SoVRMLMovieTexture.h Source File

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SoVRMLMovieTexture.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLMOVIETEXTURE_H
25 #define COIN_SOVRMLMOVIETEXTURE_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLTexture.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFTime.h>
32 #include <Inventor/fields/SoMFString.h>
33 #include <Inventor/fields/SoMFEnum.h>
34 #include <Inventor/fields/SoSFColor.h>
35
36 class SoVRMLMovieTextureP;
37
38 class COIN_DLL_API SoVRMLMovieTexture : public SoVRMLTexture
39 {
40 typedef SoVRMLTexture inherited;
41 SO_NODE_HEADER(SoVRMLMovieTexture);
42
43 public:
44 static void initClass(void);
45 SoVRMLMovieTexture(void);
46
47 SoSFBool loop;
48 SoSFFloat speed;
49 SoSFTime startTime;
50 SoSFTime stopTime;
51 SoSFTime pauseTime;
52 SoSFTime resumeTime;
53 SoMFString url;
54 SoSFTime duration_changed;
55 SoSFBool isActive;
56 SoSFFloat alpha;
57 SoSFEnum model;
58 SoSFColor blendColor;
59 SoSFBool scaleTexCoord;
60
61 virtual void GLRender( SoGLRenderAction * action );
62
63 protected:
64 virtual ~SoVRMLMovieTexture();
65
66 private:
67 SoVRMLMovieTextureP * pimpl;
68 };
69
70 #endif // ! COIN_SOVRMLMOVIETEXTURE_H
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoVRMLTexture::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: Texture.cpp:80
SoSFColor
The SoSFColor class is a container for an SbColor value.This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue).
Definition: SoSFColor.h:31
SoVRMLMovieTexture::url
SoMFString url
Definition: SoVRMLMovieTexture.h:53
SoSFEnum
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoSFBool
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoMFString
The SoMFString class is a container for SbString values.This field is used where nodes, engines or other field containers needs to store arrays of strings.
Definition: SoMFString.h:31
SoVRMLMovieTexture::isActive
SoSFBool isActive
Definition: SoVRMLMovieTexture.h:55
SoVRMLMovieTexture::speed
SoSFFloat speed
Definition: SoVRMLMovieTexture.h:48
SoVRMLTexture
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition: SoVRMLTexture.h:31
SoVRMLMovieTexture::duration_changed
SoSFTime duration_changed
Definition: SoVRMLMovieTexture.h:54
SoSFTime
The SoSFTime class is a container for an SbTime value.This field is used where nodes, engines or other field containers needs to store a single time representation.
Definition: SoSFTime.h:31
SoSFFloat
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoVRMLMovieTexture::loop
SoSFBool loop
Definition: SoVRMLMovieTexture.h:47
SoVRMLMovieTexture::stopTime
SoSFTime stopTime
Definition: SoVRMLMovieTexture.h:50
SoVRMLMovieTexture
The SoVRMLMovieTexture class is used the map movies onto geometry.The detailed class documentation is...
Definition: SoVRMLMovieTexture.h:38
SoVRMLMovieTexture::startTime
SoSFTime startTime
Definition: SoVRMLMovieTexture.h:49
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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