#include <VSDInternalStream.h>
◆ VSDInternalStream() [1/2]
| VSDInternalStream::VSDInternalStream |
( |
librevenge::RVNGInputStream * |
input, |
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unsigned long |
size, |
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bool |
compressed = false |
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) |
| |
◆ ~VSDInternalStream()
| VSDInternalStream::~VSDInternalStream |
( |
| ) |
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inline |
◆ VSDInternalStream() [2/2]
◆ existsSubStream()
| bool VSDInternalStream::existsSubStream |
( |
const char * |
| ) |
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inline |
◆ getSize()
| unsigned long VSDInternalStream::getSize |
( |
| ) |
const |
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inline |
◆ getSubStreamById()
| librevenge::RVNGInputStream* VSDInternalStream::getSubStreamById |
( |
unsigned |
| ) |
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inline |
◆ getSubStreamByName()
| librevenge::RVNGInputStream* VSDInternalStream::getSubStreamByName |
( |
const char * |
| ) |
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inline |
◆ isEnd()
| bool VSDInternalStream::isEnd |
( |
| ) |
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◆ isStructured()
| bool VSDInternalStream::isStructured |
( |
| ) |
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inline |
◆ operator=()
◆ read()
| const unsigned char * VSDInternalStream::read |
( |
unsigned long |
numBytes, |
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unsigned long & |
numBytesRead |
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) |
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◆ seek()
| int VSDInternalStream::seek |
( |
long |
offset, |
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librevenge::RVNG_SEEK_TYPE |
seekType |
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) |
| |
◆ subStreamCount()
| unsigned VSDInternalStream::subStreamCount |
( |
| ) |
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inline |
◆ subStreamName()
| const char* VSDInternalStream::subStreamName |
( |
unsigned |
| ) |
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inline |
◆ tell()
| long VSDInternalStream::tell |
( |
| ) |
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◆ m_buffer
| std::vector<unsigned char> VSDInternalStream::m_buffer |
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private |
◆ m_offset
| volatile long VSDInternalStream::m_offset |
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private |
The documentation for this class was generated from the following files: