SoGLTextureEnabledElement.h Source File

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SoGLTextureEnabledElement.h
1 #ifndef COIN_SOGLTEXTUREENABLEDELEMENT_H
2 #define COIN_SOGLTEXTUREENABLEDELEMENT_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/elements/SoTextureEnabledElement.h>
28
29 class COIN_DLL_API SoGLTextureEnabledElement : public SoTextureEnabledElement {
30 typedef SoTextureEnabledElement inherited;
31
32 SO_ELEMENT_HEADER(SoGLTextureEnabledElement);
33 public:
34 static void initClass(void);
35 protected:
36 virtual ~SoGLTextureEnabledElement();
37
38 public:
39
40 enum Mode {
41 DISABLED,
42 TEXTURE2D,
43 RECTANGLE,
44 CUBEMAP
45 };
46 virtual void init(SoState * state);
47
48 virtual void push(SoState * state);
49 virtual void pop(SoState * state,
50 const SoElement * prevTopElement);
51
52 static void set(SoState * const state, SoNode * const node,
53 const SbBool enabled);
54 static void set(SoState * const state, const SbBool enabled);
55
56 static SbBool get(SoState * const state);
57 static SbBool getDefault(void);
58
59 virtual void setElt(int32_t value);
60
61 static void enableRectangle(SoState * state, SoNode * node);
62 static void enableCubeMap(SoState * state, SoNode * node);
63 static Mode getMode(SoState * state);
64
65 private:
66 void updategl(void);
67 void updategl(const Mode newvalue, const Mode oldvalue);
68 };
69
70 #endif // !COIN_SOGLTEXTUREENABLEDELEMENT_H
SoTextureEnabledElement::getDefault
static SbBool getDefault(void)
Definition: SoTextureEnabledElement.cpp:87
SoElement::push
virtual void push(SoState *state)
Definition: SoElement.cpp:570
SoTextureEnabledElement::init
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoTextureEnabledElement.cpp:69
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoElement
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoTextureEnabledElement::setElt
virtual void setElt(int32_t value)
FIXME: write doc.
Definition: SoTextureEnabledElement.cpp:93
SoGLTextureEnabledElement
The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not...
Definition: SoGLTextureEnabledElement.h:29
SoTextureEnabledElement::set
static void set(SoState *const state, SoNode *const node, const SbBool enabled)
Definition: SoTextureEnabledElement.cpp:59
SoTextureEnabledElement
The SoTextureEnabledElement class is an element which stores whether texturing is enabled or not...
Definition: SoTextureEnabledElement.h:29
SoElement::pop
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585

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