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Bullet Collision Detection & Physics Library
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#include "LinearMath/btVector3.h"#include "LinearMath/btAlignedObjectArray.h"#include "BulletDynamics/ConstraintSolver/btSolverBody.h"#include "BulletDynamics/ConstraintSolver/btContactSolverInfo.h"

Go to the source code of this file.
Classes | |
| struct | btMultiBodySolverConstraint |
| 1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and friction constraints. More... | |
Typedefs | |
| typedef btAlignedObjectArray< btMultiBodySolverConstraint > | btMultiBodyConstraintArray |
Definition at line 88 of file btMultiBodySolverConstraint.h.
1.8.12