|
Bullet Collision Detection & Physics Library
|
#include "btSoftBodyInternals.h"#include "BulletSoftBody/btSoftBodySolvers.h"#include "btSoftBodyData.h"#include "LinearMath/btSerializer.h"#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"#include "BulletDynamics/Featherstone/btMultiBodyConstraint.h"
Go to the source code of this file.
Classes | |
| struct | NodeLinks |
Macros | |
| #define | IDX(_x_, _y_) ((_y_)*n+(_x_)) |
| #define | NEXTRAND (seed=(1664525L*seed+1013904223L)&0xffffffff) |
| #define | PTR2IDX(_p_, _b_) reinterpret_cast<btSoftBody::Node*>((_p_)-(_b_)) |
| #define | IDX2PTR(_p_, _b_) |
| #define IDX | ( | _x_, | |
| _y_ | |||
| ) | ((_y_)*n+(_x_)) |
| #define IDX2PTR | ( | _p_, | |
| _b_ | |||
| ) |
| #define NEXTRAND (seed=(1664525L*seed+1013904223L)&0xffffffff) |
| #define PTR2IDX | ( | _p_, | |
| _b_ | |||
| ) | reinterpret_cast<btSoftBody::Node*>((_p_)-(_b_)) |
1.8.13