SoListener.h Source File

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SoListener.h
1 #ifndef COIN_SOLISTENER_H
2 #define COIN_SOLISTENER_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFVec3f.h>
29 #include <Inventor/fields/SoSFRotation.h>
30 #include <Inventor/fields/SoSFFloat.h>
31
32 class SoListenerP;
33
34 class COIN_DLL_API SoListener : public SoNode {
35 typedef SoNode inherited;
36
37 SO_NODE_HEADER(SoListener);
38 friend class SoAudioRenderAction;
39
40 public:
41 static void initClass();
42 SoListener();
43
44 SoSFVec3f position;
45 SoSFRotation orientation;
46 SoSFFloat gain;
47 SoSFVec3f dopplerVelocity;
48 SoSFFloat dopplerFactor;
49
50 protected:
51 virtual void audioRender(class SoAudioRenderAction *action);
52 virtual ~SoListener();
53
54 private:
55 SoListenerP *pimpl;
56 friend class SoListenerP;
57 };
58
59 #endif // COIN_SOLISTENER_H
SoListener::gain
SoSFFloat gain
Definition: SoListener.h:46
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoSFRotation
The SoSFRotation class is a container for an SbRotation.This field is used where nodes, engines or other field containers needs to store a single rotation definition.
Definition: SoSFRotation.h:31
SoListener::position
SoSFVec3f position
Definition: SoListener.h:44
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoNode::audioRender
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1283
SoListener::dopplerVelocity
SoSFVec3f dopplerVelocity
Definition: SoListener.h:47
SoAudioRenderAction
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:33
SoListener
The SoListener class defines listener attributes used when rendering sound.When rendering geometry...
Definition: SoListener.h:34
SoListener::dopplerFactor
SoSFFloat dopplerFactor
Definition: SoListener.h:48
SoSFFloat
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoSFVec3f
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
SoListener::orientation
SoSFRotation orientation
Definition: SoListener.h:45

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