| MeatAxe 2.4 | 
A bit string. More...
| Data Fields | |
| unsigned long | Magic | 
| Used internally. | |
| int | Size | 
| Number of bits. | |
| int | BufSize | 
| Used internally for memory management. | |
| long | Data [1] | 
| The bits. | |
A bit string.
The BitString_t type represents a string of 0's and 1's. You may also think of it as a subset {0,1,2,...,N-1}, where each 1 in the bit string means that the subset contains the corresponding element. Unlike the set_t type bit strings are static objects which cannot change their size. However, operations like the intersection of two sets are much faster with BitString_t than with set_t objects.
Used internally for memory management.
| long BitString_t::Data[1] | 
The bits.
The least significant bit comes first.
| unsigned long BitString_t::Magic | 
Used internally.
Number of bits.