QFirstPersonCameraController Class
(Qt3DExtras::QFirstPersonCameraController)The QFirstPersonCameraController class allows controlling the scene camera from the first person perspective. More...
| Header: | #include <QFirstPersonCameraController> | 
| qmake: | QT += 3dextras | 
| Since: | Qt 5.7 | 
| Inherits: | Qt3DCore::QEntity | 
Properties
- camera : Qt3DRender::QCamera *
- linearSpeed : float
- lookSpeed : float
- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
| QFirstPersonCameraController(Qt3DCore::QNode *parent = nullptr) | |
| ~QFirstPersonCameraController() | |
| Qt3DRender::QCamera * | camera() const | 
| float | linearSpeed() const | 
| float | lookSpeed() const | 
| void | setCamera(Qt3DRender::QCamera *camera) | 
| void | setLinearSpeed(float linearSpeed) | 
| void | setLookSpeed(float lookSpeed) | 
- 4 public functions inherited from Qt3DCore::QEntity
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Signals
| void | cameraChanged() | 
| void | linearSpeedChanged() | 
| void | lookSpeedChanged() | 
- 3 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Additional Inherited Members
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
The QFirstPersonCameraController class allows controlling the scene camera from the first person perspective.
The controls are:
| Input | Action | 
|---|---|
| Left mouse button | While the left mouse button is pressed, mouse movement along x-axis pans the camera and movement along y-axis tilts it. | 
| Shift key | Turns the fine motion control active while pressed. Makes mouse pan and tilt less sensitive. | 
| Arrow keys | Move the camera horizontally relative to camera viewport. | 
| Page up and page down keys | Move the camera vertically relative to camera viewport. | 
Property Documentation
camera : Qt3DRender::QCamera *
Holds the currently controlled camera.
Access functions:
| Qt3DRender::QCamera * | camera() const | 
| void | setCamera(Qt3DRender::QCamera *camera) | 
Notifier signal:
| void | cameraChanged() | 
linearSpeed : float
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
Access functions:
| float | linearSpeed() const | 
| void | setLinearSpeed(float linearSpeed) | 
Notifier signal:
| void | linearSpeedChanged() | 
lookSpeed : float
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
Access functions:
| float | lookSpeed() const | 
| void | setLookSpeed(float lookSpeed) | 
Notifier signal:
| void | lookSpeedChanged() | 
Member Function Documentation
QFirstPersonCameraController::QFirstPersonCameraController(Qt3DCore::QNode *parent = nullptr)
Default constructs an instance of QFirstPersonCameraController.
QFirstPersonCameraController::~QFirstPersonCameraController()
Destroys the instance of QFirstPersonCameraController.