Bullet Collision Detection & Physics Library: btDiscreteDynamicsWorldMt.h Source File

Bullet Collision Detection & Physics Library

btDiscreteDynamicsWorldMt.h
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15
16
17 #ifndef BT_DISCRETE_DYNAMICS_WORLD_MT_H
18 #define BT_DISCRETE_DYNAMICS_WORLD_MT_H
19
20 #include "btDiscreteDynamicsWorld.h"
21
22 struct InplaceSolverIslandCallbackMt;
23
28 ATTRIBUTE_ALIGNED16(class) btDiscreteDynamicsWorldMt : public btDiscreteDynamicsWorld
29 {
30 protected:
31 InplaceSolverIslandCallbackMt* m_solverIslandCallbackMt;
32
33 virtual void solveConstraints(btContactSolverInfo& solverInfo);
34
35 public:
36 BT_DECLARE_ALIGNED_ALLOCATOR();
37
38 btDiscreteDynamicsWorldMt(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration);
39 virtual ~btDiscreteDynamicsWorldMt();
40 };
41
42 #endif //BT_DISCRETE_DYNAMICS_WORLD_H
btDiscreteDynamicsWorld
btDiscreteDynamicsWorld provides discrete rigid body simulation those classes replace the obsolete Cc...
Definition: btDiscreteDynamicsWorld.h:38
btCollisionConfiguration
btCollisionConfiguration allows to configure Bullet collision detection stack allocator size...
Definition: btCollisionConfiguration.h:26
btBroadphaseInterface
The btBroadphaseInterface class provides an interface to detect aabb-overlapping object pairs...
Definition: btBroadphaseInterface.h:51
ATTRIBUTE_ALIGNED16
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:65
btDiscreteDynamicsWorldMt
btDiscreteDynamicsWorldMt – a version of DiscreteDynamicsWorld with some minor changes to support s...
Definition: btDiscreteDynamicsWorldMt.h:28
btContactSolverInfo
Definition: btContactSolverInfo.h:65
InplaceSolverIslandCallbackMt
Definition: btDiscreteDynamicsWorldMt.cpp:53
BT_DECLARE_ALIGNED_ALLOCATOR
#define BT_DECLARE_ALIGNED_ALLOCATOR()
Definition: btScalar.h:389
btDiscreteDynamicsWorld.h
btDispatcher
The btDispatcher interface class can be used in combination with broadphase to dispatch calculations ...
Definition: btDispatcher.h:75
btDiscreteDynamicsWorldMt::m_solverIslandCallbackMt
InplaceSolverIslandCallbackMt * m_solverIslandCallbackMt
Definition: btDiscreteDynamicsWorldMt.h:31
btConstraintSolver
Definition: btConstraintSolver.h:40