SoIndexedPointSet.h Source File

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SoIndexedPointSet.h
1 #ifndef COIN_SOINDEXEDPOINTSET_H
2 #define COIN_SOINDEXEDPOINTSET_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoIndexedShape.h>
29
30 class SoVertexArrayIndexer;
31 class SoGLCoordinateElement;
32 class SoTextureCoordinateBundle;
33
34 class COIN_DLL_API SoIndexedPointSet : public SoIndexedShape {
35 typedef SoIndexedShape inherited;
36
37 SO_NODE_HEADER(SoIndexedPointSet);
38
39 public:
40 static void initClass(void);
41 SoIndexedPointSet(void);
42
43 virtual void GLRender(SoGLRenderAction * action);
44 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
45 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
46 virtual void notify(SoNotList * list);
47
48 protected:
49 virtual ~SoIndexedPointSet();
50
51 virtual void generatePrimitives(SoAction * action);
52
53 virtual SbBool generateDefaultNormals(SoState *, SoNormalCache * nc);
54 virtual SbBool generateDefaultNormals(SoState * state,
55 SoNormalBundle * bundle);
56 SoVertexArrayIndexer * vaindexer;
57
58 enum Binding {
59 OVERALL,
60 PER_VERTEX,
61 PER_VERTEX_INDEXED
62 };
63
64 Binding findNormalBinding(SoState * const state) const;
65 Binding findMaterialBinding(SoState * const state) const;
66 Binding findTextureBinding(SoState * const state) const;
67
68 };
69
70 #endif // !COIN_SOINDEXEDPOINTSET_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoTextureCoordinateBundle
The SoTextureCoordinateBundle class simplifies texture coordinate handling.It is unlikely that applic...
Definition: SoTextureCoordinateBundle.h:40
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
SoVertexShape::generateDefaultNormals
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:182
SoVertexShape::notify
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:161
SoNormalCache
The SoNormalCache class is used to hold cached normals.As an extension to the original SGI Open Inven...
Definition: SoNormalCache.h:34
SoNormalBundle
The SoNormalBundle class simplifies normal handling.This class is currently not used in Coin but is p...
Definition: SoNormalBundle.h:33
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoIndexedPointSet
The SoIndexedPointSet class is used to display a set of 3D points.This node either uses the coordinat...
Definition: SoIndexedPointSet.h:34
SoShape::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:379
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoGLCoordinateElement
The SoGLCoordinateElement class is yet to be documented.FIXME: write doc.
Definition: SoGLCoordinateElement.h:29
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
SoIndexedShape
The SoIndexedShape class is the superclass for all indexed vertex shapes.This is an abstract class wh...
Definition: SoIndexedShape.h:34
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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