#include <Elementary.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
static Evas_Object *win = NULL;
static Evas_Object *rect = NULL;
static HANDLE thread;
static DWORD WINAPI
my_thread_run(LPVOID arg)
{
   double t = 0.0;
   for (;;)
     {
        ecore_thread_main_loop_begin(); 
          { 
             Evas_Coord x, y;
             x = 200 + (200 * sin(t));
             y = 200 + (200 * cos(t));
             evas_object_move(rect, x - 50, y - 50);
          }
        ecore_thread_main_loop_end(); 
        usleep(1000);
        t += 0.02;
     }
   return 0;
}
static void
my_thread_new(void)
{
   thread = CreateThread(NULL, 0, my_thread_run, NULL, 0, NULL);
   if (!thread)
     {
        char *str = evil_last_error_get();
        if (str)
          {
             fprintf("thread creation failed: %s\n", str);
             free(str);
          }
     }
}
EAPI_MAIN int
elm_main(int argc, char **argv)
{
   Evas_Object *o;
   o = evas_object_rectangle_add(evas_object_evas_get(win));
   evas_object_color_set(o, 50, 80, 180, 255);
   evas_object_resize(o, 100, 100);
   evas_object_show(o);
   rect = o;
   
   my_thread_new();
   evas_object_resize(win, 400, 400);
   evas_object_show(win);
   return 0;
}