SoShadowGroup.h Source File

| http://www.sim.no/ http://www.coin3d.org/

- Main Page
- Related Pages
- Modules
- Classes
- Files

- File List
- File Members

SoShadowGroup.h
1 #ifndef COIN_SOSHADOWGROUP_H
2 #define COIN_SOSHADOWGROUP_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoSeparator.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 #include <Inventor/fields/SoSFInt32.h>
33
34 class SoShadowGroupP;
35
36 class COIN_DLL_API SoShadowGroup : public SoSeparator {
37 typedef SoSeparator inherited;
38
39 SO_NODE_HEADER(SoShadowGroup);
40
41 public:
42 static void initClass(void);
43 static void init(void);
44
45 static SbBool isSupported(void);
46
47 SoShadowGroup(void);
48
49 enum VisibilityFlag {
50 ABSOLUTE_RADIUS,
51 LONGEST_BBOX_EDGE_FACTOR,
52 PROJECTED_BBOX_DEPTH_FACTOR
53 };
54
55 SoSFBool isActive;
56 SoSFFloat intensity;
57 SoSFFloat precision;
58 SoSFFloat quality;
59 SoSFFloat smoothBorder;
60 SoSFBool shadowCachingEnabled;
61 SoSFFloat visibilityNearRadius;
62 SoSFFloat visibilityRadius;
63 SoSFEnum visibilityFlag;
64
65 SoSFFloat epsilon;
66 SoSFFloat threshold;
67
68 virtual void GLRenderBelowPath(SoGLRenderAction * action);
69 virtual void GLRenderInPath(SoGLRenderAction * action);
70
71 virtual void notify(SoNotList * nl);
72
73 void enableSubgraphSearchOnNotify(const SbBool onoff);
74
75 protected:
76 virtual ~SoShadowGroup();
77
78 private:
79 SoShadowGroupP * pimpl;
80
81 };
82
83 #endif // COIN_SOSHADOWGROUP_H
SoShadowGroup::shadowCachingEnabled
SoSFBool shadowCachingEnabled
Definition: SoShadowGroup.h:60
SoShadowGroup::visibilityRadius
SoSFFloat visibilityRadius
Definition: SoShadowGroup.h:62
SoShadowGroup::visibilityNearRadius
SoSFFloat visibilityNearRadius
Definition: SoShadowGroup.h:61
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoSeparator::GLRenderInPath
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:745
SoShadowGroup::threshold
SoSFFloat threshold
Definition: SoShadowGroup.h:66
SoSeparator::GLRenderBelowPath
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:641
SoSFEnum
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoSeparator::notify
virtual void notify(SoNotList *nl)
Definition: SoSeparator.cpp:937
SoShadowGroup::intensity
SoSFFloat intensity
Definition: SoShadowGroup.h:56
SoSFBool
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoShadowGroup::isActive
SoSFBool isActive
Definition: SoShadowGroup.h:55
SoShadowGroup::precision
SoSFFloat precision
Definition: SoShadowGroup.h:57
SoShadowGroup::smoothBorder
SoSFFloat smoothBorder
Definition: SoShadowGroup.h:59
SoShadowGroup
The SoShadowGroup node is a group node used for shadow rendering.Children of this node can recieve sh...
Definition: SoShadowGroup.h:36
SoSFFloat
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoShadowGroup::quality
SoSFFloat quality
Definition: SoShadowGroup.h:58
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSeparator
The SoSeparator class is a state-preserving group node.Subgraphs parented by SoSeparator nodes will n...
Definition: SoSeparator.h:35
SoShadowGroup::epsilon
SoSFFloat epsilon
Definition: SoShadowGroup.h:65
SoShadowGroup::visibilityFlag
SoSFEnum visibilityFlag
Definition: SoShadowGroup.h:63
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.