#include <Elementary.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
static Evas_Object *win = NULL;
static Evas_Object *rect = NULL;
struct info
{
   double x, y;
};
static void my_thread_mainloop_code(void *data);
static HANDLE thread;
static CRITICAL_SECTION lock;
static int th_exit = 0;
static DWORD WINAPI
my_thread_run(LPVOID arg)
{
   double t = 0.0;
   
   for (;;)
     {
        struct info *inf = malloc(sizeof(struct info));
        int do_exit;
        if (inf)
          {
             inf->x = 200 + (200 * sin(t));
             inf->y = 200 + (200 * cos(t));
             
             
             ecore_main_loop_thread_safe_call_async
                (my_thread_mainloop_code, inf);
          }
        
        usleep(1000);
        t += 0.02;
        
        
        EnterCriticalSection(&lock);
        do_exit = th_exit;
        LeaveCriticalSection(&lock);
        if (do_exit) break;
     }
   DeleteCriticalSection(&lock);
   return NULL;
}
static void
my_thread_new(void)
{
   InitializeCriticalSection(&lock);
   thread = CreateThread(NULL, 0, my_thread_run, NULL, 0, NULL);
   if (!thread)
     {
        char *str = evil_last_error_get();
        if (str)
          {
             fprintf("thread creation failed: %s\n", str);
             free(str);
          }
     }
}
static void
my_thread_mainloop_code(void *data)
{
   struct info *inf = data;
   evas_object_move(rect, inf->x - 50, inf->y - 50);
   free(inf);
}
static void
down(void *data, Evas *e, Evas_Object *obj, void *event_info)
{
   EnterCriticalSection(&lock);
   th_exit = 1;
   LeaveCriticalSection(&lock);
}
EAPI_MAIN int
elm_main(int argc, char **argv)
{
   Evas_Object *o;
   o = evas_object_rectangle_add(evas_object_evas_get(win));
   evas_object_color_set(o, 50, 80, 180, 255);
   evas_object_resize(o, 100, 100);
   evas_object_show(o);
   
   
   evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_DOWN, down, NULL);
   rect = o;
   
   my_thread_new();
   evas_object_resize(win, 400, 400);
   evas_object_show(win);
   return 0;
}