SbCylinderPlaneProjector.h Source File

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SbCylinderPlaneProjector.h
1 #ifndef COIN_SBCYLINDERPLANEPROJECTOR_H
2 #define COIN_SBCYLINDERPLANEPROJECTOR_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/projectors/SbCylinderSectionProjector.h>
28
29 class COIN_DLL_API SbCylinderPlaneProjector : public SbCylinderSectionProjector {
30 typedef SbCylinderSectionProjector inherited;
31
32 public:
33 SbCylinderPlaneProjector(const float edgetol = 0.9f,
34 const SbBool orienttoeye = TRUE);
35 SbCylinderPlaneProjector(const SbCylinder & cyl,
36 const float edgetol = 0.9f,
37 const SbBool orienttoeye = TRUE);
38
39 virtual SbProjector * copy(void) const;
40 virtual SbVec3f project(const SbVec2f & point);
41 virtual SbRotation getRotation(const SbVec3f & point1,
42 const SbVec3f & point2);
43
44 protected:
45 SbRotation getRotation(const SbVec3f & point1, const SbBool tol1,
46 const SbVec3f & point2, const SbBool tol2);
47 };
48
49 #endif // !COIN_SBCYLINDERPLANEPROJECTOR_H
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:39
SbCylinderSectionProjector::copy
virtual SbProjector * copy(void) const
Definition: SbCylinderSectionProjector.cpp:93
SbProjector
The SbProjector class is the abstract base projector class.Projectors are used in the Coin library fo...
Definition: SbProjector.h:34
SbCylinderSectionProjector::getRotation
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbCylinderSectionProjector.cpp:134
SbRotation
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
SbCylinderSectionProjector::project
virtual SbVec3f project(const SbVec2f &point)
Definition: SbCylinderSectionProjector.cpp:100
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SbCylinderPlaneProjector
The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane.This projector uses a plane along with the half-cylinder of SbCylinderSectionProjector for projections. If the 2D point mapping "misses" the cylinder section, the 3D point will be projected onto the plane.
Definition: SbCylinderPlaneProjector.h:29
SbCylinderSectionProjector
The SbCylinderSectionProjector projects 2D points to a sliced cylinder.The projection cylinder for th...
Definition: SbCylinderSectionProjector.h:31
SbCylinder
The SbCylinder class is a representation of a cylinder.This class is used within other classes in Coi...
Definition: SbCylinder.h:32

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