class:: ProxyMonitorGui
summary:: controls the top-level of a nodeproxy and its monitor
categories:: Libraries>JITLib>GUI, Live Coding
related:: Classes/ProxyMixer, Classes/NodeProxyEditor

description::

is a GUI for controlling the top-level of a nodeproxy and its monitor. It is e.g. used in ProxyMixer, and NodeProxyEditor, and it is cross-platform.

Examples::

code::
s.boot;

	// make a proxy space and a test proxy
(
s.scope(8);
p = ProxySpace.push;

~test = { |freq=1000, dens=5, amp=1, lev=3|
	var freqline = { exprand(0.3, 3) } ! 3 * XLine.kr(0.125, 1, 2);
	Ringz.ar(Dust.ar(dens ! 3, dens.reciprocal.sqrt), freq * freqline, 0.1)
};
~test.playN(0, vol: 0.1);
)

	// make a ProxyMonitorGui
z = ProxyMonitorGui();

	// switching between proxies: drag-view displays proxy key
z.proxy = ~otto12345;	// up to 9 letters or so on OSX
z.proxy = ~test;		// make audio controls available if proxy is audio
z.proxy = nil;
z.proxy = ~otto; ~otto.kr;	//
z.proxy = ~test;



	// configuration variants

	// pudgier
ProxyMonitorGui(~test, bounds: 300@30);

	// place it in an existing window:
ProxyMonitorGui(~test, Window("ProxyMonitor", Rect(200, 200, 400, 100)).front);

ProxyMonitorGui(~test, Window("ProxyMonitor").front, bounds: 350@40);

ProxyMonitorGui(~test, Window("ProxyMonitor").front, bounds: Rect(20, 20, 360, 20));


	// show level in dB - off by default
ProxyMonitorGui(~test, showLevel: true, showPlayN: false);

	// without multichan out button - then uses proxy.play. true = playN by default.
ProxyMonitorGui(~test, showPlayN: false);

	// show proxy name or not. on by default.
ProxyMonitorGui(~test, showName: false);

	// show proxy pause and send buttons - true by default
ProxyMonitorGui(~test, showPauseSend: true, showPlayN: false);


	// turn off SkipJack view updates - updates are on by default.
ProxyMonitorGui(~test, makeWatcher: false);

	// minimal:
ProxyMonitorGui.new(~test, bounds: 300@40, showPlayN: false, showPauseSend: false);


	// the GUI functions:

ProxyMonitorGui(~test);
	// left slider is vol
~test.vol_(0.1);
~test.vol_(0.25);

~test.stop;	// play / stop button:
~test.playN;	//
~test.end;	// alt-stop fully ends the proxy.
~test.playN(vol: 0);	// alt-playN starts with volume 0.

	// number box sets first output channel
	// when you want to play out of adjacent channels.
~test.playN(0);
~test.out_(1);

	// playing out to multiple channels
~test.playN([0, 2, 5]);
~test.playN([1, 2, 5]);
	// switches the button next to it to show a different output shape:
	// ("-<" is multiple outs, "-=" is directly adjacent outs.
	// clicking on that button opens an editing dialog:
~test.playNDialog;		// needs testing with SwingOSC.

~test.out_(0);

	// the pause button pauses and resumes
~test.pause;
~test.resume;

	// snd button re-sends proxy's sound as compiled,
~test.send;
	// or with option-click, it rebuilds the proxy's sound function,
	// so e.g. normal random numbers or lookups in the lang get remade.
~test.rebuild;


//	ProxyMonitorGui gets its look from GUI.skin, so you could customize it there,
//	or pass your own look in:

ProxyMonitorGui(skin: <your look here>)


// 	Quick SwingOsc tests.

g = SwingOSC.default;
g.boot;
GUI.swing;

y = ProxyMonitorGui(~test);

GUI.cocoa;
y = ProxyMonitorGui(~test);
::
