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SoGLRenderAction Member List

This is the complete list of members for SoGLRenderAction, including all inherited members.

ABORT enum value | SoGLRenderAction |
AbortCode enum name | SoGLRenderAction |
abortNow(void) | SoGLRenderAction |
ADD enum value | SoGLRenderAction |
addDelayedPath(SoPath *path) | SoGLRenderAction |
addMethod(const SoType type, SoActionMethod method) | SoGLRenderAction | static
addPreRenderCallback(SoGLPreRenderCB *func, void *userdata) | SoGLRenderAction |
AppliedCode enum name | SoAction |
apply(SoNode *root) | SoAction | virtual
apply(SoPath *path) | SoAction | virtual
apply(const SoPathList &pathlist, SbBool obeysrules=FALSE) | SoAction | virtual
apply(SoAction *beingApplied) | SoAction |
BBOX_CENTER enum value | SoGLRenderAction |
BBOX_CLOSEST_CORNER enum value (defined in SoGLRenderAction) | SoGLRenderAction |
BBOX_FARTHEST_CORNER enum value | SoGLRenderAction |
beginTraversal(SoNode *node) | SoGLRenderAction | protectedvirtual
BELOW_PATH enum value (defined in SoAction) | SoAction |
BLEND enum value | SoGLRenderAction |
CONTINUE enum value | SoGLRenderAction |
CUSTOM_CALLBACK enum value | SoGLRenderAction |
DELAY enum value | SoGLRenderAction |
DELAYED_ADD enum value | SoGLRenderAction |
DELAYED_BLEND enum value | SoGLRenderAction |
enableElement(const SoType type, const int stackindex) | SoGLRenderAction | static
endTraversal(SoNode *node) | SoGLRenderAction | protectedvirtual
getAbortCallback(SoGLRenderAbortCB *&func_out, void *&userdata_out) const | SoGLRenderAction |
getCacheContext(void) const | SoGLRenderAction |
getClassActionMethods(void) (defined in SoGLRenderAction) | SoGLRenderAction | protectedstatic
getClassEnabledElements(void) (defined in SoGLRenderAction) | SoGLRenderAction | protectedstatic
getClassTypeId(void) (defined in SoGLRenderAction) | SoGLRenderAction | static
getCurPass(void) const | SoGLRenderAction |
getCurPath(void) | SoAction |
getCurPathCode(void) const | SoAction | inline
getCurPathTail(void) | SoAction | virtual
getDelayedObjDepthWrite(void) const | SoGLRenderAction |
getEnabledElements(void) const | SoGLRenderAction | protectedvirtual
getNodeAppliedTo(void) const | SoAction |
getNumPasses(void) const | SoGLRenderAction |
getOriginalPathListAppliedTo(void) const | SoAction |
getPathAppliedTo(void) const | SoAction |
getPathCode(int &numindices, const int *&indices) | SoAction |
getPathListAppliedTo(void) const | SoAction |
getRenderingIsRemote(void) const | SoGLRenderAction |
getSortedLayersNumPasses(void) const | SoGLRenderAction |
getState(void) const | SoAction |
getTransparencyType(void) const | SoGLRenderAction |
getTransparentDelayedObjectRenderType(void) const | SoGLRenderAction |
getTypeId(void) const | SoGLRenderAction | virtual
getUpdateArea(SbVec2f &origin, SbVec2f &size) const | SoGLRenderAction |
getViewportRegion(void) const | SoGLRenderAction |
getWhatAppliedTo(void) const | SoAction |
handleTransparency(SbBool istransparent=FALSE) | SoGLRenderAction |
hasTerminated(void) const | SoAction |
IN_PATH enum value (defined in SoAction) | SoAction |
initClass(void) (defined in SoGLRenderAction) | SoGLRenderAction | static
initClasses(void) | SoAction | static
invalidateState(void) | SoGLRenderAction | virtual
isLastPathListAppliedTo(void) const | SoAction |
isOfType(SoType type) const | SoAction | virtual
isPassUpdate(void) const | SoGLRenderAction |
isRenderingDelayedPaths(void) const | SoGLRenderAction |
isRenderingTranspBackfaces(void) const | SoGLRenderAction |
isRenderingTranspPaths(void) const | SoGLRenderAction |
isSmoothing(void) const | SoGLRenderAction |
NO_PATH enum value (defined in SoAction) | SoAction |
NODE enum value (defined in SoAction) | SoAction |
NONE enum value | SoGLRenderAction |
NONSOLID_SEPARATE_BACKFACE_PASS enum value | SoGLRenderAction |
nullAction(SoAction *action, SoNode *node) | SoAction | static
OFF_PATH enum value (defined in SoAction) | SoAction |
ONE_PASS enum value | SoGLRenderAction |
PATH enum value (defined in SoAction) | SoAction |
PATH_LIST enum value (defined in SoAction) | SoAction |
PathCode enum name | SoAction |
popCurPath(const PathCode prevpathcode) | SoAction |
popCurPath(void) | SoAction |
popPushCurPath(const int childindex, SoNode *node=NULL) | SoAction |
PRUNE enum value | SoGLRenderAction |
pushCurPath(const int childindex, SoNode *node=NULL) | SoAction |
pushCurPath(void) | SoAction |
removePreRenderCallback(SoGLPreRenderCB *func, void *userdata) | SoGLRenderAction |
SCREEN_DOOR enum value | SoGLRenderAction |
setAbortCallback(SoGLRenderAbortCB *const func, void *const userdata) | SoGLRenderAction |
setCacheContext(const uint32_t context) | SoGLRenderAction |
setCurPass(const int passnum, const int numpasses) | SoGLRenderAction |
setDelayedObjDepthWrite(SbBool write) | SoGLRenderAction |
setNumPasses(const int num) | SoGLRenderAction |
setPassCallback(SoGLRenderPassCB *const func, void *const userdata) | SoGLRenderAction |
setPassUpdate(const SbBool flag) | SoGLRenderAction |
setRenderingIsRemote(SbBool isremote) | SoGLRenderAction |
setSmoothing(const SbBool smooth) | SoGLRenderAction |
setSortedLayersNumPasses(int num) | SoGLRenderAction |
setSortedObjectOrderStrategy(const SortedObjectOrderStrategy strategy, SoGLSortedObjectOrderCB *cb=NULL, void *closure=NULL) | SoGLRenderAction |
setTerminated(const SbBool flag) | SoAction | protected
setTransparencyType(const TransparencyType type) | SoGLRenderAction |
setTransparentDelayedObjectRenderType(TransparentDelayedObjectRenderType type) | SoGLRenderAction |
setUpdateArea(const SbVec2f &origin, const SbVec2f &size) | SoGLRenderAction |
setViewportRegion(const SbViewportRegion &newregion) | SoGLRenderAction |
shouldCompactPathList(void) const | SoAction | protectedvirtual
SoAction(void) | SoAction | protected
SoGLRenderAbortCB typedef | SoGLRenderAction |
SoGLRenderAction(const SbViewportRegion &viewportregion) | SoGLRenderAction |
SORTED_LAYERS_BLEND enum value | SoGLRenderAction |
SORTED_OBJECT_ADD enum value | SoGLRenderAction |
SORTED_OBJECT_BLEND enum value | SoGLRenderAction |
SORTED_OBJECT_SORTED_TRIANGLE_ADD enum value | SoGLRenderAction |
SORTED_OBJECT_SORTED_TRIANGLE_BLEND enum value | SoGLRenderAction |
SortedObjectOrderStrategy enum name | SoGLRenderAction |
state | SoAction | protected
switchToNodeTraversal(SoNode *node) | SoAction |
switchToPathTraversal(SoPath *path) | SoAction |
TransparencyType enum name | SoGLRenderAction |
TransparentDelayedObjectRenderType enum name | SoGLRenderAction |
traversalMethods | SoAction | protected
traverse(SoNode *const node) | SoAction |
usePathCode(int &numindices, const int *&indices) | SoAction |
~SoAction(void) | SoAction | virtual
~SoGLRenderAction(void) | SoGLRenderAction | virtual

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