| MeatAxe 2.4 | 
A Set of Integers. More...
| Data Fields | |
| unsigned long | Magic | 
| Used internally. | |
| int | Size | 
| Number of elements. | |
| int | BufSize | 
| Used internally for memory management. | |
| long * | Data | 
| The elements in ascending order. | |
A Set of Integers.
The Set_t structure represents a set of (long) integers. Internally, the set is stored as a sorted list. Insert operations are relatively expensive, especially for large sets. So, if you expect a lot of inserts, the BitString_t data type may be a better choice.
| int Set_t::BufSize | 
Used internally for memory management.
| long* Set_t::Data | 
The elements in ascending order.
| unsigned long Set_t::Magic | 
Used internally.
| int Set_t::Size | 
Number of elements.