitialize :: PrimMonad m => MVector (PrimState m) Int16 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Int16 -> m (MVector (PrimState m) Int16) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int16 -> Int -> m Int16 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int16 -> Int -> Int16 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Int16 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Int16 -> Int16 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int16 -> MVector (PrimState m) Int16 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int16 -> MVector (PrimState m) Int16 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int16 -> Int -> m (MVector (PrimState m) Int16) #
MVector MVector Int32 # |
Methods basicLength :: MVector s Int32 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Int32 -> MVector s Int32 # basicOverlaps :: MVector s Int32 -> MVector s Int32 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int32) # basicInitialize :: PrimMonad m => MVector (PrimState m) Int32 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Int32 -> m (MVector (PrimState m) Int32) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int32 -> Int -> m Int32 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int32 -> Int -> Int32 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Int32 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Int32 -> Int32 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int32 -> MVector (PrimState m) Int32 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int32 -> MVector (PrimState m) Int32 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int32 -> Int -> m (MVector (PrimState m) Int32) #
MVector MVector Int64 # |
Methods basicLength :: MVector s Int64 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Int64 -> MVector s Int64 # basicOverlaps :: MVector s Int64 -> MVector s Int64 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Int64) # basicInitialize :: PrimMonad m => MVector (PrimState m) Int64 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Int64 -> m (MVector (PrimState m) Int64) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Int64 -> Int -> m Int64 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Int64 -> Int -> Int64 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Int64 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Int64 -> Int64 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Int64 -> MVector (PrimState m) Int64 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Int64 -> MVector (PrimState m) Int64 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Int64 -> Int -> m (MVector (PrimState m) Int64) #
MVector MVector Word # |
Methods basicLength :: MVector s Word -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Word -> MVector s Word # basicOverlaps :: MVector s Word -> MVector s Word -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word) # basicInitialize :: PrimMonad m => MVector (PrimState m) Word -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Word -> m (MVector (PrimState m) Word) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word -> Int -> m Word # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word -> Int -> Word -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Word -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Word -> Word -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word -> MVector (PrimState m) Word -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word -> MVector (PrimState m) Word -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word -> Int -> m (MVector (PrimState m) Word) #
MVector MVector Word8 # |
Methods basicLength :: MVector s Word8 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Word8 -> MVector s Word8 # basicOverlaps :: MVector s Word8 -> MVector s Word8 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word8) # basicInitialize :: PrimMonad m => MVector (PrimState m) Word8 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Word8 -> m (MVector (PrimState m) Word8) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word8 -> Int -> m Word8 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word8 -> Int -> Word8 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Word8 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Word8 -> Word8 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word8 -> MVector (PrimState m) Word8 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word8 -> MVector (PrimState m) Word8 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word8 -> Int -> m (MVector (PrimState m) Word8) #
MVector MVector Word16 # |
Methods basicLength :: MVector s Word16 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Word16 -> MVector s Word16 # basicOverlaps :: MVector s Word16 -> MVector s Word16 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word16) # basicInitialize :: PrimMonad m => MVector (PrimState m) Word16 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Word16 -> m (MVector (PrimState m) Word16) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word16 -> Int -> m Word16 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word16 -> Int -> Word16 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Word16 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Word16 -> Word16 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word16 -> MVector (PrimState m) Word16 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word16 -> MVector (PrimState m) Word16 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word16 -> Int -> m (MVector (PrimState m) Word16) #
MVector MVector Word32 # |
Methods basicLength :: MVector s Word32 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Word32 -> MVector s Word32 # basicOverlaps :: MVector s Word32 -> MVector s Word32 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word32) # basicInitialize :: PrimMonad m => MVector (PrimState m) Word32 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Word32 -> m (MVector (PrimState m) Word32) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word32 -> Int -> m Word32 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word32 -> Int -> Word32 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Word32 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Word32 -> Word32 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word32 -> MVector (PrimState m) Word32 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word32 -> MVector (PrimState m) Word32 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word32 -> Int -> m (MVector (PrimState m) Word32) #
MVector MVector Word64 # |
Methods basicLength :: MVector s Word64 -> Int # basicUnsafeSlice :: Int -> Int -> MVector s Word64 -> MVector s Word64 # basicOverlaps :: MVector s Word64 -> MVector s Word64 -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) Word64) # basicInitialize :: PrimMonad m => MVector (PrimState m) Word64 -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Word64 -> m (MVector (PrimState m) Word64) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) Word64 -> Int -> m Word64 # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) Word64 -> Int -> Word64 -> m () # basicClear :: PrimMonad m => MVector (PrimState m) Word64 -> m () # basicSet :: PrimMonad m => MVector (PrimState m) Word64 -> Word64 -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) Word64 -> MVector (PrimState m) Word64 -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) Word64 -> MVector (PrimState m) Word64 -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) Word64 -> Int -> m (MVector (PrimState m) Word64) #
MVector MVector () # |
Methods basicLength :: MVector s () -> Int # basicUnsafeSlice :: Int -> Int -> MVector s () -> MVector s () # basicOverlaps :: MVector s () -> MVector s () -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) ()) # basicInitialize :: PrimMonad m => MVector (PrimState m) () -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> () -> m (MVector (PrimState m) ()) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) () -> Int -> m () # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) () -> Int -> () -> m () # basicClear :: PrimMonad m => MVector (PrimState m) () -> m () # basicSet :: PrimMonad m => MVector (PrimState m) () -> () -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) () -> Int -> m (MVector (PrimState m) ()) #
MVector MVector a # |
Methods basicLength :: MVector s a -> Int # basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a # basicOverlaps :: MVector s a -> MVector s a -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) # basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () # basicClear :: PrimMonad m => MVector (PrimState m) a -> m () # basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #
Unbox a => MVector MVector (Complex a) # |
Methods basicLength :: MVector s (Complex a) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (Complex a) -> MVector s (Complex a) # basicOverlaps :: MVector s (Complex a) -> MVector s (Complex a) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (Complex a)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (Complex a) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> Complex a -> m (MVector (PrimState m) (Complex a)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (Complex a) -> Int -> m (Complex a) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (Complex a) -> Int -> Complex a -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (Complex a) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (Complex a) -> Complex a -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (Complex a) -> MVector (PrimState m) (Complex a) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (Complex a) -> MVector (PrimState m) (Complex a) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (Complex a) -> Int -> m (MVector (PrimState m) (Complex a)) #
(Unbox a, Unbox b) => MVector MVector (a, b) # |
Methods basicLength :: MVector s (a, b) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (a, b) -> MVector s (a, b) # basicOverlaps :: MVector s (a, b) -> MVector s (a, b) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b) -> m (MVector (PrimState m) (a, b)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (a, b) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> (a, b) -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (a, b) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (a, b) -> (a, b) -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (MVector (PrimState m) (a, b)) #
(Unbox a, Unbox b, Unbox c) => MVector MVector (a, b, c) # |
Methods basicLength :: MVector s (a, b, c) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c) -> MVector s (a, b, c) # basicOverlaps :: MVector s (a, b, c) -> MVector s (a, b, c) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c) -> m (MVector (PrimState m) (a, b, c)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (a, b, c) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> (a, b, c) -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c) -> (a, b, c) -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (MVector (PrimState m) (a, b, c)) #
(Unbox a, Unbox b, Unbox c, Unbox d) => MVector MVector (a, b, c, d) # |
Methods basicLength :: MVector s (a, b, c, d) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d) -> MVector s (a, b, c, d) # basicOverlaps :: MVector s (a, b, c, d) -> MVector s (a, b, c, d) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d) -> m (MVector (PrimState m) (a, b, c, d)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (a, b, c, d) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> (a, b, c, d) -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> (a, b, c, d) -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (MVector (PrimState m) (a, b, c, d)) #
(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e) => MVector MVector (a, b, c, d, e) # |
Methods basicLength :: MVector s (a, b, c, d, e) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) # basicOverlaps :: MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e) -> m (MVector (PrimState m) (a, b, c, d, e)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (a, b, c, d, e) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> (a, b, c, d, e) -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> (a, b, c, d, e) -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (MVector (PrimState m) (a, b, c, d, e)) #
(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e, Unbox f) => MVector MVector (a, b, c, d, e, f) # |
Methods basicLength :: MVector s (a, b, c, d, e, f) -> Int # basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) # basicOverlaps :: MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) # basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e, f) -> m (MVector (PrimState m) (a, b, c, d, e, f)) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (a, b, c, d, e, f) # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> (a, b, c, d, e, f) -> m () # basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () # basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> (a, b, c, d, e, f) -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) #

# Accessors

## Length information

length :: MVector v a => v s a -> Int #

Length of the mutable vector.

null :: MVector v a => v s a -> Bool #

Check whether the vector is empty

## Extracting subvectors

slice :: MVector v a => Int -> Int -> v s a -> v s a #

Yield a part of the mutable vector without copying it.

init :: MVector v a => v s a -> v s a #

tail :: MVector v a => v s a -> v s a #

take :: MVector v a => Int -> v s a -> v s a #

drop :: MVector v a => Int -> v s a -> v s a #

splitAt :: MVector v a => Int -> v s a -> (v s a, v s a) #

unsafeSlice #

Arguments

:: MVector v a |
=> Int | starting index
-> Int | length of the slice
-> v s a |
-> v s a |

Yield a part of the mutable vector without copying it. No bounds checks are performed.

unsafeInit :: MVector v a => v s a -> v s a #

unsafeTail :: MVector v a => v s a -> v s a #

unsafeTake :: MVector v a => Int -> v s a -> v s a #

unsafeDrop :: MVector v a => Int -> v s a -> v s a #

## Overlapping

overlaps :: MVector v a => v s a -> v s a -> Bool #

Check whether two vectors overlap.

# Construction

## Initialisation

new :: (PrimMonad m, MVector v a) => Int -> m (v (PrimState m) a) #

Create a mutable vector of the given length.

unsafeNew :: (PrimMonad m, MVector v a) => Int -> m (v (PrimState m) a) #

Create a mutable vector of the given length. The memory is not initialized.

replicate :: (PrimMonad m, MVector v a) => Int -> a -> m (v (PrimState m) a) #

Create a mutable vector of the given length (0 if the length is negative) and fill it with an initial value.

replicateM :: (PrimMonad m, MVector v a) => Int -> m a -> m (v (PrimState m) a) #

Create a mutable vector of the given length (0 if the length is negative) and fill it with values produced by repeatedly executing the monadic action.

clone :: (PrimMonad m, MVector v a) => v (PrimState m) a -> m (v (PrimState m) a) #

Create a copy of a mutable vector.

## Growing

grow :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

Grow a vector by the given number of elements. The number must be positive.

unsafeGrow :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

Grow a vector by the given number of elements. The number must be positive but this is not checked.

growFront :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

unsafeGrowFront :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

## Restricting memory usage

clear :: (PrimMonad m, MVector v a) => v (PrimState m) a -> m () #

Reset all elements of the vector to some undefined value, clearing all references to external objects. This is usually a noop for unboxed vectors.

# Accessing individual elements

read :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m a #

Yield the element at the given position.

write :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position.

modify :: (PrimMonad m, MVector v a) => v (PrimState m) a -> (a -> a) -> Int -> m () #

Modify the element at the given position.

swap :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> Int -> m () #

Swap the elements at the given positions.

exchange :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m a #

Replace the element at the give position and return the old element.

unsafeRead :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m a #

Yield the element at the given position. No bounds checks are performed.

unsafeWrite :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position. No bounds checks are performed.

unsafeModify :: (PrimMonad m, MVector v a) => v (PrimState m) a -> (a -> a) -> Int -> m () #

Modify the element at the given position. No bounds checks are performed.

unsafeSwap :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> Int -> m () #

Swap the elements at the given positions. No bounds checks are performed.

unsafeExchange :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m a #

Replace the element at the give position and return the old element. No bounds checks are performed.

# Modifying vectors

nextPermutation :: (PrimMonad m, Ord e, MVector v e) => v (PrimState m) e -> m Bool #

Compute the next (lexicographically) permutation of given vector in-place. Returns False when input is the last permtuation

## Filling and copying

set :: (PrimMonad m, MVector v a) => v (PrimState m) a -> a -> m () #

Set all elements of the vector to the given value.

copy #

Arguments

:: (PrimMonad m, MVector v a) |
=> v (PrimState m) a | target
-> v (PrimState m) a | source
-> m () |

Copy a vector. The two vectors must have the same length and may not overlap.

move :: (PrimMonad m, MVector v a) => v (PrimState m) a -> v (PrimState m) a -> m () #

Move the contents of a vector. The two vectors must have the same length.

If the vectors do not overlap, then this is equivalent to `copy`. Otherwise, the copying is performed as if the source vector were copied to a temporary vector and then the temporary vector was copied to the target vector.

unsafeCopy #

Arguments

:: (PrimMonad m, MVector v a) |
=> v (PrimState m) a | target
-> v (PrimState m) a | source
-> m () |

Copy a vector. The two vectors must have the same length and may not overlap. This is not checked.

unsafeMove #

Arguments

:: (PrimMonad m, MVector v a) |
=> v (PrimState m) a | target
-> v (PrimState m) a | source
-> m () |

Move the contents of a vector. The two vectors must have the same length, but this is not checked.

If the vectors do not overlap, then this is equivalent to `unsafeCopy`. Otherwise, the copying is performed as if the source vector were copied to a temporary vector and then the temporary vector was copied to the target vector.

# Internal operations

mstream :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a #

mstreamR :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a #

unstream :: (PrimMonad m, MVector v a) => Bundle u a -> m (v (PrimState m) a) #

Create a new mutable vector and fill it with elements from the `Bundle`. The vector will grow exponentially if the maximum size of the `Bundle` is unknown.

unstreamR :: (PrimMonad m, MVector v a) => Bundle u a -> m (v (PrimState m) a) #

Create a new mutable vector and fill it with elements from the `Bundle` from right to left. The vector will grow exponentially if the maximum size of the `Bundle` is unknown.

vunstream :: (PrimMonad m, Vector v a) => Bundle v a -> m (Mutable v (PrimState m) a) #

Create a new mutable vector and fill it with elements from the `Bundle`. The vector will grow exponentially if the maximum size of the `Bundle` is unknown.

munstream :: (PrimMonad m, MVector v a) => MBundle m u a -> m (v (PrimState m) a) #

Create a new mutable vector and fill it with elements from the monadic stream. The vector will grow exponentially if the maximum size of the stream is unknown.

munstreamR :: (PrimMonad m, MVector v a) => MBundle m u a -> m (v (PrimState m) a) #

Create a new mutable vector and fill it with elements from the monadic stream from right to left. The vector will grow exponentially if the maximum size of the stream is unknown.

transform :: (PrimMonad m, MVector v a) => (Stream m a -> Stream m a) -> v (PrimState m) a -> m (v (PrimState m) a) #

transformR :: (PrimMonad m, MVector v a) => (Stream m a -> Stream m a) -> v (PrimState m) a -> m (v (PrimState m) a) #

fill :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a -> m (v (PrimState m) a) #

fillR :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a -> m (v (PrimState m) a) #

unsafeAccum :: (PrimMonad m, MVector v a) => (a -> b -> a) -> v (PrimState m) a -> Bundle u (Int, b) -> m () #

accum :: (PrimMonad m, MVector v a) => (a -> b -> a) -> v (PrimState m) a -> Bundle u (Int, b) -> m () #

unsafeUpdate :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Bundle u (Int, a) -> m () #

update :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Bundle u (Int, a) -> m () #

reverse :: (PrimMonad m, MVector v a) => v (PrimState m) a -> m () #

unstablePartition :: forall m v a. (PrimMonad m, MVector v a) => (a -> Bool) -> v (PrimState m) a -> m Int #

unstablePartitionBundle :: (PrimMonad m, MVector v a) => (a -> Bool) -> Bundle u a -> m (v (PrimState m) a, v (PrimState m) a) #

partitionBundle :: (PrimMonad m, MVector v a) => (a -> Bool) -> Bundle u a -> m (v (PrimState m) a, v (PrimState m) a) #