|  | Box2D
    2.3.0
    A 2D Physics Engine for Games | 
#include <b2Collision.h>
| Public Types | |
| enum | Type { e_vertex = 0, e_face = 1 } | 
| Public Attributes | |
| uint8 | indexA | 
| Feature index on shapeA. | |
| uint8 | indexB | 
| Feature index on shapeB. | |
| uint8 | typeA | 
| The feature type on shapeA. | |
| uint8 | typeB | 
| The feature type on shapeB. | |
The features that intersect to form the contact point This must be 4 bytes or less.
 1.8.11
 1.8.11