10 #ifndef IWORKTRANSFORMATION_H_INCLUDED    11 #define IWORKTRANSFORMATION_H_INCLUDED    15 #include <glm/glm.hpp>    32 namespace transformations
    59 glm::dmat3 
flip(
bool horizontal, 
bool vertical);
    75 glm::dmat3 
scale(
double ratioX, 
double ratioY);
    83 glm::dmat3 
shear(
double angleX, 
double angleY);
    91 glm::dmat3 
translate(
double offsetX, 
double offsetY);
    97 #endif // IWORKTRANSFORMATION_H_INCLUDED 
Definition: IWORKBezierElement.cpp:18
glm::dmat3 makeTransformation(const IWORKGeometry &geometry)
Create a transformation from a geometry. 
Definition: IWORKTransformation.cpp:19
Definition: IWORKToken.h:355
Definition: IWORKToken.h:296
Definition: IWORKToken.h:313
Definition: IWORKToken.h:139