//===-- BreakpointSite.h ----------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#ifndef liblldb_BreakpointSite_h_
#define liblldb_BreakpointSite_h_

// C Includes

// C++ Includes
#include <list>
#include <mutex>

// Other libraries and framework includes

// Project includes
#include "lldb/Breakpoint/BreakpointLocationCollection.h"
#include "lldb/Breakpoint/StoppointLocation.h"
#include "lldb/Core/UserID.h"
#include "lldb/lldb-forward.h"

namespace lldb_private {

//----------------------------------------------------------------------
/// @class BreakpointSite BreakpointSite.h "lldb/Breakpoint/BreakpointSite.h"
/// @brief Class that manages the actual breakpoint that will be inserted
/// into the running program.
///
/// The BreakpointSite class handles the physical breakpoint that is
/// actually inserted in the target program.  As such, it is also the
/// one that  gets hit, when the program stops. It keeps a list of all
/// BreakpointLocations that share this physical site. When the
/// breakpoint is hit, all the locations are informed by the breakpoint
/// site. Breakpoint sites are owned by the process.
//----------------------------------------------------------------------

class BreakpointSite : public std::enable_shared_from_this<BreakpointSite>,
                       public StoppointLocation {
public:
  enum Type {
    eSoftware, // Breakpoint opcode has been written to memory and
               // m_saved_opcode
               // and m_trap_opcode contain the saved and written opcode.
    eHardware, // Breakpoint site is set as a hardware breakpoint
    eExternal  // Breakpoint site is managed by an external debug nub or
               // debug interface where memory reads transparently will not
               // display any breakpoint opcodes.
  };

  ~BreakpointSite() override;

  //----------------------------------------------------------------------
  // This section manages the breakpoint traps
  //----------------------------------------------------------------------

  //------------------------------------------------------------------
  /// Returns the Opcode Bytes for this breakpoint
  //------------------------------------------------------------------
  uint8_t *GetTrapOpcodeBytes();

  //------------------------------------------------------------------
  /// Returns the Opcode Bytes for this breakpoint - const version
  //------------------------------------------------------------------
  const uint8_t *GetTrapOpcodeBytes() const;

  //------------------------------------------------------------------
  /// Get the size of the trap opcode for this address
  //------------------------------------------------------------------
  size_t GetTrapOpcodeMaxByteSize() const;

  //------------------------------------------------------------------
  /// Sets the trap opcode
  //------------------------------------------------------------------
  bool SetTrapOpcode(const uint8_t *trap_opcode, uint32_t trap_opcode_size);

  //------------------------------------------------------------------
  /// Gets the original instruction bytes that were overwritten by the trap
  //------------------------------------------------------------------
  uint8_t *GetSavedOpcodeBytes();

  //------------------------------------------------------------------
  /// Gets the original instruction bytes that were overwritten by the trap
  /// const version
  //------------------------------------------------------------------
  const uint8_t *GetSavedOpcodeBytes() const;

  //------------------------------------------------------------------
  /// Says whether \a addr and size \a size intersects with the address \a
  /// intersect_addr
  //------------------------------------------------------------------
  bool IntersectsRange(lldb::addr_t addr, size_t size,
                       lldb::addr_t *intersect_addr, size_t *intersect_size,
                       size_t *opcode_offset) const;

  //------------------------------------------------------------------
  /// Tells whether the current breakpoint site is enabled or not
  ///
  /// This is a low-level enable bit for the breakpoint sites.  If a
  /// breakpoint site has no enabled owners, it should just get
  /// removed.  This enable/disable is for the low-level target code
  /// to enable and disable breakpoint sites when single stepping,
  /// etc.
  //------------------------------------------------------------------
  bool IsEnabled() const;

  //------------------------------------------------------------------
  /// Sets whether the current breakpoint site is enabled or not
  ///
  /// @param[in] enabled
  ///    \b true if the breakpoint is enabled, \b false otherwise.
  //------------------------------------------------------------------
  void SetEnabled(bool enabled);

  //------------------------------------------------------------------
  /// Enquires of the breakpoint locations that produced this breakpoint site
  /// whether
  /// we should stop at this location.
  ///
  /// @param[in] context
  ///    This contains the information about this stop.
  ///
  /// @return
  ///    \b true if we should stop, \b false otherwise.
  //------------------------------------------------------------------
  bool ShouldStop(StoppointCallbackContext *context) override;

  //------------------------------------------------------------------
  /// Standard Dump method
  ///
  /// @param[in] context
  ///    The stream to dump this output.
  //------------------------------------------------------------------
  void Dump(Stream *s) const override;

  //------------------------------------------------------------------
  /// The "Owners" are the breakpoint locations that share this
  /// breakpoint site. The method adds the \a owner to this breakpoint
  /// site's owner list.
  ///
  /// @param[in] context
  ///    \a owner is the Breakpoint Location to add.
  //------------------------------------------------------------------
  void AddOwner(const lldb::BreakpointLocationSP &owner);

  //------------------------------------------------------------------
  /// This method returns the number of breakpoint locations currently
  /// located at this breakpoint site.
  ///
  /// @return
  ///    The number of owners.
  //------------------------------------------------------------------
  size_t GetNumberOfOwners();

  //------------------------------------------------------------------
  /// This method returns the breakpoint location at index \a index
  /// located at this breakpoint site.  The owners are listed ordinally
  /// from 0 to GetNumberOfOwners() - 1 so you can use this method to iterate
  /// over the owners
  ///
  /// @param[in] index
  ///     The index in the list of owners for which you wish the owner location.
  /// @return
  ///    A shared pointer to the breakpoint location at that index.
  //------------------------------------------------------------------
  lldb::BreakpointLocationSP GetOwnerAtIndex(size_t idx);

  //------------------------------------------------------------------
  /// This method copies the breakpoint site's owners into a new collection.
  /// It does this while the owners mutex is locked.
  ///
  /// @param[out] out_collection
  ///    The BreakpointLocationCollection into which to put the owners
  ///    of this breakpoint site.
  ///
  /// @return
  ///    The number of elements copied into out_collection.
  //------------------------------------------------------------------
  size_t CopyOwnersList(BreakpointLocationCollection &out_collection);

  //------------------------------------------------------------------
  /// Check whether the owners of this breakpoint site have any
  /// thread specifiers, and if yes, is \a thread contained in any
  /// of these specifiers.
  ///
  /// @param[in] thread
  ///     The thread against which to test.
  ///
  /// return
  ///     \b true if the collection contains at least one location that
  ///     would be valid for this thread, false otherwise.
  //------------------------------------------------------------------
  bool ValidForThisThread(Thread *thread);

  //------------------------------------------------------------------
  /// Print a description of this breakpoint site to the stream \a s.
  /// GetDescription tells you about the breakpoint site's owners.
  /// Use BreakpointSite::Dump(Stream *) to get information about the
  /// breakpoint site itself.
  ///
  /// @param[in] s
  ///     The stream to which to print the description.
  ///
  /// @param[in] level
  ///     The description level that indicates the detail level to
  ///     provide.
  ///
  /// @see lldb::DescriptionLevel
  //------------------------------------------------------------------
  void GetDescription(Stream *s, lldb::DescriptionLevel level);

  //------------------------------------------------------------------
  /// Tell whether a breakpoint has a location at this site.
  ///
  /// @param[in] bp_id
  ///     The breakpoint id to query.
  ///
  /// @result
  ///     \b true if bp_id has a location that is at this site,
  ///     \b false otherwise.
  //------------------------------------------------------------------
  bool IsBreakpointAtThisSite(lldb::break_id_t bp_id);

  //------------------------------------------------------------------
  /// Tell whether ALL the breakpoints in the location collection are internal.
  ///
  /// @result
  ///     \b true if all breakpoint locations are owned by internal breakpoints,
  ///     \b false otherwise.
  //------------------------------------------------------------------
  bool IsInternal() const;

  BreakpointSite::Type GetType() const { return m_type; }

  void SetType(BreakpointSite::Type type) { m_type = type; }

private:
  friend class Process;
  friend class BreakpointLocation;
  // The StopInfoBreakpoint knows when it is processing a hit for a thread for a
  // site, so let it be the
  // one to manage setting the location hit count once and only once.
  friend class StopInfoBreakpoint;

  void BumpHitCounts();

  //------------------------------------------------------------------
  /// The method removes the owner at \a break_loc_id from this breakpoint list.
  ///
  /// @param[in] context
  ///    \a break_loc_id is the Breakpoint Location to remove.
  //------------------------------------------------------------------
  size_t RemoveOwner(lldb::break_id_t break_id, lldb::break_id_t break_loc_id);

  BreakpointSite::Type m_type; ///< The type of this breakpoint site.
  uint8_t m_saved_opcode[8]; ///< The saved opcode bytes if this breakpoint site
                             ///uses trap opcodes.
  uint8_t m_trap_opcode[8];  ///< The opcode that was used to create the
                             ///breakpoint if it is a software breakpoint site.
  bool
      m_enabled; ///< Boolean indicating if this breakpoint site enabled or not.

  // Consider adding an optimization where if there is only one
  // owner, we don't store a list.  The usual case will be only one owner...
  BreakpointLocationCollection m_owners; ///< This has the BreakpointLocations
                                         ///that share this breakpoint site.
  std::recursive_mutex
      m_owners_mutex; ///< This mutex protects the owners collection.

  static lldb::break_id_t GetNextID();

  // Only the Process can create breakpoint sites in
  // Process::CreateBreakpointSite (lldb::BreakpointLocationSP &, bool).
  BreakpointSite(BreakpointSiteList *list,
                 const lldb::BreakpointLocationSP &owner, lldb::addr_t m_addr,
                 bool use_hardware);

  DISALLOW_COPY_AND_ASSIGN(BreakpointSite);
};

} // namespace lldb_private

#endif // liblldb_BreakpointSite_h_
