SoVRMLFontStyle.h Source File

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SoVRMLFontStyle.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLFONTSTYLE_H
25 #define COIN_SOVRMLFONTSTYLE_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/fields/SoMFString.h>
32 #include <Inventor/fields/SoSFString.h>
33 #include <Inventor/SbString.h>
34
35 #ifndef COIN_INTERNAL
36 #include <Inventor/actions/SoCallbackAction.h>
37 #endif // !COIN_INTERNAL
38
39 class SoVRMLFontStyleP;
40
41 class COIN_DLL_API SoVRMLFontStyle : public SoNode
42 {
43 typedef SoNode inherited;
44 SO_NODE_HEADER(SoVRMLFontStyle);
45
46 public:
47 static void initClass(void);
48 SoVRMLFontStyle(void);
49
50 enum Family {
51 SERIF,
52 SANS,
53 TYPEWRITER
54 };
55
56 enum Style {
57 PLAIN = 0x0,
58 BOLD = 0x1,
59 ITALIC = 0x2,
60 BOLDITALIC = 0x3
61 };
62
63 SoSFFloat size;
64 SoMFString family;
65 SoMFString style;
66 SoSFBool horizontal;
67 SoSFBool leftToRight;
68 SoSFBool topToBottom;
69 SoSFString language;
70 SoMFString justify;
71 SoSFFloat spacing;
72
73 SbString getFontName(void);
74
75 virtual void doAction(SoAction * action);
76 virtual void callback(SoCallbackAction * action);
77 virtual void GLRender(SoGLRenderAction * action);
78 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
79 virtual void pick(SoPickAction * action);
80 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
81
82 protected:
83 virtual ~SoVRMLFontStyle();
84
85 private:
86 SoVRMLFontStyleP * pimpl;
87 };
88
89 #endif // ! COIN_SOVRMLFONTSTYLE_H
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoSFString
The SoSFString class is a container for an SbString.This field is used where nodes, engines or other field containers needs to store a single string.
Definition: SoSFString.h:31
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFBool
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoMFString
The SoMFString class is a container for SbString values.This field is used where nodes, engines or other field containers needs to store arrays of strings.
Definition: SoMFString.h:31
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
SoVRMLFontStyle
The SoVRMLFontStyle class is used to define the current font.Important note: currently, the SoVRMLText node implementation is not complete, and some of the features mentioned in the documentation below may not be working yet.
Definition: SoVRMLFontStyle.h:41
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoSFFloat
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SbString
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the "bookkeeping" tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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