|
Bullet Collision Detection & Physics Library
|


Go to the source code of this file.
Classes | |
| struct | btTriangle |
| class | btTriangleBuffer |
| The btTriangleBuffer callback can be useful to collect and store overlapping triangles between AABB and concave objects that support 'processAllTriangles' Example usage of this class: btTriangleBuffer triBuf; concaveShape->processAllTriangles(&triBuf,aabbMin, aabbMax); for (int i=0;i<triBuf.getNumTriangles();i++) { const btTriangle& tri = triBuf.getTriangle(i); //do something useful here with the triangle }. More... | |
1.8.12